Player Matchup

Ares
Ares
Davod_0905
Ares
Level 58
God Stats
5W - 9L
1,144 SR
Queue Stats
188W - 240L
1,280 Elo+
Party 1
Nox
Nox
Emi FTG
Nox
Level 67
God Stats
2W - 0L
1,696 SR
Queue Stats
138W - 150L
1,404 Elo+
Party 1
Chaac
Chaac
LuisGS27
Chaac
Level 27
God Stats
4W - 1L
1,790 SR
Queue Stats
28W - 43L
1,304 Elo+
Party 1
Medusa
Medusa
dragonoic sayan
Medusa
Level 45
God Stats
4W - 7L
1,553 SR
Queue Stats
101W - 123L
1,319 Elo+
Party 2
Arachne
Arachne
lalocura92
Arachne
Level 34
God Stats
1W - 5L
1,327 SR
Queue Stats
41W - 57L
1,315 Elo+
Party 2
Team Averages
Level 46
1,502 SR
1,324 Elo+

VS

Team Averages
Level 59
1,467 SR
1,379 Elo+
Heimdallr
Heimdallr
Captain_Sweet0
Heimdallr
Level 63
God Stats
16W - 22L
1,429 SR
Queue Stats
398W - 470L
1,364 Elo+
Party 3
Tyr
Tyr
EseFrijoler69
Tyr
Level 75
God Stats
12W - 21L
1,482 SR
Queue Stats
257W - 290L
1,414 Elo+
Party 3
Anubis
Anubis
Imasnaaaaake2007
Anubis
Level 3
God Stats
0W - 3L
1,225 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
X-BOXisWACK
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 141L
1,306 Elo+
Solo
Susano
Susano
snaggy_pens2831
Susano
Level 58
God Stats
3W - 1L
1,699 SR
Queue Stats
105W - 148L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,772
465
4,940
12,571
12,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
15
3 / 4 / 1
9,496
452
5,840
7,558
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
LuisGS27
Chaac
17
3 / 1 / 6
9,847
469
6,659
9,889
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 1
9,580
456
11,094
11,605
4,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
lalocura92
Arachne
15
2 / 5 / 3
9,050
431
5,220
16,695
5,967
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Captain_Sweet0
Heimdallr
16
3 / 0 / 2
9,531
454
7,753
12,027
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 0
10,297
490
10,501
17,083
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

5
0 / 7 / 1
6,051
288
39
4,582
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
X-BOXisWACK
Kuzenbo
14
4 / 1 / 5
9,619
458
8,756
12,060
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 5 / 3
10,441
497
10,029
15,652
6,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
15
Kills
15
15
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Captain_Sweet0
Heimdallr
3
0
2
4
W
3
2
6
3
W
Nox
3
4
1
0.88
L
2
3
0
0.67
L
0
7
1
0.07
W
Chaac
LuisGS27
Chaac
3
1
6
6
L
Kuzenbo
X-BOXisWACK
Kuzenbo
4
1
5
6.5
W
4
3
1
1.5
W
Arachne
lalocura92
Arachne
2
5
3
0.7
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,753
Damage
37,078
58,318
Taken
61,404
32,499
Mitigated
37,588
19,748
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Captain_Sweet0
Heimdallr
7,753
2,823
0
7,022
12,027
5,421
2,155
808
11,219
0
69,146
W
4,940
178
0
3,786
12,571
12,015
0
3,109
9,462
30,747
0
W
Nox
5,840
564
0
809
7,558
2,793
212
1,059
6,499
53,271
0
L
10,501
1,839
324
4,124
17,083
9,619
1,037
3,748
12,760
0
65,250
L
39
39
0
105
4,582
993
0
505
4,052
3,054
0
W
Chaac
LuisGS27
Chaac
6,659
961
0
3,797
9,889
7,346
657
239
9,650
0
45,097
L
Kuzenbo
X-BOXisWACK
Kuzenbo
8,756
3,659
0
2,094
12,060
15,128
483
2,979
8,972
27,720
0
W
11,094
4,459
606
3,460
11,605
4,378
934
2,985
8,620
0
67,310
W
Arachne
lalocura92
Arachne
5,220
3,836
135
7,155
16,695
5,967
649
1,403
15,292
0
41,674
L
10,029
1,243
0
4,189
15,652
6,427
180
2,468
13,001
0
74,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
45,939
424
Minions Killed
426
0
Camps Cleared
0
1,771,340
Distance Traveled
1,817,945
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,531
454
125
6
0
357,560
2
W
Ares
9,772
465
41
2
0
382,642
1
W
Nox
9,496
452
102
5
0
288,311
1
L
Tyr
10,297
490
135
6
0
420,814
4
L
Anubis
6,051
288
8
0
0
228,545
0
W
Chaac
9,847
469
85
4
0
327,304
0
L
Kuzenbo
9,619
458
38
2
0
392,124
5
W
Medusa
9,580
456
123
6
0
402,579
4
W
Arachne
9,050
431
73
3
0
370,504
0
L
Susano
10,441
497
120
6
0
418,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role