Player Matchup

Cabrakan
Cabrakan
BoneSuckinSimone
Cabrakan
Level 19
God Stats
8W - 4L
1,473 SR
Queue Stats
81W - 58L
1,566 Elo+
Party 3
Vulcan
Vulcan
IzanamiCarry
Vulcan
Level 26
God Stats
1W - 0L
1,838 SR
Queue Stats
5W - 0L
1,900 Elo+
Party 2
Tiamat
Tiamat
TheAlexKiller
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,636 Elo+
Party 2
Nemesis
Nemesis
oakwin
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,711 Elo+
Party 3
Anhur
Anhur
ssbmginger
Anhur
Level 57
God Stats
25W - 19L
1,673 SR
Queue Stats
392W - 332L
1,567 Elo+
Party 3
Team Averages
Level 24
1,597 SR
1,676 Elo+

VS

Team Averages
Level 20
1,633 SR
1,693 Elo+
Tiamat
Tiamat
DeathScythe1
Tiamat
Level 7
God Stats
0W - 1L
1,192 SR
Queue Stats
12W - 10L
1,703 Elo+
Party 1
Aphrodite
Aphrodite
LittleFu
Aphrodite
Level 62
God Stats
1W - 1L
1,733 SR
Queue Stats
2W - 2L
1,635 Elo+
Party 1
Nemesis
Nemesis
MikochiP
Nemesis
Level 7
God Stats
0W - 1L
1,677 SR
Queue Stats
15W - 13L
1,703 Elo+
Party 1
Neith
Neith
RuneTigger
Neith
Level 19
God Stats
5W - 2L
1,649 SR
Queue Stats
7W - 8L
1,703 Elo+
Party 1
Chaac
Chaac
iZentions
Chaac
Level 7
God Stats
2W - 3L
1,914 SR
Queue Stats
6W - 5L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 16
10,573
556
7,402
15,677
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
19
10 / 1 / 9
12,957
682
22,668
10,533
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 3 / 1
12,043
634
13,625
12,178
12,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
oakwin
Nemesis
14
4 / 2 / 10
10,188
536
4,128
12,361
8,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
19
10 / 3 / 6
12,420
654
16,170
13,691
6,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 8 / 2
8,473
446
4,376
14,970
7,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
LittleFu
Aphrodite
13
3 / 6 / 5
9,053
476
8,253
12,870
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
MikochiP
Nemesis
12
2 / 9 / 4
8,508
448
7,743
14,390
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
5 / 7 / 5
9,521
501
9,715
15,404
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
iZentions
Chaac
14
1 / 9 / 1
8,388
441
8,785
21,328
15,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
39
Kills
12
12
Deaths
39
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
3
16
4.67
L
Tiamat
1
8
2
0.25
W
Vulcan
10
1
9
14.5
L
Aphrodite
LittleFu
Aphrodite
3
6
5
0.92
L
Nemesis
MikochiP
Nemesis
2
9
4
0.44
L
Neith
5
7
5
1.07
W
9
3
1
3.17
L
Chaac
iZentions
Chaac
1
9
1
0.17
W
Nemesis
oakwin
Nemesis
4
2
10
4.5
W
Anhur
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,993
Damage
38,872
64,440
Taken
78,962
48,134
Mitigated
44,129
22,540
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,402
719
0
1,940
15,677
16,327
0
4,762
10,865
17,805
0
L
Tiamat
4,376
643
0
3,173
14,970
7,772
0
9,797
5,173
37,861
0
W
Vulcan
22,668
8,305
0
1,075
10,533
5,406
3,208
3,225
7,234
115,860
0
L
Aphrodite
LittleFu
Aphrodite
8,253
1,827
3,650
4,689
12,870
10,277
0
5,764
7,106
34,938
0
L
Nemesis
MikochiP
Nemesis
7,743
4,833
0
924
14,390
5,696
0
6,879
7,511
0
36,880
L
Neith
9,715
4,196
0
3,957
15,404
4,898
0
6,355
9,049
0
45,133
W
13,625
2,216
0
5,152
12,178
12,123
1,161
699
11,093
74,092
0
L
Chaac
iZentions
Chaac
8,785
942
0
5,395
21,328
15,486
758
14,900
6,428
0
42,490
W
Nemesis
oakwin
Nemesis
4,128
1,525
0
5,331
12,361
8,052
115
520
11,817
0
57,050
W
Anhur
16,170
11,350
0
9,042
13,691
6,226
5,550
3,423
10,268
0
105,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,181
Gold Earned
43,943
593
Minions Killed
361
0
Camps Cleared
0
1,742,604
Distance Traveled
1,649,385
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,573
556
19
1
0
341,477
4
L
Tiamat
8,473
446
69
4
0
308,110
0
W
Vulcan
12,957
682
191
10
0
396,980
5
L
Aphrodite
9,053
476
65
3
0
350,946
2
L
Nemesis
8,508
448
62
3
0
349,226
2
L
Neith
9,521
501
80
4
0
312,848
1
W
Tiamat
12,043
634
120
6
0
305,344
5
L
Chaac
8,388
441
85
4
0
328,255
0
W
Nemesis
10,188
536
101
5
0
378,874
0
W
Anhur
12,420
654
162
9
0
319,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role