Player Matchup

Yemoja
Yemoja
Bonzo1127
Yemoja
Level 22
God Stats
7W - 6L
1,695 SR
Queue Stats
105W - 100L
1,428 Elo+
Solo
Fenrir
Fenrir
MeAsTeRLoNg
Fenrir
Level 29
God Stats
1W - 1L
1,372 SR
Queue Stats
14W - 9L
1,529 Elo+
Solo
Izanami
Izanami
SoggySlayer
Izanami
Level 14
God Stats
13W - 14L
1,417 SR
Queue Stats
108W - 142L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
Tfwho
Sun Wukong
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 278L
1,391 Elo+
Party 2
Tiamat
Tiamat
edwintheshooter
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 200L
1,378 Elo+
Party 2
Team Averages
Level 27
1,497 SR
1,405 Elo+

VS

Team Averages
Level 17
1,434 SR
1,403 Elo+
Fenrir
Fenrir
DragonLord4103
Fenrir
Level 25
God Stats
18W - 14L
1,459 SR
Queue Stats
295W - 301L
1,432 Elo+
Solo
Ares
Ares
IAmMrMeaty
Ares
Level 17
God Stats
14W - 7L
1,604 SR
Queue Stats
18W - 14L
1,357 Elo+
Party 1
Chernobog
Chernobog
Smac89
Chernobog
Level 23
God Stats
8W - 5L
1,261 SR
Queue Stats
20W - 16L
1,367 Elo+
Party 1
Anhur
Anhur
TheOGFatThor
Anhur
Level 18
God Stats
8W - 8L
1,348 SR
Queue Stats
18W - 15L
1,358 Elo+
Party 1
Ra
Ra
thebestsupp777
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bonzo1127
Yemoja
5
0 / 0 / 0
3,645
608
944
1,883
646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
2
0 / 3 / 0
2,957
493
174
2,959
609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
SoggySlayer
Izanami
5
0 / 0 / 0
3,273
546
1,624
2,011
411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Tfwho
Sun Wukong
6
0 / 1 / 0
3,652
609
1,690
4,060
1,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,671
612
1,577
2,731
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
4,235
706
3,031
4,625
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
3,803
634
916
2,651
1,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
Smac89
Chernobog
7
0 / 0 / 2
4,143
691
637
1,464
339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

4
0 / 0 / 0
3,236
539
1,271
1,933
456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 1
4,079
680
198
2,407
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bonzo1127
Yemoja
0
0
0
0
W
2
1
0
2
W
1
0
0
1
L
Fenrir
0
3
0
0
W
Chernobog
Smac89
Chernobog
0
0
2
1
L
Izanami
SoggySlayer
Izanami
0
0
0
0
L
Sun Wukong
Tfwho
Sun Wukong
0
1
0
0
W
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,009
Damage
6,053
13,644
Taken
13,080
3,734
Mitigated
3,710
3,112
Healing
3,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bonzo1127
Yemoja
944
148
190
1,056
1,883
646
0
89
1,794
5,300
0
W
3,031
1,283
0
1,432
4,625
1,251
0
426
4,183
0
13,691
W
916
102
0
574
2,651
1,005
37
472
2,179
5,512
0
L
Fenrir
174
88
0
528
2,959
609
0
310
2,649
117
4,827
W
Chernobog
Smac89
Chernobog
637
405
0
642
1,464
339
648
0
1,464
0
15,355
L
Izanami
SoggySlayer
Izanami
1,624
753
0
0
2,011
411
0
517
1,494
0
14,545
L
Sun Wukong
Tfwho
Sun Wukong
1,690
861
0
912
4,060
1,267
222
0
4,060
0
14,153
W
1,271
479
0
0
1,933
456
159
472
1,461
0
8,623
L
1,577
191
0
426
2,731
801
0
128
2,533
13,969
0
W
198
0
0
916
2,407
659
31
1,020
1,211
16,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,198
Gold Earned
19,496
103
Minions Killed
121
0
Camps Cleared
0
499,399
Distance Traveled
655,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,645
608
10
2
0
116,361
0
W
Fenrir
4,235
706
33
6
0
125,267
0
W
Ares
3,803
634
12
2
0
147,211
0
L
Fenrir
2,957
493
8
1
0
48,236
0
W
Chernobog
4,143
691
27
5
0
129,814
0
L
Izanami
3,273
546
26
4
0
103,191
0
L
Sun Wukong
3,652
609
31
5
0
117,631
0
W
Anhur
3,236
539
18
3
0
131,649
0
L
Tiamat
3,671
612
28
5
0
113,980
0
W
Ra
4,079
680
31
5
0
121,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role