Player Matchup

Tiamat
Tiamat
Rockinrye22
Tiamat
Level 117
God Stats
11W - 15L
1,246 SR
Queue Stats
231W - 188L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
SuperJacoby
Danzaburou
Level 7
God Stats
3W - 4L
1,356 SR
Queue Stats
7W - 13L
1,418 Elo+
Solo
Ares
Ares
Vippperrrrr
Ares
Level 27
God Stats
23W - 14L
1,738 SR
Queue Stats
790W - 571L
1,623 Elo+
Party 2
Team Averages
Level 50
1,446 SR
1,535 Elo+

VS

Team Averages
Level 50
1,551 SR
1,569 Elo+
Cu Chulainn
Cu Chulainn
MorbidFault
Cu Chulainn
Level 139
God Stats
2W - 0L
1,653 SR
Queue Stats
41W - 27L
1,516 Elo+
Party 1
Neith
Neith
ZakiaFawn
Neith
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,336 Elo+
Party 1
Anubis
Anubis
scoffbeorn
Anubis
Level 6
God Stats
6W - 0L
1,500 SR
Queue Stats
19W - 3L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 7 / 6
11,495
718
11,805
14,700
8,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SuperJacoby
Danzaburou
12
1 / 11 / 1
9,913
620
7,213
14,027
4,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 5 / 5
12,138
759
14,655
20,837
23,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MorbidFault
Cu Chulainn
15
3 / 3 / 18
11,509
719
13,523
17,740
13,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
ZakiaFawn
Neith
13
3 / 4 / 10
10,392
650
5,169
9,769
3,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anubis
scoffbeorn
Anubis
16
17 / 3 / 5
13,508
844
18,583
16,623
8,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
23
23
Deaths
10
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
MorbidFault
Cu Chulainn
3
3
18
4
L
Tiamat
4
7
6
1
L
Danzaburou
SuperJacoby
Danzaburou
1
11
1
0.14
L
5
5
5
1.5
W
Neith
ZakiaFawn
Neith
3
4
10
2
W
Anubis
scoffbeorn
Anubis
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,673
Damage
37,275
49,564
Taken
44,132
36,391
Mitigated
25,559
7,876
Healing
14,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
MorbidFault
Cu Chulainn
13,523
4,406
373
3,296
17,740
13,273
204
7,470
10,020
0
44,083
L
Tiamat
11,805
225
625
4,704
14,700
8,297
122
5,488
9,212
46,903
0
L
Danzaburou
SuperJacoby
Danzaburou
7,213
4,224
0
785
14,027
4,457
1,035
5,533
8,494
0
41,171
L
14,655
487
0
1,762
20,837
23,637
38
7,605
13,232
31,545
0
W
Neith
ZakiaFawn
Neith
5,169
3,207
0
1,667
9,769
3,950
918
7,556
1,919
0
33,146
W
Anubis
scoffbeorn
Anubis
18,583
1,782
0
9,443
16,623
8,336
923
10,839
5,450
65,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
35,409
152
Minions Killed
183
0
Camps Cleared
0
765,818
Distance Traveled
803,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,509
719
50
3
0
295,285
1
L
Tiamat
11,495
718
66
4
0
264,684
0
L
Danzaburou
9,913
620
56
4
0
241,609
0
L
Ares
12,138
759
30
2
0
259,525
1
W
Neith
10,392
650
55
3
0
249,785
0
W
Anubis
13,508
844
78
5
0
258,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role