Player Matchup

Discordia
Discordia
Masters
AnimosityLegend
Discordia
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond II
Lolinomicons
Hercules
Diamond II
Level 101
God Stats
1W - 1L
1,475 SR
Queue Stats
169W - 131L
2,260 MMR
Party 3
The Morrigan
The Morrigan
Masters
MuffinHumpin
The Morrigan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Masters
Osuvux
Danzaburou
Masters
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
YellowNumbersMan
Sun Wukong
Masters
Level 72
God Stats
1W - 2L
1,357 SR
Queue Stats
57W - 44L
2,569 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 102
1,466 SR
1,866 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,690 SR
2,173 MMR
Apollo
Apollo
Diamond I
Mitsufy
Apollo
Diamond I
Level 160
God Stats
5W - 4L
1,641 SR
Queue Stats
272W - 223L
2,441 MMR
Party 1
Agni
Agni
Masters
PinkRuntZ
Agni
Masters
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
Reindear
Sobek
Diamond II
Level 127
God Stats
28W - 20L
1,769 SR
Queue Stats
125W - 75L
2,412 MMR
Solo
Athena
Athena
Diamond III
SRBK
Athena
Diamond III
Level 157
God Stats
32W - 22L
1,651 SR
Queue Stats
496W - 453L
2,262 MMR
Party 1
Loki
Loki
Diamond IV
WendysSpider
Loki
Diamond IV
Level 113
God Stats
4W - 1L
1,888 SR
Queue Stats
61W - 31L
2,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AnimosityLegend
Discordia
9
0 / 2 / 0
5,156
516
2,588
2,863
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
Lolinomicons
Hercules
7
0 / 3 / 0
4,987
499
2,361
8,120
3,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
MuffinHumpin
The Morrigan
8
0 / 4 / 0
4,900
490
1,113
4,993
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Osuvux
Danzaburou
7
0 / 3 / 0
4,789
479
2,486
4,922
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
YellowNumbersMan
Sun Wukong
10
0 / 2 / 0
5,846
585
5,288
7,997
3,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TiamatTsukuyomiGuan YuSet

VS

Bans
JanusScyllaAnhurRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mitsufy
Apollo
11
2 / 0 / 1
6,349
635
3,190
5,692
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
1 / 0 / 7
5,981
598
3,218
2,873
1,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Reindear
Sobek
9
2 / 0 / 7
5,807
581
3,145
4,940
1,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
SRBK
Athena
12
6 / 0 / 1
6,454
645
5,360
8,246
4,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 0 / 5
6,084
608
3,370
5,799
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
14
14
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
AnimosityLegend
Discordia
0
2
0
0
L
Hercules
Lolinomicons
Hercules
0
3
0
0
W
Apollo
Mitsufy
Apollo
2
0
1
2.5
L
The Morrigan
MuffinHumpin
The Morrigan
0
4
0
0
L
Danzaburou
Osuvux
Danzaburou
0
3
0
0
W
Agni
1
0
7
4.5
W
Sobek
Reindear
Sobek
2
0
7
5.5
W
Athena
SRBK
Athena
6
0
1
6.5
W
3
0
5
5.5
L
Sun Wukong
YellowNumbersMan
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,836
Damage
18,283
28,895
Taken
27,550
10,214
Mitigated
11,317
9,436
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AnimosityLegend
Discordia
2,588
168
0
596
2,863
833
0
576
2,287
30,634
0
L
Hercules
Lolinomicons
Hercules
2,361
845
0
2,759
8,120
3,365
0
3,751
4,369
0
14,178
W
Apollo
Mitsufy
Apollo
3,190
1,997
0
2,543
5,692
1,766
1,188
1,377
4,315
0
41,602
L
The Morrigan
MuffinHumpin
The Morrigan
1,113
353
0
1,540
4,993
1,571
0
2,734
2,234
26,382
149
L
Danzaburou
Osuvux
Danzaburou
2,486
1,557
0
1,446
4,922
1,185
0
712
4,210
0
21,842
W
Agni
3,218
489
0
783
2,873
1,162
578
600
2,273
40,418
0
W
Sobek
Reindear
Sobek
3,145
403
0
2,285
4,940
1,918
0
877
4,063
7,997
0
W
Athena
SRBK
Athena
5,360
1,679
0
3,846
8,246
4,352
0
79
8,167
28,717
0
W
3,370
1,213
0
1,000
5,799
2,119
0
619
5,180
0
35,881
L
Sun Wukong
YellowNumbersMan
Sun Wukong
5,288
2,466
0
3,095
7,997
3,260
0
3,950
4,047
0
37,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
30,675
292
Minions Killed
336
0
Camps Cleared
0
890,299
Distance Traveled
1,044,375
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,156
516
67
7
0
176,777
0
L
Hercules
4,987
499
36
4
0
194,001
2
W
Apollo
6,349
635
84
8
0
183,228
5
L
The Morrigan
4,900
490
64
6
0
190,553
0
L
Danzaburou
4,789
479
46
5
0
129,360
1
W
Agni
5,981
598
99
10
0
197,290
5
W
Sobek
5,807
581
17
2
0
211,525
6
W
Athena
6,454
645
63
6
0
227,239
0
W
Loki
6,084
608
73
7
0
225,093
2
L
Sun Wukong
5,846
585
79
8
0
199,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role