Player Matchup

Ravana
Ravana
Dunkindemdonuts
Ravana
Level 18
God Stats
10W - 8L
1,451 SR
Queue Stats
89W - 116L
1,491 Elo+
Solo
Merlin
Merlin
IIDeimos
Merlin
Level 29
God Stats
51W - 35L
1,626 SR
Queue Stats
199W - 184L
1,529 Elo+
Party 3
Neith
Neith
IIMandalore
Neith
Level 8
God Stats
19W - 13L
1,618 SR
Queue Stats
19W - 13L
1,588 Elo+
Party 3
Hercules
Hercules
Vaythe
Hercules
Level 15
God Stats
2W - 0L
1,725 SR
Queue Stats
14W - 6L
1,577 Elo+
Party 3
Ares
Ares
holysha
Ares
Level 27
God Stats
14W - 12L
1,448 SR
Queue Stats
164W - 140L
1,515 Elo+
Party 3
Team Averages
Level 19
1,574 SR
1,540 Elo+

VS

Team Averages
Level 10
1,685 SR
1,427 Elo+
Kukulkan
Kukulkan
Boblet_OF_fire
Kukulkan
Level 18
God Stats
97W - 62L
1,630 SR
Queue Stats
205W - 166L
1,547 Elo+
Party 2
Anubis
Anubis
CanadianGreen93
Anubis
Level 10
God Stats
102W - 68L
1,530 SR
Queue Stats
133W - 104L
1,338 Elo+
Party 2
Mercury
Mercury
MCTITEEZ
Mercury
Level 4
God Stats
1W - 2L
1,727 SR
Queue Stats
121W - 105L
1,480 Elo+
Party 2
Izanami
Izanami
Sekuveta
Izanami
Level 13
God Stats
2W - 2L
1,825 SR
Queue Stats
113W - 157L
1,398 Elo+
Party 1
Cerberus
Cerberus
Stoltur Aven
Cerberus
Level 7
God Stats
8W - 9L
1,711 SR
Queue Stats
44W - 57L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 15
13,143
1,095
15,296
12,335
7,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
IIDeimos
Merlin
20
11 / 3 / 21
12,950
1,079
28,576
13,989
5,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 1 / 21
13,936
1,161
21,617
13,060
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Vaythe
Hercules
19
5 / 2 / 20
12,362
1,030
16,133
23,981
27,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
holysha
Ares
20
11 / 3 / 27
14,412
1,201
22,761
13,632
14,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
9 / 7 / 5
14,212
1,184
28,584
20,493
7,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 13 / 8
12,409
1,034
16,652
23,099
10,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
MCTITEEZ
Mercury
17
0 / 11 / 8
11,111
926
8,490
20,418
7,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Sekuveta
Izanami
17
0 / 9 / 7
10,810
901
6,360
18,512
7,958
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Stoltur Aven
Cerberus
17
2 / 7 / 5
11,291
941
9,046
25,907
19,837
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
48
47
Kills
15
15
Deaths
47
104
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
9
7
5
1.64
L
4
13
8
0.62
W
8
6
15
2.58
W
Merlin
IIDeimos
Merlin
11
3
21
7.17
W
12
1
21
22.5
L
Mercury
MCTITEEZ
Mercury
0
11
8
0.36
L
Izanami
Sekuveta
Izanami
0
9
7
0.39
L
Cerberus
Stoltur Aven
Cerberus
2
7
5
0.64
W
Hercules
Vaythe
Hercules
5
2
20
7.5
W
Ares
holysha
Ares
11
3
27
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,383
Damage
69,132
76,997
Taken
108,429
60,349
Mitigated
53,207
15,198
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
28,584
2,410
0
214
20,493
7,836
0
13,910
6,583
54,710
0
L
16,652
631
0
3,548
23,099
10,411
0
7,934
15,165
37,965
0
W
15,296
4,317
0
360
12,335
7,416
0
9,749
2,586
0
28,598
W
Merlin
IIDeimos
Merlin
28,576
3,506
1,594
1,143
13,989
5,076
0
11,410
2,579
63,395
0
W
21,617
12,500
0
3,054
13,060
5,424
0
8,801
4,259
0
47,719
L
Mercury
MCTITEEZ
Mercury
8,490
5,276
0
0
20,418
7,165
0
8,702
11,716
0
25,320
L
Izanami
Sekuveta
Izanami
6,360
3,765
1,220
1,827
18,512
7,958
0
7,569
10,943
0
23,793
L
Cerberus
Stoltur Aven
Cerberus
9,046
601
139
4,801
25,907
19,837
0
13,222
12,685
21,526
0
W
Hercules
Vaythe
Hercules
16,133
5,714
0
9,047
23,981
27,577
0
14,654
9,327
0
27,882
W
Ares
holysha
Ares
22,761
1,047
0
0
13,632
14,856
0
9,668
3,964
27,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,803
Gold Earned
59,833
208
Minions Killed
192
10
Camps Cleared
4
1,100,811
Distance Traveled
1,082,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,212
1,184
56
5
0
249,672
0
L
Anubis
12,409
1,034
47
4
1
201,344
1
W
Ravana
13,143
1,095
22
2
7
189,390
0
W
Merlin
12,950
1,079
85
7
1
200,910
0
W
Neith
13,936
1,161
71
6
1
219,252
0
L
Mercury
11,111
926
27
2
3
267,811
0
L
Izanami
10,810
901
28
2
0
175,858
3
L
Cerberus
11,291
941
34
3
0
187,417
0
W
Hercules
12,362
1,030
20
2
1
252,760
0
W
Ares
14,412
1,201
10
1
0
238,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role