Player Matchup

Set
Set
Chilloz
Set
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ethanflash11
Tiamat
Level 49
God Stats
5W - 7L
1,547 SR
Queue Stats
199W - 145L
1,602 Elo+
Party 1
Fenrir
Fenrir
Onkeleddy
Fenrir
Level 22
God Stats
9W - 13L
1,437 SR
Queue Stats
147W - 172L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SMiteFunFunSMite
Ah Muzen Cab
Level 3
God Stats
3W - 3L
1,563 SR
Queue Stats
5W - 5L
1,637 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Skekretztel
Kumbhakarna
Level 27
God Stats
3W - 0L
1,873 SR
Queue Stats
43W - 34L
1,460 Elo+
Solo
Team Averages
Level 24
1,584 SR
1,534 Elo+

VS

Team Averages
Level 21
1,618 SR
1,482 Elo+
Tiamat
Tiamat
JustNüb
Tiamat
Level 10
God Stats
3W - 1L
1,906 SR
Queue Stats
11W - 6L
1,602 Elo+
Solo
Ymir
Ymir
Némo69
Ymir
Level 26
God Stats
0W - 6L
1,341 SR
Queue Stats
32W - 57L
1,309 Elo+
Solo
Anhur
Anhur
Toch1n
Anhur
Level 24
God Stats
31W - 33L
1,546 SR
Queue Stats
192W - 226L
1,418 Elo+
Solo
Bakasura
Bakasura
paracetamolazul
Bakasura
Level 18
God Stats
4W - 5L
1,790 SR
Queue Stats
58W - 49L
1,536 Elo+
Solo
Ao Kuang
Ao Kuang
蓝城秀吉
Ao Kuang
Level 28
God Stats
9W - 11L
1,507 SR
Queue Stats
53W - 48L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
9 / 1 / 2
11,442
715
15,153
14,236
11,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
15
0 / 2 / 1
9,593
600
7,493
9,748
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Onkeleddy
Fenrir
16
5 / 1 / 2
9,847
615
3,759
9,529
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SMiteFunFunSMite
Ah Muzen Cab
14
6 / 5 / 6
9,554
597
10,061
10,298
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Skekretztel
Kumbhakarna
13
1 / 4 / 8
8,354
522
5,347
11,545
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
JustNüb
Tiamat
16
1 / 2 / 4
9,343
584
10,232
9,558
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Némo69
Ymir
12
3 / 5 / 4
7,922
495
6,780
14,785
13,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Toch1n
Anhur
12
2 / 7 / 6
7,837
490
7,018
11,663
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
14
0 / 3 / 0
7,913
495
2,186
11,608
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
蓝城秀吉
Ao Kuang
14
7 / 4 / 2
8,884
555
6,049
13,433
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
21
Kills
13
13
Deaths
21
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
9
1
2
10
W
Tiamat
0
2
1
0.25
L
Tiamat
JustNüb
Tiamat
1
2
4
1.5
L
Ymir
Némo69
Ymir
3
5
4
1
W
Fenrir
Onkeleddy
Fenrir
5
1
2
6
W
Ah Muzen Cab
SMiteFunFunSMite
Ah Muzen Cab
6
5
6
1.8
W
Kumbhakarna
Skekretztel
Kumbhakarna
1
4
8
1.25
L
Anhur
Toch1n
Anhur
2
7
6
0.71
L
Bakasura
0
3
0
0
L
Ao Kuang
蓝城秀吉
Ao Kuang
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
32,265
55,356
Taken
61,047
30,422
Mitigated
32,759
16,563
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
15,153
7,313
0
3,725
14,236
11,342
3,055
3,424
10,427
0
94,931
W
Tiamat
7,493
1,098
0
4,473
9,748
5,284
3,275
7,561
2,081
64,847
0
L
Tiamat
JustNüb
Tiamat
10,232
1,063
0
3,933
9,558
6,352
0
4,284
5,274
71,094
0
L
Ymir
Némo69
Ymir
6,780
1,166
0
1,902
14,785
13,281
32
2,370
12,415
32,297
0
W
Fenrir
Onkeleddy
Fenrir
3,759
985
0
2,977
9,529
4,344
556
2,309
7,165
0
46,131
W
Ah Muzen Cab
SMiteFunFunSMite
Ah Muzen Cab
10,061
5,591
0
3,017
10,298
2,678
429
4,986
5,312
0
47,483
W
Kumbhakarna
Skekretztel
Kumbhakarna
5,347
996
0
2,371
11,545
6,774
801
4,781
6,764
16,977
0
L
Anhur
Toch1n
Anhur
7,018
3,310
0
2,625
11,663
3,664
72
2,741
8,922
0
35,159
L
Bakasura
2,186
1,565
0
3,434
11,608
4,669
0
938
10,670
0
36,559
L
Ao Kuang
蓝城秀吉
Ao Kuang
6,049
1,444
0
4,373
13,433
4,793
0
2,507
10,926
35,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,790
Gold Earned
41,899
501
Minions Killed
467
0
Camps Cleared
0
1,477,615
Distance Traveled
1,498,202
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,442
715
172
11
0
293,287
2
W
Tiamat
9,593
600
146
9
0
296,050
3
L
Tiamat
9,343
584
168
11
0
303,295
6
L
Ymir
7,922
495
54
3
0
274,468
6
W
Fenrir
9,847
615
90
6
0
334,578
0
W
Ah Muzen Cab
9,554
597
75
5
0
241,924
3
W
Kumbhakarna
8,354
522
18
1
0
311,776
4
L
Anhur
7,837
490
67
4
0
269,644
6
L
Bakasura
7,913
495
107
7
0
326,114
6
L
Ao Kuang
8,884
555
71
4
0
324,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role