Player Matchup

Loki
Loki
Ashe Meave
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,612 Elo+
Solo
Janus
Janus
I Altimate I
Janus
Level 27
God Stats
1W - 3L
1,268 SR
Queue Stats
118W - 86L
1,556 Elo+
Solo
Sun Wukong
Sun Wukong
RamenNoodles351
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,624 Elo+
Solo
Sobek
Sobek
RedBull-X-299
Sobek
Level 27
God Stats
5W - 8L
1,496 SR
Queue Stats
181W - 258L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
acuos50508
Ao Kuang
Level 7
God Stats
10W - 4L
1,635 SR
Queue Stats
33W - 29L
1,590 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,563 Elo+

VS

Team Averages
Level 18
1,654 SR
1,633 Elo+
Gilgamesh
Gilgamesh
Miguel1111111
Gilgamesh
Level 25
God Stats
13W - 20L
1,484 SR
Queue Stats
89W - 95L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
PaganDaze
Zhong Kui
Level 29
God Stats
19W - 8L
1,729 SR
Queue Stats
112W - 123L
1,613 Elo+
Solo
Apollo
Apollo
PhobosAnomaly
Apollo
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
38W - 8L
1,651 Elo+
Party 1
Athena
Athena
ThePuertorican97
Athena
Level 7
God Stats
6W - 1L
1,562 SR
Queue Stats
27W - 12L
1,505 Elo+
Party 1
Ravana
Ravana
VCityDweller
Ravana
Level 21
God Stats
8W - 0L
1,996 SR
Queue Stats
49W - 15L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,698
392
1,197
5,960
1,311
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,846
404
878
2,266
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
RamenNoodles351
Sun Wukong
13
3 / 0 / 2
7,218
602
6,561
11,926
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
4,711
393
2,670
10,461
5,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
acuos50508
Ao Kuang
11
3 / 2 / 0
6,469
539
3,759
9,203
3,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Miguel1111111
Gilgamesh
10
2 / 0 / 10
6,878
573
4,193
7,454
5,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
PaganDaze
Zhong Kui
12
3 / 2 / 3
7,890
658
5,245
9,476
6,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
11 / 0 / 4
9,291
774
7,700
3,955
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,679
557
6,392
9,589
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ravana
11
2 / 0 / 1
6,644
554
4,250
4,146
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
18
18
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
2
0
0
W
Gilgamesh
Miguel1111111
Gilgamesh
2
0
10
7
W
Zhong Kui
PaganDaze
Zhong Kui
3
2
3
2.25
W
11
0
4
13
L
Sun Wukong
RamenNoodles351
Sun Wukong
3
0
2
4
L
0
7
0
0
W
0
4
0
0
W
Ravana
2
0
1
2.5
L
Ao Kuang
acuos50508
Ao Kuang
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
27,780
39,816
Taken
34,620
15,935
Mitigated
20,885
9,720
Healing
14,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,197
480
0
345
5,960
1,311
85
1,572
4,388
0
11,807
L
878
133
0
341
2,266
431
0
261
2,005
15,467
0
W
Gilgamesh
Miguel1111111
Gilgamesh
4,193
917
135
3,150
7,454
5,218
184
2,256
5,198
0
21,873
W
Zhong Kui
PaganDaze
Zhong Kui
5,245
410
54
3,795
9,476
6,082
894
2,962
6,402
40,419
0
W
7,700
4,764
0
2,772
3,955
1,323
3,029
387
3,568
0
54,549
L
Sun Wukong
RamenNoodles351
Sun Wukong
6,561
1,906
0
4,081
11,926
5,666
0
6,025
5,901
0
45,416
L
2,670
524
186
2,086
10,461
5,399
0
1,464
8,997
18,476
0
W
6,392
1,851
0
1,819
9,589
6,581
532
937
8,652
33,269
2,077
W
Ravana
4,250
855
0
2,332
4,146
1,681
462
575
3,493
0
31,972
L
Ao Kuang
acuos50508
Ao Kuang
3,759
676
0
2,681
9,203
3,128
0
2,082
7,121
37,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,942
Gold Earned
37,382
265
Minions Killed
371
0
Camps Cleared
0
1,062,990
Distance Traveled
1,201,445
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,698
392
41
3
0
231,482
2
L
Janus
4,846
404
30
3
0
119,433
0
W
Gilgamesh
6,878
573
37
3
0
255,811
7
W
Zhong Kui
7,890
658
81
7
0
210,564
0
W
Apollo
9,291
774
104
9
0
239,094
5
L
Sun Wukong
7,218
602
91
8
0
256,487
2
L
Sobek
4,711
393
22
2
0
223,684
2
W
Athena
6,679
557
76
6
0
228,177
1
W
Ravana
6,644
554
73
6
0
267,799
1
L
Ao Kuang
6,469
539
81
7
0
231,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role