Player Matchup

Danzaburou
Danzaburou
JeromeRemersaro
Danzaburou
Level 26
God Stats
46W - 43L
1,510 SR
Queue Stats
59W - 73L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 23
God Stats
51W - 51L
1,495 SR
Queue Stats
51W - 61L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
NyanValNyan
Ratatoskr
Level 22
God Stats
16W - 9L
1,584 SR
Queue Stats
44W - 57L
1,420 Elo+
Party 1
King Arthur
King Arthur
XxTuSuegraxX
King Arthur
Level 25
God Stats
21W - 18L
1,561 SR
Queue Stats
48W - 63L
1,430 Elo+
Party 1
Scylla
Scylla
ianvdl
Scylla
Level 25
God Stats
14W - 11L
1,582 SR
Queue Stats
61W - 61L
1,456 Elo+
Party 1
Team Averages
Level 24
1,546 SR
1,430 Elo+

VS

Team Averages
Level 19
1,561 SR
1,412 Elo+
Kukulkan
Kukulkan
AladdinS3
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
ArkDrako
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MuertoBienMuerto
Neith
Level 27
God Stats
4W - 7L
1,430 SR
Queue Stats
12W - 14L
1,401 Elo+
Solo
Tyr
Tyr
Nubysasasoo
Tyr
Level 16
God Stats
4W - 2L
1,665 SR
Queue Stats
28W - 26L
1,508 Elo+
Solo
Fenrir
Fenrir
dbzanjo
Fenrir
Level 16
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 4L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeromeRemersaro
Danzaburou
13
7 / 3 / 2
8,089
578
6,546
8,018
2,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Lackzar
Cthulhu
12
3 / 1 / 5
7,062
504
6,800
8,154
7,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
NyanValNyan
Ratatoskr
13
4 / 0 / 3
7,612
544
4,784
7,035
2,624
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XxTuSuegraxX
King Arthur
13
3 / 1 / 5
7,377
527
8,667
8,708
5,173
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ianvdl
Scylla
14
6 / 2 / 1
8,687
621
5,489
5,132
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AladdinS3
Kukulkan
10
1 / 4 / 2
6,568
469
1,997
6,280
2,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ArkDrako
Izanami
12
3 / 5 / 1
7,334
524
4,640
6,639
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 3
6,534
467
4,005
7,317
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,558
468
4,238
13,220
6,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
dbzanjo
Fenrir
10
2 / 3 / 2
6,853
490
4,508
9,938
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
23
Kills
7
7
Deaths
23
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AladdinS3
Kukulkan
1
4
2
0.5
L
Izanami
ArkDrako
Izanami
3
5
1
0.7
W
Danzaburou
JeromeRemersaro
Danzaburou
7
3
2
2.67
W
Cthulhu
Lackzar
Cthulhu
3
1
5
5.5
L
1
4
3
0.63
L
0
7
1
0.07
W
Ratatoskr
NyanValNyan
Ratatoskr
4
0
3
5.5
W
King Arthur
XxTuSuegraxX
King Arthur
3
1
5
5.5
L
Fenrir
dbzanjo
Fenrir
2
3
2
1
W
Scylla
ianvdl
Scylla
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,286
Damage
19,388
37,047
Taken
43,394
19,325
Mitigated
16,500
6,859
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AladdinS3
Kukulkan
1,997
300
0
0
6,280
2,147
0
3,657
2,333
12,887
0
L
Izanami
ArkDrako
Izanami
4,640
2,703
340
672
6,639
2,349
3,149
2,826
3,638
0
36,676
W
Danzaburou
JeromeRemersaro
Danzaburou
6,546
3,907
0
1,200
8,018
2,784
1,541
296
7,702
0
45,215
W
Cthulhu
Lackzar
Cthulhu
6,800
113
557
1,376
8,154
7,006
369
241
7,873
32,804
0
L
4,005
832
0
829
7,317
2,155
1,197
2,428
4,764
0
22,748
L
4,238
459
0
2,497
13,220
6,589
0
1,022
12,103
0
30,388
W
Ratatoskr
NyanValNyan
Ratatoskr
4,784
1,576
0
1,296
7,035
2,624
0
0
7,035
0
39,330
W
King Arthur
XxTuSuegraxX
King Arthur
8,667
1,549
0
1,830
8,708
5,173
118
0
8,708
404
39,546
L
Fenrir
dbzanjo
Fenrir
4,508
1,101
0
4,739
9,938
3,260
0
1,673
8,150
0
21,690
W
Scylla
ianvdl
Scylla
5,489
746
0
600
5,132
1,738
689
1,240
3,732
48,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
33,847
399
Minions Killed
257
0
Camps Cleared
0
1,376,993
Distance Traveled
1,190,503
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,568
469
24
2
0
233,022
0
L
Izanami
7,334
524
82
6
0
236,405
1
W
Danzaburou
8,089
578
91
7
0
240,342
0
W
Cthulhu
7,062
504
48
3
0
305,430
2
L
Neith
6,534
467
39
3
0
223,483
4
L
Tyr
6,558
468
66
5
0
208,544
1
W
Ratatoskr
7,612
544
89
6
0
323,519
3
W
King Arthur
7,377
527
68
5
0
260,012
0
L
Fenrir
6,853
490
46
3
0
289,049
0
W
Scylla
8,687
621
103
7
0
247,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role