Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DarthBane93
Agni
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 4
Hachiman
Hachiman
KarmaOfDuff
Hachiman
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 4
Cthulhu
Cthulhu
TheDarknessMate
Cthulhu
Level 29
God Stats
2W - 2L
1,773 SR
Queue Stats
46W - 43L
1,501 Elo+
Party 3
Ymir
Ymir
captainswazzle
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 4
Team Averages
Level 64
1,555 SR
1,477 Elo+

VS

Team Averages
Level 62
1,459 SR
1,461 Elo+
Janus
Janus
BOBAPHETT
Janus
Level 64
God Stats
2W - 0L
1,433 SR
Queue Stats
16W - 14L
1,291 Elo+
Solo
Sylvanus
Sylvanus
Jabr0nie
Sylvanus
Level 14
God Stats
11W - 14L
1,532 SR
Queue Stats
214W - 177L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
JoSanti
Erlang Shen
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
193W - 198L
1,477 Elo+
Party 1
Hachiman
Hachiman
SuppaGonzo
Hachiman
Level 109
God Stats
12W - 12L
1,501 SR
Queue Stats
224W - 197L
1,520 Elo+
Party 2
Chaac
Chaac
Tweedles1
Chaac
Level 18
God Stats
1W - 2L
1,328 SR
Queue Stats
46W - 52L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 2 / 3
9,765
651
7,189
10,557
5,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 0
7,688
513
3,159
8,155
2,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
KarmaOfDuff
Hachiman
11
2 / 3 / 1
6,642
443
6,405
8,127
2,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 1
7,560
504
8,486
10,016
8,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 3
5,815
388
2,428
8,410
4,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BOBAPHETT
Janus
15
6 / 2 / 4
9,213
614
5,923
5,602
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Jabr0nie
Sylvanus
13
2 / 1 / 7
7,508
501
5,951
8,563
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
JoSanti
Erlang Shen
15
5 / 2 / 7
8,873
592
7,133
12,165
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
SuppaGonzo
Hachiman
13
3 / 1 / 6
8,027
535
7,085
10,111
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tweedles1
Chaac
14
1 / 2 / 1
8,214
548
5,628
11,999
7,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
17
17
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
2
3
2.25
W
Janus
BOBAPHETT
Janus
6
2
4
4
L
2
5
0
0.4
W
Sylvanus
Jabr0nie
Sylvanus
2
1
7
5.5
W
Erlang Shen
JoSanti
Erlang Shen
5
2
7
4.25
L
Hachiman
KarmaOfDuff
Hachiman
2
3
1
0.83
W
Hachiman
SuppaGonzo
Hachiman
3
1
6
6
L
1
2
1
0.75
W
Chaac
Tweedles1
Chaac
1
2
1
0.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
31,720
45,265
Taken
48,440
22,304
Mitigated
22,959
12,237
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,189
4,331
0
5,634
10,557
5,310
0
475
10,024
0
82,004
W
Janus
BOBAPHETT
Janus
5,923
526
0
1,145
5,602
1,526
356
968
4,634
56,349
0
L
3,159
953
97
1,674
8,155
2,476
898
2,600
5,301
29,675
0
W
Sylvanus
Jabr0nie
Sylvanus
5,951
1,935
2,113
4,927
8,563
4,283
856
1,555
7,008
30,654
0
W
Erlang Shen
JoSanti
Erlang Shen
7,133
4,102
0
6,070
12,165
6,484
0
2,414
9,751
0
49,949
L
Hachiman
KarmaOfDuff
Hachiman
6,405
2,887
0
2,022
8,127
2,149
0
3,034
5,073
0
29,293
W
Hachiman
SuppaGonzo
Hachiman
7,085
3,462
0
3,762
10,111
3,288
1,398
1,379
8,732
0
50,403
L
8,486
3,078
0
2,603
10,016
8,277
315
1,464
8,457
39,565
0
W
Chaac
Tweedles1
Chaac
5,628
3,009
0
3,306
11,999
7,378
36
7,757
4,242
0
45,019
L
2,428
164
0
207
8,410
4,092
95
3,874
4,536
11,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
41,835
370
Minions Killed
468
0
Camps Cleared
0
1,371,283
Distance Traveled
1,362,969
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,765
651
143
10
0
333,901
0
W
Janus
9,213
614
138
9
0
318,338
6
L
Agni
7,688
513
63
4
0
259,463
1
W
Sylvanus
7,508
501
52
3
0
187,161
2
W
Erlang Shen
8,873
592
95
6
0
338,826
3
L
Hachiman
6,642
443
57
4
0
229,521
0
W
Hachiman
8,027
535
82
5
0
264,722
4
L
Cthulhu
7,560
504
93
6
0
283,744
2
W
Chaac
8,214
548
101
7
0
253,922
3
L
Ymir
5,815
388
14
1
0
264,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role