Player Matchup

Heimdallr
Heimdallr
DrHuevos43
Heimdallr
Level 28
God Stats
1W - 2L
1,346 SR
Queue Stats
73W - 100L
1,475 Elo+
Party 1
Pele
Pele
FridgidGhost
Pele
Level 28
God Stats
3W - 2L
1,379 SR
Queue Stats
63W - 70L
1,445 Elo+
Solo
Hel
Hel
Sil3ntRain
Hel
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 312L
1,490 Elo+
Party 1
Athena
Athena
bobodawg
Athena
Level 17
God Stats
14W - 25L
1,419 SR
Queue Stats
36W - 61L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
chadd3k
Gilgamesh
Level 24
God Stats
3W - 5L
1,342 SR
Queue Stats
35W - 42L
1,418 Elo+
Party 1
Team Averages
Level 32
1,397 SR
1,433 Elo+

VS

Team Averages
Level 25
1,569 SR
1,429 Elo+
Cu Chulainn
Cu Chulainn
JohnPhlat
Cu Chulainn
Level 29
God Stats
2W - 2L
1,482 SR
Queue Stats
15W - 19L
1,466 Elo+
Solo
Tiamat
Tiamat
Mixnmatt
Tiamat
Level 14
God Stats
4W - 5L
1,352 SR
Queue Stats
16W - 16L
1,422 Elo+
Solo
Bacchus
Bacchus
Sticks24
Bacchus
Level 29
God Stats
9W - 6L
1,687 SR
Queue Stats
196W - 237L
1,429 Elo+
Party 2
Loki
Loki
WellDressedWeeb
Loki
Level 27
God Stats
2W - 3L
1,723 SR
Queue Stats
222W - 271L
1,401 Elo+
Party 2
Cernunnos
Cernunnos
crowblue13
Cernunnos
Level 26
God Stats
6W - 7L
1,601 SR
Queue Stats
231W - 232L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrHuevos43
Heimdallr
16
0 / 6 / 0
9,178
417
11,953
16,990
7,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 5 / 2
11,744
534
7,039
17,212
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 1
9,539
434
7,255
17,762
8,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
bobodawg
Athena
12
1 / 9 / 2
8,709
396
7,329
20,880
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
chadd3k
Gilgamesh
15
2 / 11 / 2
9,638
438
10,009
21,605
16,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JohnPhlat
Cu Chulainn
18
7 / 2 / 10
12,552
571
13,217
13,995
12,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Mixnmatt
Tiamat
20
10 / 2 / 11
12,887
586
19,312
12,011
9,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Sticks24
Bacchus
16
3 / 0 / 24
11,430
520
10,268
17,440
23,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
10 / 5 / 10
12,084
549
11,893
18,602
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
crowblue13
Cernunnos
20
9 / 0 / 13
14,180
645
21,401
15,242
7,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
107
8
Kills
39
39
Deaths
9
7
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DrHuevos43
Heimdallr
0
6
0
0
L
3
5
2
0.8
W
Cu Chulainn
JohnPhlat
Cu Chulainn
7
2
10
6
W
Tiamat
Mixnmatt
Tiamat
10
2
11
7.75
L
2
8
1
0.31
W
Bacchus
Sticks24
Bacchus
3
0
24
15
W
10
5
10
3
L
Athena
bobodawg
Athena
1
9
2
0.22
L
Gilgamesh
chadd3k
Gilgamesh
2
11
2
0.27
W
Cernunnos
crowblue13
Cernunnos
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,585
Damage
76,091
94,449
Taken
77,290
62,860
Mitigated
60,926
25,370
Healing
32,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DrHuevos43
Heimdallr
11,953
5,780
0
3,080
16,990
7,648
0
4,042
12,948
0
76,597
L
7,039
1,965
0
5,484
17,212
7,896
0
2,323
14,889
0
92,525
W
Cu Chulainn
JohnPhlat
Cu Chulainn
13,217
3,644
0
2,838
13,995
12,566
3,322
1,812
12,183
0
74,463
W
Tiamat
Mixnmatt
Tiamat
19,312
1,448
0
6,800
12,011
9,810
1,705
5,156
6,855
71,216
0
L
7,255
1,311
6,549
7,226
17,762
8,362
540
7,696
10,066
57,236
0
W
Bacchus
Sticks24
Bacchus
10,268
1,060
0
6,370
17,440
23,709
626
4,674
12,766
26,762
0
W
11,893
3,103
0
6,298
18,602
7,198
0
5,579
13,023
0
65,784
L
Athena
bobodawg
Athena
7,329
1,896
0
1,165
20,880
22,073
0
9,874
11,006
19,477
0
L
Gilgamesh
chadd3k
Gilgamesh
10,009
2,865
0
1,866
21,605
16,881
492
5,645
15,960
0
51,512
W
Cernunnos
crowblue13
Cernunnos
21,401
12,020
0
10,015
15,242
7,643
5,030
1,468
13,774
0
109,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
63,133
529
Minions Killed
523
0
Camps Cleared
0
1,909,995
Distance Traveled
2,158,313
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,178
417
134
6
0
411,923
7
L
Pele
11,744
534
157
7
0
413,390
0
W
Cu Chulainn
12,552
571
134
6
0
429,387
3
W
Tiamat
12,887
586
116
5
0
429,125
6
L
Hel
9,539
434
119
5
0
367,773
2
W
Bacchus
11,430
520
22
1
0
517,852
3
W
Loki
12,084
549
84
4
0
380,229
2
L
Athena
8,709
396
33
2
0
372,409
3
L
Gilgamesh
9,638
438
86
4
0
344,500
0
W
Cernunnos
14,180
645
167
8
0
401,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role