Player Matchup

Sol
Sol
Boopwys
Sol
Level 7
God Stats
1W - 0L
1,764 SR
Queue Stats
9W - 8L
1,618 Elo+
Solo
Fenrir
Fenrir
HiddenGM
Fenrir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 81L
1,661 Elo+
Solo
Heimdallr
Heimdallr
Viking3D97
Heimdallr
Level 25
God Stats
8W - 8L
1,579 SR
Queue Stats
28W - 23L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
exoticBlaze
Sun Wukong
Level 23
God Stats
3W - 0L
1,933 SR
Queue Stats
11W - 6L
1,681 Elo+
Solo
Ymir
Ymir
polze
Ymir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 28L
1,603 Elo+
Solo
Team Averages
Level 17
1,655 SR
1,626 Elo+

VS

Team Averages
Level 16
1,669 SR
1,613 Elo+
Cerberus
Cerberus
CursedYoung
Cerberus
Level 9
God Stats
6W - 1L
1,848 SR
Queue Stats
7W - 3L
1,703 Elo+
Party 1
Nu Wa
Nu Wa
DrDelirious12
Nu Wa
Level 24
God Stats
0W - 1L
1,743 SR
Queue Stats
28W - 18L
1,593 Elo+
Party 1
Bellona
Bellona
MysticCripple
Bellona
Level 18
God Stats
8W - 2L
1,726 SR
Queue Stats
21W - 11L
1,653 Elo+
Party 1
Loki
Loki
iiSlime
Loki
Level 14
God Stats
40W - 49L
1,541 SR
Queue Stats
67W - 94L
1,417 Elo+
Solo
Danzaburou
Danzaburou
uziツ
Danzaburou
Level 14
God Stats
3W - 2L
1,487 SR
Queue Stats
10W - 4L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 1 / 4
10,716
536
3,137
7,793
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
HiddenGM
Fenrir
20
22 / 1 / 4
13,213
661
23,320
18,868
10,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Viking3D97
Heimdallr
16
1 / 2 / 8
9,679
484
4,458
10,090
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
exoticBlaze
Sun Wukong
20
11 / 2 / 6
12,873
644
16,460
20,995
16,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
polze
Ymir
15
2 / 1 / 18
10,680
534
6,420
20,267
18,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CursedYoung
Cerberus
14
3 / 6 / 2
8,414
421
5,477
16,484
11,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 1
9,989
499
12,748
13,019
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
12
0 / 11 / 1
7,834
392
8,606
17,710
14,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
iiSlime
Loki
13
2 / 5 / 1
8,621
431
2,683
13,148
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
uziツ
Danzaburou
13
0 / 7 / 3
8,335
417
7,280
10,917
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
15
37
Kills
7
7
Deaths
38
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
1
1
4
3
L
Cerberus
CursedYoung
Cerberus
3
6
2
0.67
L
2
9
1
0.28
W
Fenrir
HiddenGM
Fenrir
22
1
4
24
L
Bellona
0
11
1
0.05
W
Heimdallr
Viking3D97
Heimdallr
1
2
8
2.5
W
Sun Wukong
exoticBlaze
Sun Wukong
11
2
6
7
L
Loki
iiSlime
Loki
2
5
1
0.5
W
Ymir
polze
Ymir
2
1
18
11
L
Danzaburou
uziツ
Danzaburou
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,795
Damage
36,794
78,013
Taken
71,278
51,195
Mitigated
38,207
33,156
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,137
830
0
3,228
7,793
2,176
2,992
4,374
3,196
63,340
0
L
Cerberus
CursedYoung
Cerberus
5,477
529
0
1,949
16,484
11,163
0
3,631
12,853
25,339
0
L
12,748
1,796
0
819
13,019
4,523
0
1,896
11,123
59,057
0
W
Fenrir
HiddenGM
Fenrir
23,320
13,542
0
7,154
18,868
10,711
1,468
4,597
14,073
0
114,869
L
Bellona
8,606
2,520
0
2,282
17,710
14,148
0
1,104
16,606
0
39,786
W
Heimdallr
Viking3D97
Heimdallr
4,458
2,560
0
5,976
10,090
3,882
2,873
2,706
7,249
0
57,221
W
Sun Wukong
exoticBlaze
Sun Wukong
16,460
3,655
0
9,646
20,995
16,365
470
1,970
18,908
0
97,580
L
Loki
iiSlime
Loki
2,683
454
0
4,390
13,148
4,661
0
824
12,324
0
48,748
W
Ymir
polze
Ymir
6,420
871
0
7,152
20,267
18,061
122
5,716
12,635
39,821
0
L
Danzaburou
uziツ
Danzaburou
7,280
3,031
0
386
10,917
3,712
1,192
2,102
8,815
0
43,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
43,193
630
Minions Killed
406
0
Camps Cleared
0
1,802,892
Distance Traveled
1,636,556
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,716
536
138
7
0
330,481
0
L
Cerberus
8,414
421
54
3
0
351,245
1
L
Nu Wa
9,989
499
100
5
0
313,836
3
W
Fenrir
13,213
661
131
7
0
424,407
2
L
Bellona
7,834
392
74
4
0
280,780
0
W
Heimdallr
9,679
484
118
6
0
288,375
3
W
Sun Wukong
12,873
644
186
9
0
377,933
1
L
Loki
8,621
431
93
5
0
368,629
0
W
Ymir
10,680
534
57
3
0
381,696
1
L
Danzaburou
8,335
417
85
4
0
322,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role