Player Matchup

Fenrir
Fenrir
Beta Harpy
Fenrir
Level 12
God Stats
3W - 2L
1,473 SR
Queue Stats
54W - 21L
1,712 Elo+
Party 1
Thanatos
Thanatos
DEATH GHOST3773
Thanatos
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,768 Elo+
Solo
Hou Yi
Hou Yi
DallessSmell
Hou Yi
Level 18
God Stats
14W - 5L
1,556 SR
Queue Stats
156W - 113L
1,628 Elo+
Solo
Discordia
Discordia
Resurexion
Discordia
Level 16
God Stats
15W - 8L
1,661 SR
Queue Stats
89W - 102L
1,616 Elo+
Solo
Osiris
Osiris
cringe ganks
Osiris
Level 11
God Stats
2W - 0L
1,792 SR
Queue Stats
49W - 18L
1,836 Elo+
Party 1
Team Averages
Level 13
1,596 SR
1,712 Elo+

VS

Team Averages
Level 18
1,733 SR
1,683 Elo+
Khepri
Khepri
AkumaDivine
Khepri
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,656 Elo+
Solo
Tyr
Tyr
B4UShout3190
Tyr
Level 23
God Stats
1W - 4L
1,750 SR
Queue Stats
56W - 28L
1,785 Elo+
Solo
Rama
Rama
CARP_NEROTA
Rama
Level 22
God Stats
2W - 1L
1,615 SR
Queue Stats
20W - 19L
1,703 Elo+
Solo
Agni
Agni
DinhoBFC
Agni
Level 28
God Stats
6W - 2L
2,017 SR
Queue Stats
134W - 136L
1,619 Elo+
Solo
Fenrir
Fenrir
KidTrunksss
Fenrir
Level 11
God Stats
9W - 7L
1,784 SR
Queue Stats
14W - 14L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beta Harpy
Fenrir
15
6 / 3 / 5
9,199
541
9,806
14,129
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
11
1 / 10 / 1
7,244
426
1,760
12,239
3,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
18
7 / 0 / 2
10,090
594
9,717
10,419
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Resurexion
Discordia
14
1 / 5 / 3
8,408
495
4,744
9,493
3,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
16
6 / 3 / 2
9,710
571
16,333
15,446
13,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
4 / 2 / 7
8,704
512
3,538
7,071
4,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 2
8,495
500
5,971
13,669
8,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 1
8,122
478
3,710
10,318
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
17
9 / 4 / 6
10,573
622
14,249
11,916
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 9 / 3
8,154
480
5,658
14,466
5,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
21
Kills
19
21
Deaths
22
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
4
2
7
3.75
L
1
4
2
0.5
W
Fenrir
Beta Harpy
Fenrir
6
3
5
2.83
L
2
3
1
0.83
W
Thanatos
1
10
1
0.15
W
Hou Yi
7
0
2
8
L
Agni
9
4
6
3
L
Fenrir
3
9
3
0.5
W
Discordia
Resurexion
Discordia
1
5
3
0.5
W
Osiris
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
33,126
61,726
Taken
57,440
32,396
Mitigated
27,209
21,214
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,538
388
0
1,820
7,071
4,621
50
1,177
5,894
16,856
0
L
5,971
680
0
3,313
13,669
8,961
308
391
13,278
338
45,447
W
Fenrir
Beta Harpy
Fenrir
9,806
1,100
0
4,254
14,129
7,618
0
4,643
9,486
0
56,416
L
3,710
2,848
0
3,859
10,318
4,024
0
138
10,180
0
52,174
W
Thanatos
1,760
892
0
5,187
12,239
3,900
167
3,508
8,731
0
28,170
W
Hou Yi
9,717
4,990
0
7,197
10,419
3,872
0
2,875
7,544
0
70,432
L
Agni
14,249
1,145
0
4,940
11,916
4,203
384
2,668
9,248
75,545
0
L
Fenrir
5,658
1,262
0
1,808
14,466
5,400
70
370
14,096
0
27,716
W
Discordia
Resurexion
Discordia
4,744
274
523
843
9,493
3,221
14
3,536
5,957
51,603
0
W
Osiris
16,333
5,622
0
3,210
15,446
13,785
300
3,563
11,883
0
72,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,651
Gold Earned
44,048
484
Minions Killed
406
0
Camps Cleared
0
1,554,487
Distance Traveled
1,559,600
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,704
512
34
2
0
340,017
4
L
Tyr
8,495
500
99
6
0
330,714
5
W
Fenrir
9,199
541
87
5
0
357,266
2
L
Rama
8,122
478
101
6
0
306,578
5
W
Thanatos
7,244
426
53
3
0
255,234
0
W
Hou Yi
10,090
594
121
7
0
307,089
6
L
Agni
10,573
622
132
8
0
317,700
7
L
Fenrir
8,154
480
40
2
0
264,591
4
W
Discordia
8,408
495
103
6
0
317,935
0
W
Osiris
9,710
571
120
7
0
316,963
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role