Player Matchup

Tiamat
Tiamat
ALONELYORPHAN
Tiamat
Level 149
God Stats
86W - 52L
1,889 SR
Queue Stats
287W - 247L
1,647 Elo+
Party 2
Thor
Thor
Sir_Quomsized
Thor
Level 47
God Stats
2W - 1L
1,728 SR
Queue Stats
57W - 52L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir_Vyyx
Gilgamesh
Level 140
God Stats
11W - 5L
1,617 SR
Queue Stats
76W - 66L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Soulesspawn
Sun Wukong
Level 129
God Stats
4W - 4L
1,272 SR
Queue Stats
397W - 370L
1,478 Elo+
Party 3
Chronos
Chronos
Wolf4567
Chronos
Level 145
God Stats
38W - 20L
1,726 SR
Queue Stats
348W - 332L
1,460 Elo+
Party 3
Team Averages
Level 122
1,646 SR
1,547 Elo+

VS

Team Averages
Level 125
1,420 SR
1,417 Elo+
King Arthur
King Arthur
KRIEGER713
King Arthur
Level 146
God Stats
14W - 16L
1,430 SR
Queue Stats
186W - 256L
1,402 Elo+
Party 1
Hera
Hera
Lucas Caracini5
Hera
Level 155
God Stats
3W - 7L
1,395 SR
Queue Stats
216W - 265L
1,370 Elo+
Party 1
Anhur
Anhur
TrbTimes
Anhur
Level 41
God Stats
1W - 1L
1,348 SR
Queue Stats
83W - 108L
1,377 Elo+
Solo
Achilles
Achilles
beyonceraptor
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
theeyesseetrue
Sylvanus
Level 159
God Stats
14W - 28L
1,429 SR
Queue Stats
404W - 500L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 6
9,328
622
12,036
11,130
7,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 0 / 4
9,261
617
7,675
6,734
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Sir_Vyyx
Gilgamesh
16
1 / 1 / 1
9,411
627
6,630
9,463
5,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sun Wukong
Soulesspawn
Sun Wukong
13
4 / 3 / 5
7,702
513
8,764
11,802
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Wolf4567
Chronos
13
1 / 0 / 4
7,655
510
7,605
6,157
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KRIEGER713
King Arthur
11
0 / 5 / 2
6,446
430
2,250
12,410
6,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
3 / 8 / 0
7,340
489
7,505
10,419
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
TrbTimes
Anhur
11
1 / 3 / 1
6,411
427
3,644
11,681
3,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
beyonceraptor
Achilles
13
0 / 1 / 1
6,976
465
3,166
11,272
5,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
11
1 / 3 / 1
5,801
387
5,201
12,175
4,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
5
5
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
King Arthur
KRIEGER713
King Arthur
0
5
2
0.2
L
3
8
0
0.38
W
7
0
4
9
W
Gilgamesh
Sir_Vyyx
Gilgamesh
1
1
1
1.5
W
Sun Wukong
Soulesspawn
Sun Wukong
4
3
5
2.17
L
Anhur
TrbTimes
Anhur
1
3
1
0.5
W
Chronos
Wolf4567
Chronos
1
0
4
3
L
Achilles
beyonceraptor
Achilles
0
1
1
0.5
L
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,710
Damage
21,766
45,286
Taken
57,957
21,927
Mitigated
24,261
14,207
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,036
1,463
74
5,331
11,130
7,390
2,116
3,177
7,667
56,541
0
L
King Arthur
KRIEGER713
King Arthur
2,250
353
0
470
12,410
6,664
0
3,835
8,575
0
33,934
L
7,505
1,554
0
1,237
10,419
3,512
0
5,308
5,111
36,055
0
W
7,675
966
0
3,484
6,734
2,384
2,023
1,108
5,536
0
55,384
W
Gilgamesh
Sir_Vyyx
Gilgamesh
6,630
2,460
0
860
9,463
5,561
1,555
1,340
8,073
0
65,285
W
Sun Wukong
Soulesspawn
Sun Wukong
8,764
1,304
0
2,148
11,802
4,527
931
3,935
7,799
0
33,791
L
Anhur
TrbTimes
Anhur
3,644
1,761
0
3,199
11,681
3,886
0
5,460
6,221
0
30,640
W
Chronos
Wolf4567
Chronos
7,605
1,868
465
1,845
6,157
2,065
838
2,612
3,505
41,420
0
L
Achilles
beyonceraptor
Achilles
3,166
506
0
3,048
11,272
5,525
0
306
10,966
0
42,749
L
Sylvanus
5,201
1,755
2,427
6,044
12,175
4,674
0
4,732
7,443
23,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
32,974
443
Minions Killed
353
0
Camps Cleared
0
1,416,732
Distance Traveled
1,306,367
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,328
622
102
7
0
289,309
2
L
King Arthur
6,446
430
76
5
0
279,150
1
L
Hera
7,340
489
89
6
0
235,666
5
W
Thor
9,261
617
93
6
0
309,616
2
W
Gilgamesh
9,411
627
137
9
0
247,251
0
W
Sun Wukong
7,702
513
53
4
0
276,942
3
L
Anhur
6,411
427
54
4
0
240,495
3
W
Chronos
7,655
510
58
4
0
293,614
1
L
Achilles
6,976
465
97
6
0
298,651
0
L
Sylvanus
5,801
387
37
2
0
252,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role