Player Matchup

Athena
Athena
DravenMona
Athena
Level 144
God Stats
39W - 32L
1,633 SR
Queue Stats
344W - 338L
1,499 Elo+
Party 3
Loki
Loki
PCEw0kG0d001
Loki
Level 105
God Stats
21W - 19L
1,609 SR
Queue Stats
417W - 404L
1,514 Elo+
Party 2
Raijin
Raijin
cristiankill99
Raijin
Level 159
God Stats
1W - 2L
1,673 SR
Queue Stats
85W - 89L
1,535 Elo+
Solo
Vulcan
Vulcan
daidizzle_03
Vulcan
Level 145
God Stats
1W - 2L
1,754 SR
Queue Stats
298W - 309L
1,490 Elo+
Party 3
Rama
Rama
xYunqTryhard
Rama
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
561W - 524L
1,531 Elo+
Party 2
Team Averages
Level 124
1,634 SR
1,514 Elo+

VS

Team Averages
Level 121
1,488 SR
1,467 Elo+
Xing Tian
Xing Tian
Byakuya3836
Xing Tian
Level 105
God Stats
1W - 4L
1,206 SR
Queue Stats
151W - 179L
1,474 Elo+
Party 1
Cupid
Cupid
ElessarMel
Cupid
Level 145
God Stats
4W - 4L
1,462 SR
Queue Stats
323W - 291L
1,524 Elo+
Solo
Loki
Loki
Gigant117
Loki
Level 121
God Stats
5W - 6L
1,601 SR
Queue Stats
28W - 33L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
MOEGAR23
Gilgamesh
Level 123
God Stats
15W - 15L
1,536 SR
Queue Stats
186W - 210L
1,462 Elo+
Party 1
Eset
Eset
White Yaksha192
Eset
Level 109
God Stats
25W - 22L
1,634 SR
Queue Stats
104W - 109L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DravenMona
Athena
10
0 / 6 / 1
7,187
378
2,271
17,482
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 5 / 3
10,793
568
10,862
15,423
5,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 1 / 4
10,305
542
4,817
3,731
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
16
5 / 3 / 2
10,180
536
12,469
10,629
4,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 3
9,228
486
4,715
12,179
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Byakuya3836
Xing Tian
15
4 / 0 / 11
10,602
558
7,670
13,637
11,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cupid
17
7 / 4 / 2
11,024
580
9,704
14,582
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
18
6 / 2 / 3
11,150
587
7,313
9,088
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MOEGAR23
Gilgamesh
16
2 / 6 / 1
10,209
537
7,550
15,694
11,521
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 6
9,620
506
5,131
8,434
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
15
Kills
20
20
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Byakuya3836
Xing Tian
4
0
11
9.5
L
Athena
DravenMona
Athena
0
6
1
0.08
W
Cupid
7
4
2
2
W
Loki
6
2
3
3.75
W
Gilgamesh
MOEGAR23
Gilgamesh
2
6
1
0.42
L
9
5
3
2.1
W
1
3
6
1.33
L
1
1
4
3
L
Vulcan
5
3
2
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,134
Damage
37,368
59,444
Taken
61,435
25,496
Mitigated
34,250
10,935
Healing
19,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Byakuya3836
Xing Tian
7,670
1,088
609
4,097
13,637
11,210
598
3,163
10,474
33,513
0
L
Athena
DravenMona
Athena
2,271
946
0
2,533
17,482
9,940
0
4,960
12,434
28,769
0
W
Cupid
9,704
7,123
0
6,006
14,582
5,373
2,135
2,479
12,103
0
77,229
W
Loki
7,313
2,093
0
4,272
9,088
3,424
0
2,744
6,344
0
70,373
W
Gilgamesh
MOEGAR23
Gilgamesh
7,550
1,754
0
820
15,694
11,521
0
8,744
6,950
0
70,984
L
10,862
3,849
0
777
15,423
5,592
0
3,088
12,247
0
72,532
W
5,131
404
1,258
2,556
8,434
2,722
698
2,427
6,007
55,019
0
L
4,817
419
0
354
3,731
1,321
0
1,267
2,392
67,015
0
L
Vulcan
12,469
3,319
0
3,367
10,629
4,803
480
1,525
9,064
63,824
0
L
4,715
4,213
0
3,904
12,179
3,840
0
1,669
10,506
0
50,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,693
Gold Earned
52,605
495
Minions Killed
532
0
Camps Cleared
0
1,738,950
Distance Traveled
1,851,090
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,602
558
37
2
0
397,114
4
L
Athena
7,187
378
42
2
0
308,872
0
W
Cupid
11,024
580
125
7
0
310,930
2
W
Loki
11,150
587
115
6
0
413,627
6
W
Gilgamesh
10,209
537
138
7
0
359,991
4
L
Loki
10,793
568
123
6
0
360,694
2
W
Eset
9,620
506
117
6
0
369,428
3
L
Raijin
10,305
542
123
6
0
371,944
0
L
Vulcan
10,180
536
106
6
0
373,256
6
L
Rama
9,228
486
101
5
0
324,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role