Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FLINTGIVEN
Cthulhu
Level 155
God Stats
16W - 2L
1,673 SR
Queue Stats
1,395W - 308L
1,804 Elo+
Party 1
Rama
Rama
Iamcasval
Rama
Level 16
God Stats
35W - 3L
1,847 SR
Queue Stats
598W - 19L
1,822 Elo+
Party 1
Danzaburou
Danzaburou
mrbadguy08
Danzaburou
Level 36
God Stats
18W - 14L
1,549 SR
Queue Stats
90W - 109L
1,411 Elo+
Solo
Nox
Nox
sofi_ospina27
Nox
Level 24
God Stats
49W - 66L
1,435 SR
Queue Stats
67W - 96L
1,426 Elo+
Party 3
Team Averages
Level 72
1,601 SR
1,593 Elo+

VS

Team Averages
Level 48
1,439 SR
1,446 Elo+
Kuzenbo
Kuzenbo
PlsNoMoreGambit
Kuzenbo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,433 Elo+
Party 2
Agni
Agni
RadientxReaper
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,454 Elo+
Solo
Eset
Eset
goldnsphinx
Eset
Level 28
God Stats
53W - 61L
1,491 SR
Queue Stats
60W - 69L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
ty-bub1
Heimdallr
Level 89
God Stats
1W - 1L
1,263 SR
Queue Stats
33W - 43L
1,453 Elo+
Party 2
The Morrigan
The Morrigan
wesbord
The Morrigan
Level 35
God Stats
7W - 6L
1,439 SR
Queue Stats
50W - 59L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 2 / 12
11,161
1,116
10,037
11,768
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FLINTGIVEN
Cthulhu
17
7 / 0 / 13
11,981
1,198
19,057
15,344
18,100
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
16
4 / 0 / 12
10,070
1,007
8,896
5,879
2,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mrbadguy08
Danzaburou
16
1 / 0 / 9
9,749
975
5,003
2,062
767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 11
9,413
941
2,050
3,594
1,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

314

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
9,649
965
7,875
11,136
14,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 3 / 1
9,186
919
4,923
6,929
2,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 5 / 2
8,489
849
5,248
7,011
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
ty-bub1
Heimdallr
15
0 / 5 / 2
9,078
908
10,719
13,534
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
wesbord
The Morrigan
14
0 / 7 / 1
8,485
849
5,570
9,264
3,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
21
Kills
2
2
Deaths
21
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
2
12
7
W
Cthulhu
FLINTGIVEN
Cthulhu
7
0
13
13.5
W
Rama
4
0
12
10
L
1
1
1
1.5
L
1
3
1
0.5
L
0
5
2
0.2
W
Danzaburou
mrbadguy08
Danzaburou
1
0
9
5.5
W
1
0
11
6.5
L
Heimdallr
ty-bub1
Heimdallr
0
5
2
0.2
L
The Morrigan
wesbord
The Morrigan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
34,335
38,647
Taken
47,874
28,192
Mitigated
28,229
3,259
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,037
3,333
0
402
11,768
4,988
0
7,222
4,360
0
19,460
W
Cthulhu
FLINTGIVEN
Cthulhu
19,057
676
401
1,169
15,344
18,100
0
9,037
5,876
40,339
0
W
Rama
8,896
6,642
0
607
5,879
2,852
0
2,901
2,978
0
20,729
L
7,875
3,028
0
843
11,136
14,013
0
4,337
6,799
16,611
0
L
4,923
965
0
0
6,929
2,454
0
3,035
3,894
15,924
0
L
5,248
448
631
467
7,011
2,859
0
3,466
3,545
15,754
0
W
Danzaburou
mrbadguy08
Danzaburou
5,003
1,093
0
680
2,062
767
0
1,496
564
0
27,746
W
2,050
373
0
0
3,594
1,485
0
2,217
1,309
11,687
0
L
Heimdallr
ty-bub1
Heimdallr
10,719
4,741
0
1,244
13,534
5,409
0
6,762
6,772
0
41,167
L
The Morrigan
wesbord
The Morrigan
5,570
781
158
110
9,264
3,494
0
3,507
5,649
15,864
56

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
44,887
185
Minions Killed
167
5
Camps Cleared
4
1,121,204
Distance Traveled
899,672
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,161
1,116
27
3
0
253,662
0
W
Cthulhu
11,981
1,198
47
5
2
230,379
3
W
Rama
10,070
1,007
45
5
3
226,188
0
L
Kuzenbo
9,649
965
8
1
0
206,264
0
L
Agni
9,186
919
35
4
0
185,458
0
L
Eset
8,489
849
34
3
0
200,664
0
W
Danzaburou
9,749
975
47
5
0
194,107
1
W
Nox
9,413
941
19
2
0
216,868
0
L
Heimdallr
9,078
908
61
6
3
158,675
0
L
The Morrigan
8,485
849
29
3
1
148,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role