Player Matchup

Danzaburou
Danzaburou
Fafnir Dren
Danzaburou
Level 115
God Stats
28W - 17L
1,491 SR
Queue Stats
229W - 142L
1,648 Elo+
Party 1
Sun Wukong
Sun Wukong
Sandman12596
Sun Wukong
Level 29
God Stats
1W - 1L
1,482 SR
Queue Stats
11W - 9L
1,584 Elo+
Party 1
Hades
Hades
Wildishbambino
Hades
Level 84
God Stats
10W - 4L
1,603 SR
Queue Stats
18W - 10L
1,535 Elo+
Party 1
Team Averages
Level 76
1,525 SR
1,589 Elo+

VS

Team Averages
Level 45
1,502 SR
1,276 Elo+
Hera
Hera
HeyItsKat
Hera
Level 61
God Stats
0W - 2L
1,528 SR
Queue Stats
157W - 196L
1,293 Elo+
Party 2
Bacchus
Bacchus
Legion Fury F
Bacchus
Level 50
God Stats
6W - 7L
1,714 SR
Queue Stats
120W - 165L
1,270 Elo+
Party 2
Thor
Thor
PythonHunters49
Thor
Level 25
God Stats
4W - 7L
1,264 SR
Queue Stats
14W - 18L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fafnir Dren
Danzaburou
12
3 / 1 / 18
9,292
845
10,797
7,727
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Sandman12596
Sun Wukong
12
3 / 1 / 13
8,251
750
5,147
8,797
5,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
15 / 0 / 5
10,105
919
8,744
9,740
4,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 5 / 1
6,621
602
5,939
7,136
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
9
1 / 5 / 0
7,288
663
5,340
11,483
11,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 11 / 1
6,932
630
5,597
11,068
3,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
21
Kills
2
2
Deaths
21
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fafnir Dren
Danzaburou
3
1
18
12
L
Hera
0
5
1
0.1
L
Bacchus
1
5
0
0.2
L
1
11
1
0.14
W
Sun Wukong
Sandman12596
Sun Wukong
3
1
13
9.5
W
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
16,876
26,264
Taken
29,687
12,718
Mitigated
16,662
9,781
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fafnir Dren
Danzaburou
10,797
4,589
0
2,428
7,727
2,712
1,262
2,882
4,749
0
34,254
L
Hera
5,939
1,628
895
1,192
7,136
1,854
90
3,187
3,949
28,242
0
L
Bacchus
5,340
337
267
1,122
11,483
11,339
0
3,369
8,114
15,671
0
L
5,597
781
0
0
11,068
3,469
0
2,252
8,816
0
9,230
W
Sun Wukong
Sandman12596
Sun Wukong
5,147
737
0
288
8,797
5,637
709
4,337
4,306
0
23,075
W
8,744
471
1,651
5,414
9,740
4,369
1,127
3,719
5,884
38,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,648
Gold Earned
20,841
143
Minions Killed
80
0
Camps Cleared
0
625,880
Distance Traveled
578,707
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,292
845
50
5
0
201,106
2
L
Hera
6,621
602
58
5
0
188,118
3
L
Bacchus
7,288
663
11
1
0
198,132
0
L
Thor
6,932
630
11
1
0
192,457
0
W
Sun Wukong
8,251
750
34
3
0
222,411
2
W
Hades
10,105
919
59
5
0
202,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role