Player Matchup

Ra
Ra
Floyd9724
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,530 Elo+
Solo
Hun Batz
Hun Batz
Frodoislove
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,437 Elo+
Solo
Nemesis
Nemesis
XxJunichiroxX
Nemesis
Level 16
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 2
Amaterasu
Amaterasu
asdafsd
Amaterasu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Solo
Cerberus
Cerberus
zlJaayqo
Cerberus
Level 6
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 2
Team Averages
Level 13
1,462 SR
1,479 Elo+

VS

Team Averages
Level 43
1,433 SR
1,485 Elo+
Amaterasu
Amaterasu
Kratos6189
Amaterasu
Level 40
God Stats
13W - 13L
1,509 SR
Queue Stats
48W - 55L
1,471 Elo+
Party 1
Thor
Thor
PaaRaaDooXx
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 8L
1,494 Elo+
Party 3
Ah Puch
Ah Puch
Renaron
Ah Puch
Level 15
God Stats
5W - 3L
1,315 SR
Queue Stats
67W - 67L
1,490 Elo+
Party 1
Bacchus
Bacchus
ShiitOnTheWall
Bacchus
Level 8
God Stats
5W - 4L
1,296 SR
Queue Stats
27W - 27L
1,478 Elo+
Solo
Artemis
Artemis
ozzzy_68
Artemis
Level 149
God Stats
12W - 6L
1,544 SR
Queue Stats
81W - 75L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
10,139
845
4,357
13,007
6,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Frodoislove
Hun Batz
20
14 / 9 / 8
15,891
1,324
29,033
22,669
10,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
19
5 / 12 / 12
12,973
1,081
23,329
27,761
15,152
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
asdafsd
Amaterasu
17
1 / 6 / 10
11,033
919
3,370
17,907
9,548
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
zlJaayqo
Cerberus
20
4 / 9 / 16
13,526
1,127
18,128
28,649
34,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kratos6189
Amaterasu
20
14 / 4 / 19
14,818
1,235
16,716
19,481
15,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
3 / 4 / 23
12,155
1,013
7,537
14,041
5,633
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Renaron
Ah Puch
20
9 / 6 / 22
13,921
1,160
28,149
14,180
6,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 6 / 18
13,397
1,116
18,359
22,723
36,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
ozzzy_68
Artemis
20
11 / 4 / 23
14,492
1,208
28,577
14,444
5,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
148
24
Kills
43
43
Deaths
24
53
Assists
105
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Hun Batz
Frodoislove
Hun Batz
14
9
8
2
W
Amaterasu
Kratos6189
Amaterasu
14
4
19
5.88
W
3
4
23
3.63
W
Ah Puch
Renaron
Ah Puch
9
6
22
3.33
W
6
6
18
2.5
L
Nemesis
5
12
12
0.92
L
Amaterasu
asdafsd
Amaterasu
1
6
10
1
W
Artemis
ozzzy_68
Artemis
11
4
23
5.63
L
Cerberus
zlJaayqo
Cerberus
4
9
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,217
Damage
99,338
109,993
Taken
84,869
75,921
Mitigated
69,165
9,994
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,357
1,185
432
126
13,007
6,559
0
5,089
7,918
11,739
0
L
Hun Batz
Frodoislove
Hun Batz
29,033
6,284
0
442
22,669
10,300
0
9,087
13,582
0
65,661
W
Amaterasu
Kratos6189
Amaterasu
16,716
9,101
0
4,876
19,481
15,718
0
5,013
14,468
0
35,947
W
7,537
2,377
0
0
14,041
5,633
0
3,908
10,133
0
19,911
W
Ah Puch
Renaron
Ah Puch
28,149
2,231
943
3,352
14,180
6,059
0
2,624
11,556
57,838
0
W
18,359
3,137
0
2,352
22,723
36,105
0
7,329
15,394
27,935
0
L
Nemesis
23,329
11,530
243
1,917
27,761
15,152
0
11,287
16,474
0
39,502
L
Amaterasu
asdafsd
Amaterasu
3,370
1,164
0
1,760
17,907
9,548
0
7,737
10,170
0
12,238
W
Artemis
ozzzy_68
Artemis
28,577
16,545
0
1,805
14,444
5,650
0
3,611
10,833
0
56,131
L
Cerberus
zlJaayqo
Cerberus
18,128
1,044
0
5,074
28,649
34,362
0
12,904
15,341
59,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,562
Gold Earned
68,783
276
Minions Killed
226
6
Camps Cleared
6
1,009,138
Distance Traveled
1,001,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,139
845
8
1
0
102,368
0
L
Hun Batz
15,891
1,324
81
7
1
248,491
0
W
Amaterasu
14,818
1,235
39
3
2
230,446
0
W
Thor
12,155
1,013
24
2
2
210,395
0
W
Ah Puch
13,921
1,160
85
7
0
165,325
0
W
Bacchus
13,397
1,116
22
2
0
202,531
1
L
Nemesis
12,973
1,081
39
3
2
242,227
0
L
Amaterasu
11,033
919
23
2
0
197,838
0
W
Artemis
14,492
1,208
56
5
2
192,932
0
L
Cerberus
13,526
1,127
125
10
3
218,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role