Player Matchup

Janus
Janus
bigswoleballs
Janus
Level 89
God Stats
4W - 2L
1,600 SR
Queue Stats
108W - 53L
1,673 Elo+
Party 2
Chaac
Chaac
boxshoe
Chaac
Level 28
God Stats
11W - 1L
1,814 SR
Queue Stats
51W - 16L
1,805 Elo+
Party 2
Apollo
Apollo
vintaag
Apollo
Level 116
God Stats
3W - 0L
1,496 SR
Queue Stats
143W - 67L
1,724 Elo+
Party 2
Team Averages
Level 78
1,637 SR
1,734 Elo+

VS

Team Averages
Level 46
1,279 SR
1,471 Elo+
Ra
Ra
GankMeFather
Ra
Level 104
God Stats
0W - 1L
1,276 SR
Queue Stats
16W - 11L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
HuskyBigToe
Danzaburou
Level 9
God Stats
0W - 2L
1,233 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
Poochiepie
Amaterasu
Level 24
God Stats
0W - 5L
1,327 SR
Queue Stats
53W - 63L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 8
12,038
752
15,135
10,907
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
boxshoe
Chaac
14
3 / 3 / 15
10,701
669
7,458
17,160
15,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
vintaag
Apollo
15
6 / 1 / 12
11,692
731
13,647
12,016
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,503
594
11,768
14,231
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
HuskyBigToe
Danzaburou
11
1 / 7 / 3
9,707
607
7,178
13,576
5,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Poochiepie
Amaterasu
14
3 / 6 / 2
10,310
644
7,394
15,149
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
19
Kills
5
5
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Danzaburou
HuskyBigToe
Danzaburou
1
7
3
0.36
L
Amaterasu
Poochiepie
Amaterasu
3
6
2
0.67
W
10
1
8
14
W
Chaac
boxshoe
Chaac
3
3
15
3.5
W
Apollo
vintaag
Apollo
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
26,340
40,083
Taken
42,956
24,047
Mitigated
20,409
16,825
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,768
1,130
2,009
4,664
14,231
8,244
0
4,960
9,071
42,186
0
L
Danzaburou
HuskyBigToe
Danzaburou
7,178
2,577
0
1,874
13,576
5,482
1,371
4,219
9,232
0
27,494
L
Amaterasu
Poochiepie
Amaterasu
7,394
3,573
434
2,482
15,149
6,683
0
6,018
9,008
0
35,001
W
15,135
932
187
3,327
10,907
3,799
419
4,261
6,646
69,160
0
W
Chaac
boxshoe
Chaac
7,458
1,501
0
7,841
17,160
15,750
120
4,456
12,704
0
31,034
W
Apollo
vintaag
Apollo
13,647
8,903
0
5,470
12,016
4,498
2,891
3,794
8,222
0
65,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,431
Gold Earned
29,520
227
Minions Killed
145
0
Camps Cleared
0
908,974
Distance Traveled
815,922
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,503
594
54
3
0
284,722
2
L
Danzaburou
9,707
607
42
3
0
233,096
0
L
Amaterasu
10,310
644
49
3
0
298,104
1
W
Janus
12,038
752
105
7
0
302,326
0
W
Chaac
10,701
669
38
2
0
292,651
4
W
Apollo
11,692
731
84
5
0
313,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role