Player Matchup

Da Ji
Da Ji
Lunaraen
Da Ji
Level 122
God Stats
12W - 6L
1,798 SR
Queue Stats
40W - 38L
1,473 Elo+
Party 2
Artio
Artio
Mithty
Artio
Level 125
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 43L
1,586 Elo+
Party 2
Anubis
Anubis
Noxguard
Anubis
Level 73
God Stats
2W - 4L
1,371 SR
Queue Stats
15W - 14L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
Zameraz
Danzaburou
Level 27
God Stats
6W - 3L
2,006 SR
Queue Stats
6W - 3L
1,724 Elo+
Party 2
Odin
Odin
sladss
Odin
Level 71
God Stats
48W - 37L
1,651 SR
Queue Stats
56W - 43L
1,607 Elo+
Party 2
Team Averages
Level 84
1,665 SR
1,574 Elo+

VS

Team Averages
Level 68
1,541 SR
1,579 Elo+
Thoth
Thoth
Anymels
Thoth
Level 89
God Stats
1W - 3L
1,405 SR
Queue Stats
276W - 260L
1,538 Elo+
Party 3
Kuzenbo
Kuzenbo
Lowjax
Kuzenbo
Level 59
God Stats
12W - 10L
1,570 SR
Queue Stats
701W - 645L
1,544 Elo+
Party 1
Anhur
Anhur
Reactionz10
Anhur
Level 48
God Stats
27W - 39L
1,681 SR
Queue Stats
416W - 351L
1,621 Elo+
Party 1
Hun Batz
Hun Batz
Rocco2604
Hun Batz
Level 34
God Stats
3W - 3L
1,547 SR
Queue Stats
76W - 60L
1,607 Elo+
Solo
Odin
Odin
itachi1331
Odin
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
292W - 282L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lunaraen
Da Ji
20
13 / 5 / 7
13,488
613
12,720
19,570
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Mithty
Artio
16
4 / 1 / 16
11,551
525
10,835
16,382
14,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Noxguard
Anubis
18
5 / 1 / 13
12,254
557
13,923
8,746
4,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Zameraz
Danzaburou
18
2 / 1 / 7
12,104
550
9,665
8,424
3,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
sladss
Odin
18
3 / 1 / 9
12,152
552
7,131
12,143
10,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anymels
Thoth
17
2 / 5 / 1
10,551
480
7,565
11,196
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Lowjax
Kuzenbo
14
1 / 3 / 5
9,930
451
5,508
15,582
16,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 4 / 0
11,325
515
8,568
13,621
4,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Rocco2604
Hun Batz
16
1 / 9 / 4
9,576
435
7,544
17,070
5,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 6 / 2
10,986
499
9,234
16,795
14,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
27
Kills
9
9
Deaths
27
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
Anymels
Thoth
2
5
1
0.5
L
Kuzenbo
Lowjax
Kuzenbo
1
3
5
1.17
W
Da Ji
Lunaraen
Da Ji
13
5
7
3.3
W
Artio
Mithty
Artio
4
1
16
12
W
Anubis
Noxguard
Anubis
5
1
13
11.5
L
3
4
0
0.75
L
Hun Batz
Rocco2604
Hun Batz
1
9
4
0.33
W
Danzaburou
Zameraz
Danzaburou
2
1
7
5.5
L
2
6
2
0.5
W
Odin
sladss
Odin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,274
Damage
38,419
65,265
Taken
74,264
40,293
Mitigated
45,351
25,945
Healing
14,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Anymels
Thoth
7,565
460
0
1,751
11,196
4,154
0
3,303
7,893
67,298
0
L
Kuzenbo
Lowjax
Kuzenbo
5,508
1,615
0
910
15,582
16,040
0
8,138
7,444
22,779
0
W
Da Ji
Lunaraen
Da Ji
12,720
5,653
0
6,780
19,570
7,806
1,056
2,248
17,226
0
86,936
W
Artio
Mithty
Artio
10,835
941
2,248
7,414
16,382
14,771
436
5,073
11,115
39,149
0
W
Anubis
Noxguard
Anubis
13,923
751
0
5,316
8,746
4,249
687
3,223
5,263
74,707
0
L
8,568
5,091
0
4,256
13,621
4,813
0
5,316
8,305
0
85,755
L
Hun Batz
Rocco2604
Hun Batz
7,544
2,141
0
4,798
17,070
5,852
0
5,128
11,942
0
81,356
W
Danzaburou
Zameraz
Danzaburou
9,665
4,684
0
1,428
8,424
3,041
5,027
2,744
5,618
0
69,572
L
9,234
1,384
0
2,915
16,795
14,492
0
2,873
13,922
11,522
66,794
W
Odin
sladss
Odin
7,131
1,205
473
2,286
12,143
10,426
712
2,505
9,558
0
65,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,549
Gold Earned
52,368
615
Minions Killed
638
0
Camps Cleared
0
2,102,952
Distance Traveled
1,922,943
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,551
480
148
7
0
382,664
9
L
Kuzenbo
9,930
451
30
1
0
406,573
5
W
Da Ji
13,488
613
115
5
0
401,756
3
W
Artio
11,551
525
49
2
0
431,291
11
W
Anubis
12,254
557
155
7
0
412,810
3
L
Anhur
11,325
515
167
8
0
354,746
2
L
Hun Batz
9,576
435
128
6
0
415,415
8
W
Danzaburou
12,104
550
141
6
0
412,704
0
L
Odin
10,986
499
165
8
0
363,545
8
W
Odin
12,152
552
155
7
0
444,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role