Player Matchup

Merlin
Merlin
Jac_Cal713
Merlin
Level 100
God Stats
65W - 49L
1,625 SR
Queue Stats
525W - 492L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
Maksimat21
Hun Batz
Level 49
God Stats
1W - 4L
1,275 SR
Queue Stats
258W - 241L
1,478 Elo+
Party 3
Horus
Horus
ShapelessSeven7
Horus
Level 100
God Stats
3W - 8L
1,500 SR
Queue Stats
611W - 541L
1,519 Elo+
Party 3
Hercules
Hercules
TubbyFollower43
Hercules
Level 96
God Stats
8W - 10L
1,725 SR
Queue Stats
409W - 368L
1,548 Elo+
Party 2
Medusa
Medusa
drumsticckk
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,503 Elo+
Party 2
Team Averages
Level 72
1,525 SR
1,517 Elo+

VS

Team Averages
Level 104
1,495 SR
1,553 Elo+
Ares
Ares
LokiAcidic
Ares
Level 117
God Stats
3W - 2L
1,223 SR
Queue Stats
139W - 141L
1,515 Elo+
Party 1
Thanatos
Thanatos
Pumpzdemon2
Thanatos
Level 26
God Stats
5W - 2L
1,727 SR
Queue Stats
20W - 11L
1,574 Elo+
Party 1
Chronos
Chronos
TrailerParkHer0
Chronos
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
267W - 260L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
kukuMissMe
Danzaburou
Level 103
God Stats
7W - 6L
1,525 SR
Queue Stats
117W - 138L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
llBRADlll
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jac_Cal713
Merlin
15
2 / 6 / 2
9,526
433
13,204
15,562
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Maksimat21
Hun Batz
15
2 / 8 / 4
9,418
428
11,491
20,507
8,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 9 / 4
9,255
421
8,651
23,090
22,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
13
1 / 6 / 3
8,834
402
7,804
26,204
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
17
1 / 4 / 1
10,022
456
5,376
14,459
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 16
11,794
536
11,138
19,739
24,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Pumpzdemon2
Thanatos
20
10 / 2 / 4
13,607
619
8,298
20,636
9,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 10
12,093
550
23,227
15,941
7,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
kukuMissMe
Danzaburou
20
10 / 2 / 6
14,470
658
15,861
17,424
9,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heimdallr
llBRADlll
Heimdallr
18
6 / 1 / 8
12,683
577
20,976
14,566
7,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
7
Kills
33
33
Deaths
8
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
Jac_Cal713
Merlin
2
6
2
0.5
W
2
2
16
5
L
Hun Batz
Maksimat21
Hun Batz
2
8
4
0.5
W
Thanatos
Pumpzdemon2
Thanatos
10
2
4
6
L
1
9
4
0.33
W
5
1
10
10
L
Hercules
1
6
3
0.42
L
Medusa
1
4
1
0.38
W
Danzaburou
kukuMissMe
Danzaburou
10
2
6
6.5
W
Heimdallr
llBRADlll
Heimdallr
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,526
Damage
79,500
99,822
Taken
88,306
64,537
Mitigated
58,848
19,261
Healing
46,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Jac_Cal713
Merlin
13,204
416
0
2,286
15,562
5,544
0
5,039
10,523
77,198
0
W
11,138
378
0
5,247
19,739
24,657
174
5,368
13,725
31,461
0
L
Hun Batz
Maksimat21
Hun Batz
11,491
2,392
0
830
20,507
8,225
0
9,316
11,191
0
59,184
W
Thanatos
Pumpzdemon2
Thanatos
8,298
1,352
123
20,240
20,636
9,913
1,886
1,699
18,757
0
85,139
L
8,651
4,173
1,105
5,885
23,090
22,292
0
6,531
16,559
0
37,617
W
23,227
6,651
422
7,277
15,941
7,499
3,486
3,719
11,843
95,773
0
L
Hercules
7,804
1,976
0
6,794
26,204
24,265
0
10,938
15,266
0
32,508
L
Medusa
5,376
2,488
0
2,361
14,459
4,211
1,150
2,541
11,918
0
63,395
W
Danzaburou
kukuMissMe
Danzaburou
15,861
8,341
0
6,838
17,424
9,010
4,946
2,876
14,181
0
105,985
W
Heimdallr
llBRADlll
Heimdallr
20,976
12,250
0
6,831
14,566
7,769
5,149
1,210
13,203
0
80,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
64,647
458
Minions Killed
554
0
Camps Cleared
0
2,047,437
Distance Traveled
2,136,727
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,526
433
152
7
0
382,594
1
W
Ares
11,794
536
36
2
0
434,107
3
L
Hun Batz
9,418
428
95
4
0
391,504
2
W
Thanatos
13,607
619
144
7
0
468,597
1
L
Horus
9,255
421
65
3
0
367,052
1
W
Chronos
12,093
550
112
5
0
440,103
2
L
Hercules
8,834
402
51
2
0
472,132
13
L
Medusa
10,022
456
95
4
0
434,155
2
W
Danzaburou
14,470
658
147
7
0
395,190
0
W
Heimdallr
12,683
577
115
5
0
398,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role