Player Matchup

Skadi
Skadi
Devon11
Skadi
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
34W - 57L
1,386 Elo+
Party 2
Susano
Susano
Dinkleburg778
Susano
Level 4
God Stats
22W - 31L
1,504 SR
Queue Stats
185W - 196L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
President_Cheems
Gilgamesh
Level 80
God Stats
10W - 11L
1,659 SR
Queue Stats
225W - 203L
1,531 Elo+
Party 2
Ra
Ra
eternalswords
Ra
Level 28
God Stats
11W - 6L
1,599 SR
Queue Stats
45W - 41L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
zomboozlekiller3
Baron Samedi
Level 39
God Stats
29W - 23L
1,614 SR
Queue Stats
140W - 147L
1,461 Elo+
Party 2
Team Averages
Level 36
1,575 SR
1,468 Elo+

VS

Team Averages
Level 25
1,497 SR
1,465 Elo+
Horus
Horus
Dinkleberg
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,459 Elo+
Party 1
Fenrir
Fenrir
DragonLord4103
Fenrir
Level 25
God Stats
18W - 14L
1,485 SR
Queue Stats
295W - 301L
1,443 Elo+
Solo
Artemis
Artemis
IThinkItsMatt
Artemis
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,591 Elo+
Party 1
Tiamat
Tiamat
LoPoBia
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,372 Elo+
Solo
Artio
Artio
gadnukb0w
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Devon11
Skadi
9
1 / 1 / 3
5,851
532
1,264
3,408
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 2 / 3
6,604
600
2,792
6,155
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
12
9 / 2 / 3
7,488
681
6,074
6,297
3,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 1 / 4
7,188
653
2,957
4,789
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
zomboozlekiller3
Baron Samedi
10
2 / 0 / 3
6,447
586
3,146
5,786
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
1 / 3 / 2
5,648
513
334
4,178
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 7 / 1
5,331
485
5,044
8,084
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
7
2 / 4 / 1
5,368
488
1,255
4,105
1,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
LoPoBia
Tiamat
5
1 / 2 / 1
4,537
412
1,074
2,473
671
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
gadnukb0w
Artio
5
0 / 3 / 2
4,425
402
479
3,517
1,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
5
6
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
Devon11
Skadi
1
1
3
2.5
L
Horus
1
3
2
0.67
W
4
2
3
2.75
L
1
7
1
0.21
L
Artemis
2
4
1
0.63
L
Tiamat
LoPoBia
Tiamat
1
2
1
0.75
W
Gilgamesh
9
2
3
5.25
W
3
1
4
5
L
Artio
gadnukb0w
Artio
0
3
2
0.33
W
Baron Samedi
zomboozlekiller3
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
8,186
26,435
Taken
22,357
11,489
Mitigated
7,605
11,311
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Devon11
Skadi
1,264
805
0
482
3,408
997
2,561
144
3,264
0
13,410
L
Horus
334
282
36
344
4,178
1,831
205
1,272
2,906
0
9,977
W
2,792
992
0
2,550
6,155
2,038
430
208
5,947
0
26,014
L
5,044
1,704
0
1,763
8,084
2,566
0
2,441
5,543
0
18,943
L
Artemis
1,255
526
0
60
4,105
1,239
0
1,024
3,006
0
7,996
L
Tiamat
LoPoBia
Tiamat
1,074
243
0
226
2,473
671
0
442
2,006
4,871
0
W
Gilgamesh
6,074
1,536
0
1,842
6,297
3,827
835
623
5,674
0
29,080
W
2,957
359
215
2,283
4,789
1,853
1,912
402
4,387
42,466
0
L
Artio
gadnukb0w
Artio
479
136
0
197
3,517
1,298
0
924
2,518
3,177
0
W
Baron Samedi
zomboozlekiller3
Baron Samedi
3,146
187
550
3,389
5,786
2,774
2,392
176
5,610
28,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
25,309
307
Minions Killed
91
0
Camps Cleared
0
944,246
Distance Traveled
627,192
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,851
532
39
4
0
170,354
0
L
Horus
5,648
513
24
2
0
155,776
0
W
Susano
6,604
600
60
5
0
212,516
0
L
Fenrir
5,331
485
40
4
0
178,362
1
L
Artemis
5,368
488
9
1
0
94,382
0
L
Tiamat
4,537
412
11
1
0
79,326
0
W
Gilgamesh
7,488
681
65
6
0
212,815
1
W
Ra
7,188
653
92
8
0
181,930
2
L
Artio
4,425
402
7
1
0
119,346
0
W
Baron Samedi
6,447
586
51
5
0
166,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role