Player Matchup

Cabrakan
Cabrakan
Chimp__Champ
Cabrakan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 92L
1,359 Elo+
Party 1
Zhong Kui
Zhong Kui
NoFlakesAllowesd
Zhong Kui
Level 39
God Stats
11W - 3L
1,615 SR
Queue Stats
97W - 90L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
NoLibsAllowed
Cernunnos
Level 38
God Stats
9W - 5L
1,315 SR
Queue Stats
86W - 82L
1,389 Elo+
Party 1
Nemesis
Nemesis
Tolgert
Nemesis
Level 72
God Stats
10W - 6L
1,242 SR
Queue Stats
110W - 108L
1,352 Elo+
Party 1
Anubis
Anubis
nogaysallowed
Anubis
Level 24
God Stats
17W - 15L
1,547 SR
Queue Stats
50W - 58L
1,388 Elo+
Party 1
Team Averages
Level 48
1,444 SR
1,383 Elo+

VS

Team Averages
Level 49
1,510 SR
1,545 Elo+
Loki
Loki
AlwaysWinter970
Loki
Level 87
God Stats
23W - 24L
1,535 SR
Queue Stats
556W - 607L
1,414 Elo+
Party 2
He Bo
He Bo
Arsnicgam246
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 8L
1,797 Elo+
Party 3
Cupid
Cupid
JamesJoker20
Cupid
Level 60
God Stats
2W - 3L
1,591 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
Neverwintr
Sun Wukong
Level 26
God Stats
10W - 18L
1,379 SR
Queue Stats
308W - 349L
1,356 Elo+
Party 2
Osiris
Osiris
whil_2
Osiris
Level 43
God Stats
4W - 3L
1,545 SR
Queue Stats
7W - 6L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chimp__Champ
Cabrakan
15
4 / 5 / 17
10,826
541
10,987
15,989
15,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
16
10 / 2 / 4
11,224
561
12,384
11,931
8,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
NoLibsAllowed
Cernunnos
17
18 / 6 / 7
12,105
605
17,796
17,943
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Tolgert
Nemesis
17
7 / 4 / 12
11,154
558
11,706
13,820
5,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 3 / 15
11,114
556
11,657
12,957
6,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 5
10,176
509
8,983
19,064
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 9 / 6
10,144
507
15,203
15,892
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 9 / 5
10,427
521
9,300
14,511
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Neverwintr
Sun Wukong
12
1 / 8 / 3
8,279
414
4,775
20,082
12,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
whil_2
Osiris
14
1 / 12 / 11
9,135
457
4,529
19,820
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
47
Kills
20
20
Deaths
47
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
9
5
0.83
L
7
9
6
1.11
W
Cabrakan
Chimp__Champ
Cabrakan
4
5
17
2.5
L
6
9
5
0.94
L
Sun Wukong
Neverwintr
Sun Wukong
1
8
3
0.31
W
Zhong Kui
10
2
4
6
W
Cernunnos
NoLibsAllowed
Cernunnos
18
6
7
3.58
W
Nemesis
Tolgert
Nemesis
7
4
12
3.25
W
8
3
15
5.17
L
Osiris
whil_2
Osiris
1
12
11
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,530
Damage
42,790
72,640
Taken
89,369
44,065
Mitigated
35,931
21,790
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,983
2,643
0
4,240
19,064
5,818
0
6,998
11,908
0
56,693
L
15,203
605
258
2,122
15,892
3,778
426
7,623
8,157
46,654
0
W
Cabrakan
Chimp__Champ
Cabrakan
10,987
2,314
258
3,493
15,989
15,048
69
2,818
12,989
36,670
0
L
9,300
4,240
714
1,947
14,511
4,168
1,598
7,373
7,118
0
38,785
L
Sun Wukong
Neverwintr
Sun Wukong
4,775
1,153
0
1,568
20,082
12,466
0
9,943
9,763
0
40,642
W
Zhong Kui
12,384
2,189
0
2,915
11,931
8,999
2,856
1,079
10,663
55,975
0
W
Cernunnos
NoLibsAllowed
Cernunnos
17,796
10,130
1,021
7,178
17,943
8,037
1,464
2,231
15,585
0
82,830
W
Nemesis
Tolgert
Nemesis
11,706
4,902
0
1,198
13,820
5,784
2,270
4,227
9,433
0
78,633
W
11,657
1,801
559
5,168
12,957
6,197
2,171
5,993
6,588
43,980
0
L
Osiris
whil_2
Osiris
4,529
1,606
0
3,429
19,820
9,701
1,058
7,183
12,614
0
25,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,423
Gold Earned
48,161
465
Minions Killed
353
0
Camps Cleared
0
1,705,084
Distance Traveled
1,584,397
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,176
509
91
5
0
348,568
2
L
He Bo
10,144
507
86
4
0
320,541
3
W
Cabrakan
10,826
541
47
2
0
355,070
2
L
Cupid
10,427
521
56
3
0
270,240
1
L
Sun Wukong
8,279
414
78
4
0
317,361
2
W
Zhong Kui
11,224
561
131
7
0
278,927
4
W
Cernunnos
12,105
605
115
6
0
309,039
1
W
Nemesis
11,154
558
102
5
0
407,073
3
W
Anubis
11,114
556
70
4
0
354,975
0
L
Osiris
9,135
457
42
2
0
327,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role