Player Matchup

Izanami
Izanami
IG_Fvxkd
Izanami
Level 27
God Stats
23W - 18L
1,600 SR
Queue Stats
41W - 37L
1,585 Elo+
Party 1
Bellona
Bellona
IMMAEATJOEMAMMA
Bellona
Level 27
God Stats
3W - 4L
1,477 SR
Queue Stats
76W - 62L
1,494 Elo+
Party 1
Da Ji
Da Ji
Shucklesss
Da Ji
Level 25
God Stats
38W - 34L
1,535 SR
Queue Stats
66W - 54L
1,480 Elo+
Party 1
Sobek
Sobek
Snxged
Sobek
Level 26
God Stats
4W - 0L
1,846 SR
Queue Stats
122W - 112L
1,544 Elo+
Party 1
Thoth
Thoth
SupahDevoT
Thoth
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
102W - 129L
1,452 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,511 Elo+

VS

Team Averages
Level 18
1,496 SR
1,496 Elo+
Janus
Janus
Artquix
Janus
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 9L
1,451 Elo+
Solo
Khepri
Khepri
JohnPhlat
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,468 Elo+
Solo
Ravana
Ravana
Player One9675
Ravana
Level 25
God Stats
11W - 19L
1,482 SR
Queue Stats
279W - 301L
1,500 Elo+
Solo
Horus
Horus
Sweep75
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,515 Elo+
Solo
Anhur
Anhur
alysta06
Anhur
Level 26
God Stats
1W - 4L
1,498 SR
Queue Stats
87W - 75L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IG_Fvxkd
Izanami
9
1 / 3 / 5
5,605
510
2,705
5,139
1,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 2 / 2
6,270
570
4,295
6,691
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
9
3 / 1 / 3
5,656
514
3,629
5,219
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Snxged
Sobek
9
5 / 4 / 2
5,924
539
4,005
8,133
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
9
2 / 3 / 4
5,650
514
2,679
4,795
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Artquix
Janus
10
3 / 3 / 2
6,155
560
5,134
5,876
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
JohnPhlat
Khepri
8
3 / 3 / 0
5,276
480
1,376
4,945
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
6 / 1 / 1
6,591
599
3,502
4,232
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Sweep75
Horus
6
1 / 7 / 0
4,489
408
753
6,603
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
alysta06
Anhur
8
0 / 2 / 4
5,264
479
2,273
3,918
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
13
13
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Artquix
Janus
3
3
2
1.33
W
Izanami
IG_Fvxkd
Izanami
1
3
5
1.17
W
4
2
2
2.5
L
Khepri
JohnPhlat
Khepri
3
3
0
1
L
6
1
1
6.5
W
Da Ji
3
1
3
4.5
W
Sobek
Snxged
Sobek
5
4
2
1.5
W
Thoth
2
3
4
1.33
L
Horus
Sweep75
Horus
1
7
0
0.14
L
Anhur
alysta06
Anhur
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,313
Damage
13,038
29,977
Taken
25,574
11,489
Mitigated
8,945
8,729
Healing
4,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Artquix
Janus
5,134
808
0
1,621
5,876
1,583
0
1,759
3,861
27,955
0
W
Izanami
IG_Fvxkd
Izanami
2,705
1,568
0
439
5,139
1,372
648
1,485
3,564
0
36,264
W
4,295
2,149
0
3,204
6,691
3,226
0
408
6,195
0
28,314
L
Khepri
JohnPhlat
Khepri
1,376
435
0
497
4,945
2,260
0
1,374
3,571
8,301
0
L
3,502
1,057
0
1,221
4,232
1,478
0
487
3,713
0
28,593
W
Da Ji
3,629
1,004
0
1,418
5,219
1,602
0
855
4,256
0
22,123
W
Sobek
Snxged
Sobek
4,005
580
0
2,270
8,133
3,927
64
1,369
6,712
6,806
0
W
Thoth
2,679
0
0
1,398
4,795
1,362
0
1,811
2,740
20,282
0
L
Horus
Sweep75
Horus
753
403
37
402
6,603
2,612
175
1,487
5,022
0
9,923
L
Anhur
alysta06
Anhur
2,273
883
0
832
3,918
1,012
336
1,195
2,723
0
22,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
27,775
226
Minions Killed
197
0
Camps Cleared
0
1,041,264
Distance Traveled
964,693
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,155
560
48
4
0
188,648
0
W
Izanami
5,605
510
72
7
0
211,175
1
W
Bellona
6,270
570
54
5
0
218,241
0
L
Khepri
5,276
480
16
1
0
209,622
2
L
Ravana
6,591
599
67
6
0
219,750
0
W
Da Ji
5,656
514
51
5
0
211,203
1
W
Sobek
5,924
539
7
1
0
223,540
0
W
Thoth
5,650
514
42
4
0
177,105
1
L
Horus
4,489
408
15
1
0
191,023
3
L
Anhur
5,264
479
51
5
0
155,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role