Player Matchup

Guan Yu
Guan Yu
Colaiocco
Guan Yu
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,613 Elo+
Party 1
Xing Tian
Xing Tian
IneedSsacX
Xing Tian
Level 45
God Stats
0W - 2L
1,811 SR
Queue Stats
11W - 12L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
WTFanega
Nu Wa
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
11W - 12L
1,487 Elo+
Party 1
Cupid
Cupid
mialarve
Cupid
Level 12
God Stats
0W - 1L
1,659 SR
Queue Stats
14W - 14L
1,593 Elo+
Party 1
Da Ji
Da Ji
yukatana
Da Ji
Level 12
God Stats
6W - 7L
1,659 SR
Queue Stats
25W - 27L
1,569 Elo+
Party 1
Team Averages
Level 42
1,677 SR
1,555 Elo+

VS

Team Averages
Level 26
1,597 SR
1,651 Elo+
Ao Kuang
Ao Kuang
Benedictionary
Ao Kuang
Level 28
God Stats
1W - 0L
1,746 SR
Queue Stats
87W - 53L
1,754 Elo+
Party 2
Ymir
Ymir
GoblinBoyfriend2
Ymir
Level 28
God Stats
4W - 2L
1,997 SR
Queue Stats
35W - 30L
1,588 Elo+
Solo
Apollo
Apollo
VIJI199707
Apollo
Level 29
God Stats
46W - 40L
1,551 SR
Queue Stats
283W - 305L
1,563 Elo+
Solo
Poseidon
Poseidon
Xx420X69X420xX
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 60L
1,719 Elo+
Party 2
Medusa
Medusa
jeanandree
Medusa
Level 20
God Stats
1W - 2L
1,191 SR
Queue Stats
22W - 14L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colaiocco
Guan Yu
12
0 / 8 / 1
7,391
411
2,749
14,223
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
IneedSsacX
Xing Tian
10
1 / 6 / 2
7,296
405
4,045
14,331
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
WTFanega
Nu Wa
15
4 / 4 / 2
9,796
544
13,794
11,652
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
mialarve
Cupid
12
1 / 5 / 0
7,677
427
3,216
10,721
3,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
yukatana
Da Ji
12
1 / 8 / 4
7,896
439
5,167
15,591
5,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 1 / 6
10,619
590
10,082
12,390
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 10
10,444
580
5,456
13,274
10,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
VIJI199707
Apollo
20
7 / 0 / 2
12,097
672
9,952
11,002
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
18
12 / 1 / 2
11,816
656
20,126
11,720
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
jeanandree
Medusa
13
4 / 4 / 4
9,372
521
5,640
9,285
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
7
Kills
31
31
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
1
6
9
L
Guan Yu
Colaiocco
Guan Yu
0
8
1
0.06
W
2
2
10
3.5
L
Xing Tian
IneedSsacX
Xing Tian
1
6
2
0.33
W
Apollo
VIJI199707
Apollo
7
0
2
8
L
Nu Wa
WTFanega
Nu Wa
4
4
2
1.25
W
Poseidon
12
1
2
13
W
Medusa
jeanandree
Medusa
4
4
4
1.5
L
Cupid
mialarve
Cupid
1
5
0
0.2
L
Da Ji
yukatana
Da Ji
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,971
Damage
51,256
66,518
Taken
57,671
34,932
Mitigated
26,753
10,545
Healing
17,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
10,082
1,971
0
5,791
12,390
4,439
0
2,763
9,516
90,180
0
L
Guan Yu
Colaiocco
Guan Yu
2,749
435
152
742
14,223
11,419
265
5,022
9,179
0
26,072
W
5,456
1,211
0
2,670
13,274
10,898
363
3,943
9,225
39,462
0
L
Xing Tian
IneedSsacX
Xing Tian
4,045
620
735
1,372
14,331
9,964
0
9,354
4,743
13,874
0
W
Apollo
VIJI199707
Apollo
9,952
6,351
0
4,716
11,002
4,322
3,494
2,437
8,221
0
96,808
L
Nu Wa
WTFanega
Nu Wa
13,794
1,878
104
1,201
11,652
4,208
0
8,001
3,335
60,130
0
W
Poseidon
20,126
2,387
0
4,564
11,720
3,717
1,146
5,264
6,152
100,925
0
W
Medusa
jeanandree
Medusa
5,640
2,715
0
0
9,285
3,377
3,403
2,765
6,393
0
44,296
L
Cupid
mialarve
Cupid
3,216
2,218
55
2,582
10,721
3,471
642
6,175
4,456
0
39,730
L
Da Ji
yukatana
Da Ji
5,167
1,398
0
3,602
15,591
5,870
0
6,264
9,141
0
40,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
54,348
346
Minions Killed
612
0
Camps Cleared
0
1,592,521
Distance Traveled
1,689,318
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,619
590
139
8
0
359,151
5
L
Guan Yu
7,391
411
54
3
0
326,366
2
W
Ymir
10,444
580
56
3
0
341,975
7
L
Xing Tian
7,296
405
16
1
0
364,629
6
W
Apollo
12,097
672
169
9
0
299,435
2
L
Nu Wa
9,796
544
112
6
0
324,804
2
W
Poseidon
11,816
656
165
9
0
368,217
4
W
Medusa
9,372
521
83
5
0
320,540
3
L
Cupid
7,677
427
86
5
0
318,044
2
L
Da Ji
7,896
439
78
4
0
258,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role