Player Matchup

Medusa
Medusa
GoldenZamba
Medusa
Level 46
God Stats
6W - 7L
1,669 SR
Queue Stats
63W - 60L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
NICKBOY12342953
Gilgamesh
Level 27
God Stats
45W - 50L
1,461 SR
Queue Stats
84W - 99L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
atomicpop99
Ah Puch
Level 24
God Stats
17W - 17L
1,469 SR
Queue Stats
92W - 118L
1,358 Elo+
Party 2
Team Averages
Level 32
1,533 SR
1,409 Elo+

VS

Team Averages
Level 38
1,654 SR
1,471 Elo+
Neith
Neith
DeathFromAbove3
Neith
Level 26
God Stats
18W - 7L
1,873 SR
Queue Stats
56W - 34L
1,505 Elo+
Party 1
Horus
Horus
Its Zimx
Horus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,513 Elo+
Party 1
Bellona
Bellona
cz_primero243
Bellona
Level 45
God Stats
6W - 5L
1,589 SR
Queue Stats
27W - 31L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 5 / 7
13,650
718
15,444
17,425
6,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
NICKBOY12342953
Gilgamesh
16
5 / 5 / 9
12,910
679
12,945
15,954
11,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
atomicpop99
Ah Puch
15
4 / 4 / 8
12,302
647
20,090
10,659
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
11,866
625
10,467
18,555
7,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Its Zimx
Horus
16
7 / 5 / 6
12,551
661
14,679
22,662
25,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
15
4 / 4 / 5
12,314
648
9,089
17,888
17,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
16
Kills
13
14
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Medusa
7
5
7
2.1
L
Horus
Its Zimx
Horus
7
5
6
2
W
Gilgamesh
NICKBOY12342953
Gilgamesh
5
5
9
1.9
W
Ah Puch
atomicpop99
Ah Puch
4
4
8
2
L
Bellona
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,479
Damage
34,235
44,038
Taken
59,105
21,027
Mitigated
50,639
9,780
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,467
5,170
243
3,089
18,555
7,864
0
6,203
12,352
0
59,591
W
Medusa
15,444
6,804
597
3,605
17,425
6,087
1,874
115
17,110
0
48,164
L
Horus
Its Zimx
Horus
14,679
7,030
2,113
6,271
22,662
25,612
0
7,968
14,694
158
52,744
W
Gilgamesh
NICKBOY12342953
Gilgamesh
12,945
2,631
1,421
1,750
15,954
11,114
464
0
15,754
0
39,518
W
Ah Puch
atomicpop99
Ah Puch
20,090
316
0
2,407
10,659
3,826
690
59
10,450
67,204
0
L
Bellona
9,089
3,012
270
1,686
17,888
17,163
0
6,516
11,372
0
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
36,731
200
Minions Killed
212
0
Camps Cleared
0
1,034,872
Distance Traveled
975,093
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,866
625
93
5
0
294,252
1
W
Medusa
13,650
718
59
3
0
333,924
2
L
Horus
12,551
661
59
3
0
323,122
4
W
Gilgamesh
12,910
679
53
3
0
380,695
2
W
Ah Puch
12,302
647
88
5
0
320,253
0
L
Bellona
12,314
648
60
3
0
357,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role