Player Matchup

Sol
Sol
ExiledChaosV
Sol
Level 108
God Stats
3W - 1L
1,651 SR
Queue Stats
20W - 26L
1,444 Elo+
Solo
Athena
Athena
FlubberGlob
Athena
Level 49
God Stats
3W - 4L
1,634 SR
Queue Stats
128W - 167L
1,438 Elo+
Solo
Medusa
Medusa
XxTwistedHippixX
Medusa
Level 39
God Stats
21W - 14L
1,681 SR
Queue Stats
114W - 158L
1,405 Elo+
Solo
Team Averages
Level 65
1,655 SR
1,429 Elo+

VS

Team Averages
Level 108
1,810 SR
1,756 Elo+
Hercules
Hercules
Dezzendly
Hercules
Level 156
God Stats
6W - 1L
1,776 SR
Queue Stats
70W - 30L
1,817 Elo+
Party 1
Osiris
Osiris
ESPIA1314
Osiris
Level 142
God Stats
3W - 1L
1,740 SR
Queue Stats
117W - 66L
1,691 Elo+
Party 1
Mulan
Mulan
Luisinfinito1314
Mulan
Level 27
God Stats
6W - 1L
1,914 SR
Queue Stats
109W - 61L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
8,336
695
8,782
10,283
2,911
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
9
1 / 7 / 0
6,911
576
5,210
12,694
13,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 3
7,492
624
7,063
10,819
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dezzendly
Hercules
13
7 / 2 / 11
10,339
862
13,053
12,512
5,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
ESPIA1314
Osiris
13
4 / 1 / 12
9,836
820
6,751
9,365
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 9
10,227
852
8,598
10,003
7,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
18
18
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Dezzendly
Hercules
7
2
11
6.25
W
Osiris
ESPIA1314
Osiris
4
1
12
10
L
3
6
1
0.58
L
Athena
1
7
0
0.14
W
7
1
9
11.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
28,402
33,796
Taken
31,880
20,108
Mitigated
19,483
4,663
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Dezzendly
Hercules
13,053
4,613
0
4,130
12,512
5,527
667
4,697
7,815
0
34,730
W
Osiris
ESPIA1314
Osiris
6,751
1,430
0
0
9,365
6,897
1,048
4,305
5,060
0
25,664
L
8,782
1,929
258
2,108
10,283
2,911
0
0
10,283
36,214
0
L
Athena
5,210
1,107
378
1,044
12,694
13,327
0
15
12,679
11,144
0
W
8,598
1,344
0
3,219
10,003
7,059
592
5,100
4,903
0
30,306
L
7,063
2,781
0
875
10,819
3,870
140
0
10,819
0
18,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,739
Gold Earned
30,402
92
Minions Killed
114
0
Camps Cleared
0
615,085
Distance Traveled
666,552
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,339
862
38
3
0
224,973
1
W
Osiris
9,836
820
31
3
0
240,263
0
L
Sol
8,336
695
48
4
0
193,376
1
L
Athena
6,911
576
10
1
0
214,631
2
W
Mulan
10,227
852
45
4
0
201,316
0
L
Medusa
7,492
624
34
3
0
207,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role