Player Matchup

Apollo
Apollo
Chubbyleek
Apollo
Level 13
God Stats
4W - 2L
1,722 SR
Queue Stats
110W - 103L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
Crappyleek
Sylvanus
Level 28
God Stats
1W - 3L
1,318 SR
Queue Stats
14W - 17L
1,250 Elo+
Party 2
Scylla
Scylla
DANZIGG
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,591 Elo+
Solo
Nemesis
Nemesis
Sergeant PainZ
Nemesis
Level 12
God Stats
0W - 4L
1,194 SR
Queue Stats
8W - 14L
1,415 Elo+
Solo
Amaterasu
Amaterasu
Sperez_118
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,447 SR
1,439 Elo+

VS

Team Averages
Level 49
1,494 SR
1,505 Elo+
Hercules
Hercules
Blackboyj08
Hercules
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 72L
1,494 Elo+
Solo
Vulcan
Vulcan
Caprisunny
Vulcan
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
119W - 113L
1,528 Elo+
Solo
Izanami
Izanami
Crachan
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Hrafena
Gilgamesh
Level 158
God Stats
23W - 16L
1,445 SR
Queue Stats
152W - 132L
1,513 Elo+
Party 1
Terra
Terra
TacitaAmbrose
Terra
Level 17
God Stats
10W - 8L
1,523 SR
Queue Stats
30W - 25L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chubbyleek
Apollo
8
2 / 1 / 0
5,063
563
4,133
5,654
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Crappyleek
Sylvanus
6
0 / 2 / 1
4,076
453
1,844
3,703
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Scylla
DANZIGG
Scylla
6
0 / 3 / 0
3,720
413
719
3,289
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 3 / 0
4,056
451
193
4,859
1,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Sperez_118
Amaterasu
3
0 / 0 / 0
3,603
400
852
1,727
442
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Blackboyj08
Hercules
11
3 / 0 / 1
6,124
680
3,002
4,141
1,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Caprisunny
Vulcan
9
1 / 0 / 1
5,347
594
3,276
1,754
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Crachan
Izanami
8
1 / 1 / 1
4,657
517
2,953
3,232
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Hrafena
Gilgamesh
10
4 / 0 / 2
5,687
632
2,355
5,888
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 2
4,641
516
1,249
3,880
1,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
Blackboyj08
Hercules
3
0
1
3.5
W
Vulcan
Caprisunny
Vulcan
1
0
1
1.5
L
Apollo
Chubbyleek
Apollo
2
1
0
2
W
Izanami
Crachan
Izanami
1
1
1
1.5
L
Sylvanus
Crappyleek
Sylvanus
0
2
1
0.25
L
Scylla
DANZIGG
Scylla
0
3
0
0
W
Gilgamesh
Hrafena
Gilgamesh
4
0
2
5
L
0
3
0
0
L
Amaterasu
Sperez_118
Amaterasu
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,741
Damage
12,835
19,232
Taken
18,895
6,272
Mitigated
6,284
5,085
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Blackboyj08
Hercules
3,002
946
0
1,117
4,141
1,438
0
1,132
2,969
0
33,547
W
Vulcan
Caprisunny
Vulcan
3,276
670
0
228
1,754
567
548
42
1,712
25,481
0
L
Apollo
Chubbyleek
Apollo
4,133
2,739
0
1,774
5,654
1,616
0
1,244
4,390
0
25,950
W
Izanami
Crachan
Izanami
2,953
1,738
0
1,390
3,232
808
789
393
2,799
0
20,414
L
Sylvanus
Crappyleek
Sylvanus
1,844
749
778
651
3,703
2,045
0
1,754
1,869
4,128
88
L
Scylla
DANZIGG
Scylla
719
385
0
0
3,289
733
0
309
2,924
8,653
0
W
Gilgamesh
Hrafena
Gilgamesh
2,355
672
0
2,759
5,888
2,120
37
98
5,790
0
29,353
L
193
43
0
705
4,859
1,436
101
954
3,797
0
12,272
L
Amaterasu
Sperez_118
Amaterasu
852
477
0
1,177
1,727
442
0
0
1,727
0
4,584
W
1,249
74
52
1,056
3,880
1,351
56
760
3,120
6,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,518
Gold Earned
26,456
110
Minions Killed
256
0
Camps Cleared
0
723,275
Distance Traveled
866,111
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,124
680
78
9
0
142,421
0
W
Vulcan
5,347
594
51
6
0
187,396
0
L
Apollo
5,063
563
54
6
0
166,743
2
W
Izanami
4,657
517
40
4
0
159,813
2
L
Sylvanus
4,076
453
6
1
0
173,044
2
L
Scylla
3,720
413
12
1
0
186,972
0
W
Gilgamesh
5,687
632
72
8
0
197,567
4
L
Nemesis
4,056
451
26
3
0
141,089
3
L
Amaterasu
3,603
400
12
1
0
55,427
0
W
Terra
4,641
516
15
2
0
178,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role