Player Matchup

Khepri
Khepri
Ciriloth
Khepri
Level 140
God Stats
6W - 3L
1,654 SR
Queue Stats
116W - 152L
1,453 Elo+
Party 3
Yemoja
Yemoja
D4rkblast
Yemoja
Level 43
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2
Neith
Neith
EzioXVIlI
Neith
Level 28
God Stats
1W - 4L
1,762 SR
Queue Stats
105W - 137L
1,461 Elo+
Party 3
Awilix
Awilix
Hillblazer
Awilix
Level 95
God Stats
2W - 3L
1,518 SR
Queue Stats
12W - 13L
1,464 Elo+
Party 2
Anubis
Anubis
maad__maax
Anubis
Level 144
God Stats
3W - 6L
1,418 SR
Queue Stats
65W - 93L
1,501 Elo+
Party 3
Team Averages
Level 90
1,615 SR
1,420 Elo+

VS

Team Averages
Level 65
1,602 SR
1,555 Elo+
Danzaburou
Danzaburou
BirdFlu2988
Danzaburou
Level 42
God Stats
48W - 36L
1,471 SR
Queue Stats
89W - 105L
1,428 Elo+
Party 4
Tiamat
Tiamat
NobleWolf7
Tiamat
Level 46
God Stats
12W - 9L
1,644 SR
Queue Stats
76W - 61L
1,553 Elo+
Solo
Jormungandr
Jormungandr
SirSmokealot710
Jormungandr
Level 16
God Stats
1W - 2L
1,852 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Loki
Loki
Spookymist
Loki
Level 67
God Stats
11W - 10L
1,543 SR
Queue Stats
124W - 138L
1,529 Elo+
Party 4
Guan Yu
Guan Yu
Toxyyn
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ciriloth
Khepri
16
1 / 4 / 9
10,474
748
7,258
19,598
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
D4rkblast
Yemoja
14
0 / 9 / 6
8,445
603
2,834
19,571
12,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
EzioXVIlI
Neith
18
8 / 6 / 2
12,471
891
13,639
16,924
6,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Hillblazer
Awilix
17
4 / 11 / 6
11,552
825
17,203
18,139
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
maad__maax
Anubis
17
2 / 7 / 3
10,861
776
8,515
12,030
4,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirdFlu2988
Danzaburou
18
8 / 3 / 10
12,650
904
17,398
15,675
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
NobleWolf7
Tiamat
18
6 / 4 / 19
12,053
861
17,253
12,825
8,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SirSmokealot710
Jormungandr
18
8 / 4 / 18
12,978
927
19,518
14,589
8,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
8 / 3 / 16
12,754
911
8,173
11,931
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Toxyyn
Guan Yu
18
7 / 1 / 18
12,383
885
15,696
18,707
17,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
15
Kills
37
37
Deaths
15
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BirdFlu2988
Danzaburou
8
3
10
4.33
L
Khepri
Ciriloth
Khepri
1
4
9
1.38
L
Yemoja
D4rkblast
Yemoja
0
9
6
0.33
L
Neith
EzioXVIlI
Neith
8
6
2
1.5
L
Awilix
Hillblazer
Awilix
4
11
6
0.64
W
Tiamat
NobleWolf7
Tiamat
6
4
19
3.88
W
Jormungandr
SirSmokealot710
Jormungandr
8
4
18
4.25
W
8
3
16
5.33
W
Guan Yu
Toxyyn
Guan Yu
7
1
18
16
L
Anubis
maad__maax
Anubis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
78,038
86,262
Taken
73,727
48,412
Mitigated
43,292
11,230
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BirdFlu2988
Danzaburou
17,398
10,359
0
3,154
15,675
5,500
2,107
6,910
8,765
0
51,777
L
Khepri
Ciriloth
Khepri
7,258
465
0
1,958
19,598
16,456
51
8,888
10,317
20,991
0
L
Yemoja
D4rkblast
Yemoja
2,834
364
1,985
932
19,571
12,800
124
8,400
10,802
10,142
0
L
Neith
EzioXVIlI
Neith
13,639
5,302
0
2,904
16,924
6,241
799
7,063
9,808
0
37,956
L
Awilix
Hillblazer
Awilix
17,203
6,221
0
162
18,139
8,259
616
7,035
10,808
0
32,240
W
Tiamat
NobleWolf7
Tiamat
17,253
2,110
0
5,174
12,825
8,014
2,212
2,440
10,385
37,462
0
W
Jormungandr
SirSmokealot710
Jormungandr
19,518
2,539
348
1,455
14,589
8,027
824
2,709
11,880
39,680
0
W
8,173
1,031
0
2,186
11,931
4,301
762
3,049
8,882
0
19,193
W
Guan Yu
Toxyyn
Guan Yu
15,696
2,575
3,039
3,982
18,707
17,450
1,019
3,613
15,094
0
50,334
L
Anubis
maad__maax
Anubis
8,515
0
0
3,289
12,030
4,656
220
4,298
7,610
43,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
62,818
234
Minions Killed
317
3
Camps Cleared
10
1,130,746
Distance Traveled
1,400,083
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,650
904
96
7
2
245,924
0
L
Khepri
10,474
748
35
3
0
289,903
2
L
Yemoja
8,445
603
19
1
1
197,324
0
L
Neith
12,471
891
61
4
0
214,109
2
L
Awilix
11,552
825
34
2
1
236,490
2
W
Tiamat
12,053
861
61
4
2
276,323
3
W
Jormungandr
12,978
927
57
4
2
244,623
1
W
Loki
12,754
911
28
2
0
302,063
0
W
Guan Yu
12,383
885
75
5
4
331,150
0
L
Anubis
10,861
776
85
6
1
192,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role