Player Matchup

Scylla
Scylla
Gold I
Flytothesky
Scylla
Gold I
Level 147
God Stats
165W - 126L
1,635 SR
Queue Stats
613W - 627L
1,741 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
MauiDaui
Ao Kuang
Gold V
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,675 MMR
Party 2
Danzaburou
Danzaburou
Platinum V
MrChicken321
Danzaburou
Platinum V
Level 159
God Stats
10W - 10L
1,599 SR
Queue Stats
343W - 352L
1,696 MMR
Solo
Ares
Ares
Platinum IV
Shunishi
Ares
Platinum IV
Level 79
God Stats
2W - 3L
1,496 SR
Queue Stats
109W - 101L
1,679 MMR
Solo
King Arthur
King Arthur
Gold V
wwwwwwerick
King Arthur
Gold V
Level 159
God Stats
3W - 3L
1,529 SR
Queue Stats
61W - 51L
1,667 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,552 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,568 SR
1,692 MMR
Chang'e
Chang'e
Platinum V
MidOrTrollCsM
Chang'e
Platinum V
Level 144
God Stats
3W - 4L
1,419 SR
Queue Stats
130W - 136L
1,682 MMR
Solo
Anhur
Anhur
Platinum V
juanpa24
Anhur
Platinum V
Level 146
God Stats
22W - 27L
1,639 SR
Queue Stats
271W - 253L
1,533 MMR
Party 1
Cabrakan
Cabrakan
Gold I
marloneWers
Cabrakan
Gold I
Level 131
God Stats
8W - 6L
1,722 SR
Queue Stats
132W - 124L
1,708 MMR
Solo
Artio
Artio
Gold I
xCrowbar
Artio
Gold I
Level 147
God Stats
16W - 19L
1,471 SR
Queue Stats
453W - 448L
1,668 MMR
Solo
Awilix
Awilix
Platinum II
øBanditoø
Awilix
Platinum II
Level 141
God Stats
19W - 16L
1,587 SR
Queue Stats
801W - 791L
1,867 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
1 / 2 / 4
10,580
460
8,823
8,575
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
MauiDaui
Ao Kuang
16
3 / 4 / 2
10,394
452
8,981
17,981
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
MrChicken321
Danzaburou
19
1 / 5 / 1
12,052
524
8,137
16,287
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
14
3 / 4 / 5
10,180
443
5,025
15,657
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
wwwwwwerick
King Arthur
19
3 / 3 / 2
12,022
523
14,619
22,610
18,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
TsukuyomiSetApolloTiamatAthena

VS

Bans
Guan YuThanatosCu ChulainnSobekHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
6 / 1 / 6
14,364
625
17,638
12,995
5,781
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
juanpa24
Anhur
20
2 / 0 / 8
14,108
613
8,992
14,913
5,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
marloneWers
Cabrakan
17
4 / 3 / 4
12,208
531
6,157
18,331
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
xCrowbar
Artio
18
1 / 4 / 4
12,673
551
10,990
25,625
23,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
20
5 / 3 / 6
13,586
591
10,480
16,157
6,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
18
18
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
4
1.5
L
Ao Kuang
MauiDaui
Ao Kuang
3
4
2
1
W
Chang'e
6
1
6
9
L
Danzaburou
MrChicken321
Danzaburou
1
5
1
0.3
L
Ares
3
4
5
1.38
W
Anhur
juanpa24
Anhur
2
0
8
6
W
Cabrakan
marloneWers
Cabrakan
4
3
4
2
L
King Arthur
wwwwwwerick
King Arthur
3
3
2
1.33
W
Artio
xCrowbar
Artio
1
4
4
0.75
W
Awilix
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,585
Damage
54,257
81,110
Taken
88,021
45,591
Mitigated
65,479
23,700
Healing
42,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,823
476
0
1,353
8,575
2,815
0
5,546
3,023
68,259
0
L
Ao Kuang
MauiDaui
Ao Kuang
8,981
1,778
0
6,973
17,981
6,059
0
8,274
9,659
80,518
0
W
Chang'e
17,638
924
6,186
8,347
12,995
5,781
1,889
4,741
8,180
125,495
0
L
Danzaburou
MrChicken321
Danzaburou
8,137
3,012
0
6,473
16,287
5,275
3,232
2,173
14,114
0
90,287
L
Ares
5,025
442
0
1,973
15,657
12,514
0
7,458
8,049
21,681
0
W
Anhur
juanpa24
Anhur
8,992
6,493
0
8,336
14,913
5,659
6,616
1,945
12,914
0
111,694
W
Cabrakan
marloneWers
Cabrakan
6,157
816
0
4,401
18,331
24,197
66
6,601
11,495
40,238
0
L
King Arthur
wwwwwwerick
King Arthur
14,619
1,448
0
6,928
22,610
18,928
4
10,361
11,480
366
87,393
W
Artio
xCrowbar
Artio
10,990
1,344
629
12,939
25,625
23,244
220
5,051
20,343
66,355
0
W
Awilix
10,480
3,892
0
2,110
16,157
6,598
3,865
6,070
9,962
0
109,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,228
Gold Earned
66,939
621
Minions Killed
738
0
Camps Cleared
0
2,221,422
Distance Traveled
2,376,207
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,580
460
151
7
0
447,751
7
L
Ao Kuang
10,394
452
117
5
0
464,479
7
W
Chang'e
14,364
625
206
9
0
477,629
7
L
Danzaburou
12,052
524
173
8
0
397,029
8
L
Ares
10,180
443
27
1
0
449,854
7
W
Anhur
14,108
613
177
8
0
427,225
3
W
Cabrakan
12,208
531
55
2
0
465,869
8
L
King Arthur
12,022
523
153
7
0
462,309
8
W
Artio
12,673
551
157
7
0
459,505
9
W
Awilix
13,586
591
143
6
0
545,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role