Player Matchup

Tiamat
Tiamat
Doniies
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FishCurd
Cabrakan
Level 83
God Stats
14W - 3L
1,590 SR
Queue Stats
78W - 78L
1,536 Elo+
Party 2
Chernobog
Chernobog
fer0xx
Chernobog
Level 72
God Stats
15W - 16L
1,569 SR
Queue Stats
49W - 49L
1,520 Elo+
Party 2
Team Averages
Level 101
1,553 SR
1,519 Elo+

VS

Team Averages
Level 76
1,565 SR
1,493 Elo+
Fenrir
Fenrir
CrownedSoap5593
Fenrir
Level 83
God Stats
7W - 10L
1,729 SR
Queue Stats
287W - 324L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
PermaBanKEKW
Sylvanus
Level 27
God Stats
8W - 9L
1,512 SR
Queue Stats
50W - 53L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
o Indica
Gilgamesh
Level 119
God Stats
66W - 54L
1,455 SR
Queue Stats
634W - 530L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Doniies
Tiamat
14
4 / 2 / 5
10,068
719
10,297
9,555
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FishCurd
Cabrakan
11
2 / 4 / 2
9,626
688
7,412
11,398
11,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
fer0xx
Chernobog
13
4 / 6 / 4
10,045
718
9,602
9,030
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 6
9,482
677
10,118
12,975
5,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
PermaBanKEKW
Sylvanus
11
2 / 1 / 7
9,315
665
4,796
10,261
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
o Indica
Gilgamesh
14
5 / 2 / 6
10,385
742
7,073
16,531
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
10
Kills
12
12
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
Tiamat
Doniies
Tiamat
4
2
5
3.25
W
Cabrakan
FishCurd
Cabrakan
2
4
2
0.75
L
Sylvanus
PermaBanKEKW
Sylvanus
2
1
7
5.5
W
Chernobog
fer0xx
Chernobog
4
6
4
1
L
Gilgamesh
o Indica
Gilgamesh
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
21,987
29,983
Taken
39,767
20,706
Mitigated
29,899
4,634
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,118
1,537
0
2,526
12,975
5,773
0
5,836
7,139
0
30,139
W
Tiamat
Doniies
Tiamat
10,297
921
0
2,834
9,555
6,439
292
774
8,781
34,167
0
W
Cabrakan
FishCurd
Cabrakan
7,412
884
0
1,422
11,398
11,028
61
2,856
8,542
25,732
0
L
Sylvanus
PermaBanKEKW
Sylvanus
4,796
634
4,305
5,690
10,261
9,115
28
5,427
4,834
9,857
0
W
Chernobog
fer0xx
Chernobog
9,602
6,426
0
378
9,030
3,239
1,407
1,263
7,767
0
31,631
L
Gilgamesh
o Indica
Gilgamesh
7,073
1,222
0
3,764
16,531
15,011
14
6,514
10,017
0
33,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,739
Gold Earned
29,182
146
Minions Killed
97
0
Camps Cleared
0
715,904
Distance Traveled
773,383
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,482
677
40
3
0
260,206
1
W
Tiamat
10,068
719
55
4
0
237,418
0
W
Cabrakan
9,626
688
24
2
0
270,838
4
L
Sylvanus
9,315
665
10
1
0
256,239
2
W
Chernobog
10,045
718
67
5
0
207,648
1
L
Gilgamesh
10,385
742
47
3
0
256,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role