Player Matchup

Danzaburou
Danzaburou
BigCountry6925
Danzaburou
Level 36
God Stats
27W - 21L
1,587 SR
Queue Stats
83W - 83L
1,535 Elo+
Party 2
Tiamat
Tiamat
CynicalBias
Tiamat
Level 57
God Stats
47W - 38L
1,668 SR
Queue Stats
135W - 123L
1,541 Elo+
Party 2
Merlin
Merlin
Rocky5533
Merlin
Level 29
God Stats
3W - 0L
1,466 SR
Queue Stats
138W - 120L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
SuperFruit5553
Cabrakan
Level 31
God Stats
16W - 8L
1,758 SR
Queue Stats
161W - 126L
1,524 Elo+
Party 2
Bakasura
Bakasura
lineranch
Bakasura
Level 118
God Stats
14W - 11L
1,821 SR
Queue Stats
264W - 221L
1,537 Elo+
Party 2
Team Averages
Level 54
1,660 SR
1,528 Elo+

VS

Team Averages
Level 85
1,516 SR
1,496 Elo+
Tsukuyomi
Tsukuyomi
Dakusfaa
Tsukuyomi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Ezeki3lBualicex
Discordia
Level 106
God Stats
8W - 12L
1,490 SR
Queue Stats
301W - 273L
1,477 Elo+
Party 3
Cupid
Cupid
Nskreaper
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Trapcards
Ymir
Level 18
God Stats
7W - 11L
1,503 SR
Queue Stats
22W - 21L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
lServeGas
Guan Yu
Level 20
God Stats
3W - 3L
1,588 SR
Queue Stats
172W - 175L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCountry6925
Danzaburou
10
0 / 5 / 1
7,131
475
2,195
9,366
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
9 / 2 / 2
10,469
698
10,629
6,298
3,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Rocky5533
Merlin
14
2 / 2 / 3
9,121
608
6,654
6,311
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
11
1 / 3 / 3
8,059
537
2,905
11,250
5,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
lineranch
Bakasura
15
7 / 2 / 5
10,012
667
5,976
11,178
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dakusfaa
Tsukuyomi
13
5 / 2 / 4
8,048
537
7,023
9,169
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Ezeki3lBualicex
Discordia
12
0 / 4 / 1
6,970
465
5,270
6,346
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Nskreaper
Cupid
15
9 / 2 / 0
9,417
628
10,774
11,375
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
0 / 4 / 8
6,891
459
3,029
10,447
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
lServeGas
Guan Yu
8
0 / 7 / 1
5,861
391
1,188
8,171
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
19
Kills
14
14
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigCountry6925
Danzaburou
0
5
1
0.1
W
Tiamat
9
2
2
5
L
Tsukuyomi
Dakusfaa
Tsukuyomi
5
2
4
3.5
L
Discordia
Ezeki3lBualicex
Discordia
0
4
1
0.13
L
Cupid
Nskreaper
Cupid
9
2
0
4.5
W
Merlin
Rocky5533
Merlin
2
2
3
1.75
W
Cabrakan
1
3
3
0.83
L
Ymir
0
4
8
1
L
Guan Yu
lServeGas
Guan Yu
0
7
1
0.07
W
Bakasura
lineranch
Bakasura
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,359
Damage
27,284
44,403
Taken
45,508
19,765
Mitigated
17,035
12,837
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigCountry6925
Danzaburou
2,195
749
0
3,128
9,366
2,662
1,010
676
8,690
0
35,994
W
Tiamat
10,629
843
0
2,684
6,298
3,536
2,729
250
6,048
53,539
0
L
Tsukuyomi
Dakusfaa
Tsukuyomi
7,023
2,165
0
3,631
9,169
3,034
0
2,865
6,091
0
49,659
L
Discordia
Ezeki3lBualicex
Discordia
5,270
54
0
683
6,346
1,925
240
3,298
2,544
38,608
0
L
Cupid
Nskreaper
Cupid
10,774
7,212
52
5,430
11,375
3,467
268
4,614
6,143
0
65,543
W
Merlin
Rocky5533
Merlin
6,654
191
0
1,230
6,311
2,162
318
3,987
1,826
50,248
0
W
Cabrakan
2,905
718
0
1,550
11,250
5,994
0
1,514
9,688
22,344
0
L
Ymir
3,029
369
0
1,375
10,447
5,120
210
3,891
6,002
17,958
0
L
Guan Yu
lServeGas
Guan Yu
1,188
107
0
846
8,171
3,489
0
4,974
2,995
0
15,953
W
Bakasura
lineranch
Bakasura
5,976
3,825
0
4,245
11,178
5,411
0
1,242
9,852
0
46,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
37,187
416
Minions Killed
389
0
Camps Cleared
0
1,482,090
Distance Traveled
1,350,622
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,131
475
49
3
0
269,291
4
W
Tiamat
10,469
698
114
8
0
313,042
3
L
Tsukuyomi
8,048
537
90
6
0
340,915
3
L
Discordia
6,970
465
91
6
0
270,284
5
L
Cupid
9,417
628
135
9
0
273,548
6
W
Merlin
9,121
608
109
7
0
283,620
5
W
Cabrakan
8,059
537
41
3
0
276,458
7
L
Ymir
6,891
459
31
2
0
233,601
0
L
Guan Yu
5,861
391
42
3
0
232,274
2
W
Bakasura
10,012
667
103
7
0
339,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role