Player Matchup

Hel
Hel
BellOreki
Hel
Level 22
God Stats
84W - 37L
1,747 SR
Queue Stats
184W - 107L
1,658 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dyslexcii
Ah Muzen Cab
Level 25
God Stats
12W - 8L
1,819 SR
Queue Stats
74W - 68L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
LordOfSchmeat
Baron Samedi
Level 17
God Stats
14W - 8L
1,546 SR
Queue Stats
36W - 20L
1,670 Elo+
Party 2
Olorun
Olorun
euud
Olorun
Level 25
God Stats
50W - 35L
1,594 SR
Queue Stats
135W - 86L
1,563 Elo+
Party 2
Chang'e
Chang'e
sasakibom
Chang'e
Level 15
God Stats
15W - 9L
1,692 SR
Queue Stats
38W - 33L
1,555 Elo+
Party 2
Team Averages
Level 21
1,679 SR
1,594 Elo+

VS

Team Averages
Level 56
1,489 SR
1,575 Elo+
Ra
Ra
Enzogamer56
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,738 Elo+
Party 1
Bakasura
Bakasura
Nihobom
Bakasura
Level 117
God Stats
3W - 0L
1,621 SR
Queue Stats
10W - 9L
1,617 Elo+
Party 1
Olorun
Olorun
NyjahHuston18
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,340 Elo+
Party 1
Hachiman
Hachiman
Templar1234
Hachiman
Level 17
God Stats
2W - 2L
1,317 SR
Queue Stats
10W - 9L
1,617 Elo+
Party 1
Ares
Ares
Vardopolis
Ares
Level 25
God Stats
53W - 30L
1,504 SR
Queue Stats
307W - 278L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 20
14,359
1,105
29,674
29,574
16,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Dyslexcii
Ah Muzen Cab
20
15 / 9 / 11
16,046
1,234
37,453
32,325
16,466
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
LordOfSchmeat
Baron Samedi
20
4 / 8 / 18
14,123
1,086
17,607
23,793
32,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
euud
Olorun
20
5 / 10 / 17
13,707
1,054
11,302
27,161
14,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
sasakibom
Chang'e
19
1 / 7 / 16
11,947
919
4,603
21,607
9,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 20
15,270
1,175
33,854
16,829
7,229
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
Nihobom
Bakasura
20
18 / 5 / 15
16,944
1,303
28,907
20,199
11,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 10 / 33
13,173
1,013
13,807
26,272
12,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Templar1234
Hachiman
20
9 / 7 / 24
14,244
1,096
31,283
16,463
8,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 6 / 26
13,243
1,019
19,043
26,680
37,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
161
33
Kills
43
43
Deaths
33
82
Assists
118
Player
Kills
Deaths
Assists
KDA
L
8
9
20
2
L
Ah Muzen Cab
Dyslexcii
Ah Muzen Cab
15
9
11
2.28
W
10
5
20
4
L
Baron Samedi
LordOfSchmeat
Baron Samedi
4
8
18
1.63
W
Bakasura
Nihobom
Bakasura
18
5
15
5.1
W
1
10
33
1.75
W
Hachiman
Templar1234
Hachiman
9
7
24
3
W
5
6
26
3
L
Olorun
euud
Olorun
5
10
17
1.35
L
Chang'e
sasakibom
Chang'e
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,639
Damage
126,894
134,460
Taken
106,443
90,895
Mitigated
76,953
55,210
Healing
18,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,674
2,008
14,479
12,921
29,574
16,959
0
15,187
13,513
69,854
0
L
Ah Muzen Cab
Dyslexcii
Ah Muzen Cab
37,453
19,016
0
9,656
32,325
16,466
0
12,208
18,423
0
85,358
W
33,854
2,323
3,956
4,702
16,829
7,229
0
11,279
5,198
96,021
0
L
Baron Samedi
LordOfSchmeat
Baron Samedi
17,607
2,957
3,173
3,522
23,793
32,958
0
12,141
11,065
31,706
0
W
Bakasura
Nihobom
Bakasura
28,907
22,013
0
2,695
20,199
11,213
0
9,384
10,495
0
51,699
W
13,807
6,082
1,840
4,979
26,272
12,650
0
19,375
6,567
26,977
0
W
Hachiman
Templar1234
Hachiman
31,283
20,284
0
0
16,463
8,107
0
6,868
9,537
0
48,064
W
19,043
2,322
0
378
26,680
37,754
0
14,948
11,352
21,232
0
L
Olorun
euud
Olorun
11,302
4,860
1,794
4,700
27,161
14,796
0
14,208
12,339
24,408
0
L
Chang'e
sasakibom
Chang'e
4,603
531
2,565
2,400
21,607
9,716
0
12,960
8,297
18,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,182
Gold Earned
72,874
260
Minions Killed
304
5
Camps Cleared
15
1,144,625
Distance Traveled
1,176,433
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,359
1,105
108
8
0
258,202
0
L
Ah Muzen Cab
16,046
1,234
96
7
2
222,166
0
W
Ra
15,270
1,175
149
11
1
246,311
0
L
Baron Samedi
14,123
1,086
18
1
0
184,945
1
W
Bakasura
16,944
1,303
73
6
12
264,866
2
W
Olorun
13,173
1,013
35
3
2
217,457
0
W
Hachiman
14,244
1,096
42
3
0
225,744
0
W
Ares
13,243
1,019
5
0
0
222,055
0
L
Olorun
13,707
1,054
17
1
2
245,575
0
L
Chang'e
11,947
919
21
2
1
233,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role