Player Matchup

Geb
Geb
Alystayr
Geb
Level 85
God Stats
2W - 1L
1,568 SR
Queue Stats
13W - 16L
1,337 Elo+
Party 2
Merlin
Merlin
GryphonBane
Merlin
Level 108
God Stats
2W - 1L
1,613 SR
Queue Stats
16W - 12L
1,491 Elo+
Party 2
Achilles
Achilles
RUSSIAN REAPER7
Achilles
Level 85
God Stats
8W - 7L
1,480 SR
Queue Stats
17W - 19L
1,372 Elo+
Party 2
Team Averages
Level 93
1,553 SR
1,400 Elo+

VS

Team Averages
Level 100
1,465 SR
1,459 Elo+
Chang'e
Chang'e
Cookedeesass
Chang'e
Level 124
God Stats
3W - 7L
1,442 SR
Queue Stats
510W - 543L
1,457 Elo+
Solo
Neith
Neith
DreamCatcher254
Neith
Level 55
God Stats
5W - 6L
1,564 SR
Queue Stats
12W - 22L
1,413 Elo+
Party 1
Ymir
Ymir
KirbST0MP1
Ymir
Level 122
God Stats
7W - 7L
1,388 SR
Queue Stats
65W - 74L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 9
10,012
667
4,931
14,604
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
15
7 / 1 / 6
11,002
733
18,022
6,778
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
14
5 / 1 / 8
10,459
697
13,418
14,368
8,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cookedeesass
Chang'e
12
2 / 4 / 4
9,055
604
10,090
13,260
3,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 2
9,156
610
11,042
12,228
3,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 4
8,992
599
5,628
18,519
6,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
6
6
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
Chang'e
Cookedeesass
Chang'e
2
4
4
1
L
3
4
2
1
W
Merlin
7
1
6
10
L
1
5
4
0.6
W
Achilles
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
26,760
35,750
Taken
44,007
21,681
Mitigated
13,731
7,642
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,931
520
873
3,423
14,604
10,357
463
5,907
8,697
16,916
0
L
Chang'e
Cookedeesass
Chang'e
10,090
363
3,328
5,119
13,260
3,662
165
6,590
6,140
43,674
0
L
11,042
6,035
708
3,508
12,228
3,677
471
6,095
5,708
0
32,306
W
Merlin
18,022
1,066
0
370
6,778
2,493
1,277
3,156
3,622
61,649
0
L
5,628
486
0
3,675
18,519
6,392
0
9,021
9,106
31,058
0
W
Achilles
13,418
3,389
1,090
1,886
14,368
8,831
1,303
6,655
7,713
0
32,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
27,203
149
Minions Killed
153
0
Camps Cleared
0
819,632
Distance Traveled
767,660
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,012
667
10
1
0
279,944
4
L
Chang'e
9,055
604
64
4
0
283,588
3
L
Neith
9,156
610
47
3
0
241,360
2
W
Merlin
11,002
733
104
7
0
271,237
5
L
Ymir
8,992
599
42
3
0
242,712
2
W
Achilles
10,459
697
35
2
0
268,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role