Player Matchup

Ares
Ares
ILustI
Ares
Level 29
God Stats
9W - 2L
1,976 SR
Queue Stats
206W - 123L
1,714 Elo+
Party 2
Thoth
Thoth
Migii24
Thoth
Level 84
God Stats
6W - 1L
1,500 SR
Queue Stats
502W - 244L
1,622 Elo+
Party 1
Bellona
Bellona
Sandalia21
Bellona
Level 15
God Stats
1W - 2L
1,307 SR
Queue Stats
43W - 23L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
Xhotz_gamerX
Hun Batz
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 57L
1,529 Elo+
Party 1
Apollo
Apollo
尻JrYoti33尻
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 65
1,557 SR
1,607 Elo+

VS

Team Averages
Level 75
1,584 SR
1,566 Elo+
Nemesis
Nemesis
BoneyPancake
Nemesis
Level 108
God Stats
16W - 18L
1,593 SR
Queue Stats
683W - 595L
1,561 Elo+
Party 3
Geb
Geb
LongDunky
Geb
Level 28
God Stats
1W - 5L
1,372 SR
Queue Stats
53W - 59L
1,561 Elo+
Party 3
Chang'e
Chang'e
WoolyTheWalrus
Chang'e
Level 45
God Stats
2W - 3L
1,811 SR
Queue Stats
211W - 186L
1,623 Elo+
Party 3
Agni
Agni
dermox
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
timemuffin1
Jing Wei
Level 107
God Stats
5W - 5L
1,646 SR
Queue Stats
307W - 255L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ILustI
Ares
10
1 / 5 / 9
5,906
492
3,287
10,411
5,150
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thoth
Migii24
Thoth
13
6 / 0 / 3
7,517
626
7,361
5,521
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sandalia21
Bellona
12
4 / 4 / 0
7,708
642
5,660
9,644
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Hun Batz
Xhotz_gamerX
Hun Batz
10
3 / 3 / 3
6,326
527
3,197
6,125
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 1
7,434
620
8,400
7,421
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoneyPancake
Nemesis
10
2 / 3 / 3
6,259
522
3,612
7,310
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
3 / 5 / 0
5,329
444
2,543
9,079
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 4 / 0
7,335
611
7,587
7,995
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
dermox
Agni
10
0 / 4 / 1
5,970
498
3,295
5,813
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
timemuffin1
Jing Wei
11
2 / 4 / 1
6,588
549
3,404
9,120
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
13
14
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BoneyPancake
Nemesis
2
3
3
1.17
W
Ares
ILustI
Ares
1
5
9
1.1
L
3
5
0
0.6
W
Thoth
Migii24
Thoth
6
0
3
7.5
W
Bellona
Sandalia21
Bellona
4
4
0
1
L
6
4
0
1.5
W
Hun Batz
Xhotz_gamerX
Hun Batz
3
3
3
1.5
L
Agni
dermox
Agni
0
4
1
0.13
L
Jing Wei
timemuffin1
Jing Wei
2
4
1
0.63
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
20,441
39,122
Taken
39,317
16,847
Mitigated
15,650
12,060
Healing
10,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BoneyPancake
Nemesis
3,612
1,747
0
988
7,310
2,614
28
1,148
6,162
0
32,897
W
Ares
ILustI
Ares
3,287
288
423
2,065
10,411
5,150
113
2,903
7,322
11,007
0
L
2,543
120
0
1,826
9,079
6,601
0
5,021
4,058
8,537
0
W
Thoth
Migii24
Thoth
7,361
479
0
1,418
5,521
1,723
493
2,250
3,091
57,237
0
W
Bellona
Sandalia21
Bellona
5,660
1,983
0
2,429
9,644
5,615
702
5,400
3,766
0
40,256
L
7,587
265
240
3,390
7,995
2,115
0
301
7,694
37,180
0
W
Hun Batz
Xhotz_gamerX
Hun Batz
3,197
1,192
0
1,900
6,125
1,656
0
1,472
4,518
0
28,265
L
Agni
dermox
Agni
3,295
184
0
1,188
5,813
1,765
0
3,433
2,380
33,160
0
L
Jing Wei
timemuffin1
Jing Wei
3,404
2,838
0
2,430
9,120
2,555
72
745
8,375
0
32,872
W
8,400
4,414
0
3,825
7,421
2,703
25
421
7,000
0
44,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
31,481
342
Minions Killed
313
0
Camps Cleared
0
1,115,672
Distance Traveled
1,161,618
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,259
522
65
5
0
263,006
2
W
Ares
5,906
492
12
1
0
233,282
3
L
Geb
5,329
444
10
1
0
216,638
0
W
Thoth
7,517
626
108
9
0
230,530
4
W
Bellona
7,708
642
98
8
0
198,070
5
L
Chang'e
7,335
611
82
7
0
225,954
2
W
Hun Batz
6,326
527
53
4
0
230,903
0
L
Agni
5,970
498
87
7
0
219,398
4
L
Jing Wei
6,588
549
69
6
0
236,622
2
W
Apollo
7,434
620
71
6
0
222,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role