Player Matchup

Bacchus
Bacchus
Mauri999
Bacchus
Level 156
God Stats
3W - 1L
1,661 SR
Queue Stats
135W - 91L
1,531 Elo+
Party 3
Ra
Ra
Nogman
Ra
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 54L
1,593 Elo+
Party 3
Zhong Kui
Zhong Kui
Petro97
Zhong Kui
Level 80
God Stats
6W - 0L
1,754 SR
Queue Stats
169W - 149L
1,504 Elo+
Solo
Artemis
Artemis
alexis018
Artemis
Level 149
God Stats
2W - 1L
1,688 SR
Queue Stats
69W - 45L
1,618 Elo+
Party 3
Nemesis
Nemesis
pulguitabbc
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 134
1,621 SR
1,549 Elo+

VS

Team Averages
Level 125
1,474 SR
1,416 Elo+
Amaterasu
Amaterasu
DarkHeroJ
Amaterasu
Level 129
God Stats
47W - 40L
1,514 SR
Queue Stats
186W - 181L
1,564 Elo+
Party 1
Vulcan
Vulcan
DarkHeroJV
Vulcan
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,305 Elo+
Party 1
Sylvanus
Sylvanus
Houstem
Sylvanus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 74L
1,301 Elo+
Party 2
Tyr
Tyr
LucasDiniz99
Tyr
Level 127
God Stats
2W - 4L
1,358 SR
Queue Stats
123W - 123L
1,502 Elo+
Party 1
Artemis
Artemis
PasPale
Artemis
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 64L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mauri999
Bacchus
12
4 / 1 / 4
7,747
553
7,863
9,611
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
14
5 / 0 / 4
7,996
571
6,567
5,027
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Petro97
Zhong Kui
13
0 / 2 / 0
7,490
535
9,909
9,205
6,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
alexis018
Artemis
12
2 / 4 / 4
7,365
526
3,495
8,096
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
pulguitabbc
Nemesis
13
2 / 0 / 5
7,183
513
5,577
7,860
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkHeroJ
Amaterasu
12
2 / 4 / 1
7,070
505
5,521
12,689
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
DarkHeroJV
Vulcan
10
0 / 2 / 1
6,100
436
3,247
6,924
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Houstem
Sylvanus
10
0 / 4 / 3
5,514
394
4,084
7,010
4,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 1
6,643
475
4,830
13,014
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
PasPale
Artemis
13
4 / 2 / 0
7,322
523
8,145
8,533
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
7
7
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DarkHeroJ
Amaterasu
2
4
1
0.63
L
Vulcan
DarkHeroJV
Vulcan
0
2
1
0.25
L
Sylvanus
Houstem
Sylvanus
0
4
3
0.38
L
1
1
1
1.5
W
Bacchus
Mauri999
Bacchus
4
1
4
6
W
Ra
5
0
4
7
L
Artemis
PasPale
Artemis
4
2
0
2
W
Zhong Kui
Petro97
Zhong Kui
0
2
0
0
W
Artemis
alexis018
Artemis
2
4
4
1
W
Nemesis
pulguitabbc
Nemesis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
25,827
39,799
Taken
48,170
19,420
Mitigated
24,156
19,154
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DarkHeroJ
Amaterasu
5,521
2,064
0
2,197
12,689
5,115
0
5,315
7,220
0
46,854
L
Vulcan
DarkHeroJV
Vulcan
3,247
652
0
1,688
6,924
2,356
407
3,033
3,701
36,131
0
L
Sylvanus
Houstem
Sylvanus
4,084
949
753
1,649
7,010
4,738
0
3,888
3,012
14,657
2,460
L
4,830
1,356
0
7,526
13,014
9,065
0
9,762
3,252
0
31,040
W
Bacchus
Mauri999
Bacchus
7,863
952
0
3,575
9,611
6,231
0
2,302
7,284
28,950
0
W
Ra
6,567
1,382
587
2,340
5,027
1,699
216
1,615
3,366
48,418
0
L
Artemis
PasPale
Artemis
8,145
3,812
0
3,901
8,533
2,882
708
1,843
6,646
0
49,360
W
Zhong Kui
Petro97
Zhong Kui
9,909
1,644
0
5,888
9,205
6,433
0
0
8,727
48,314
0
W
Artemis
alexis018
Artemis
3,495
1,438
0
2,017
8,096
2,330
895
700
7,394
0
34,035
W
Nemesis
pulguitabbc
Nemesis
5,577
2,583
0
4,747
7,860
2,727
493
2,264
5,440
0
45,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
32,649
417
Minions Killed
341
0
Camps Cleared
0
1,356,906
Distance Traveled
1,276,738
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,070
505
87
6
0
265,849
6
L
Vulcan
6,100
436
71
5
0
246,710
6
L
Sylvanus
5,514
394
34
2
0
247,203
4
L
Tyr
6,643
475
68
5
0
291,903
3
W
Bacchus
7,747
553
43
3
0
283,970
1
W
Ra
7,996
571
108
8
0
304,726
4
L
Artemis
7,322
523
81
6
0
225,073
3
W
Zhong Kui
7,490
535
100
7
0
237,221
5
W
Artemis
7,365
526
76
5
0
231,528
2
W
Nemesis
7,183
513
90
6
0
299,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role