Player Matchup

Neith
Neith
KMOUCK88
Neith
Level 27
God Stats
42W - 33L
1,613 SR
Queue Stats
47W - 35L
1,581 Elo+
Party 2
Fenrir
Fenrir
KindleC2022
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
359W - 353L
1,512 Elo+
Solo
Thor
Thor
NigMachine
Thor
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,470 Elo+
Party 2
Ymir
Ymir
Queslove
Ymir
Level 26
God Stats
41W - 38L
1,547 SR
Queue Stats
64W - 68L
1,444 Elo+
Party 2
Nox
Nox
THE ROCKEATERRR
Nox
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 33L
1,610 Elo+
Party 2
Team Averages
Level 24
1,532 SR
1,523 Elo+

VS

Team Averages
Level 26
1,563 SR
1,441 Elo+
Ullr
Ullr
Kvng Purity
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,350 Elo+
Solo
Sobek
Sobek
Mustang2238441
Sobek
Level 29
God Stats
14W - 9L
1,616 SR
Queue Stats
79W - 74L
1,464 Elo+
Party 1
Sol
Sol
PepeFierce
Sol
Level 28
God Stats
230W - 218L
1,581 SR
Queue Stats
264W - 257L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
bad_ass_Timoshka
Sun Wukong
Level 28
God Stats
45W - 30L
1,616 SR
Queue Stats
314W - 355L
1,427 Elo+
Solo
Thanatos
Thanatos
hawkeyegod2000
Thanatos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 68L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KMOUCK88
Neith
15
12 / 2 / 5
9,555
597
10,603
6,708
2,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
15
3 / 7 / 2
9,046
565
6,665
16,547
6,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 1
6,526
408
1,909
10,885
3,078
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
12
2 / 1 / 11
7,448
466
7,981
13,267
6,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 4 / 9
8,607
538
7,513
8,367
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,855
366
1,454
8,849
2,391
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
6,797
425
2,094
10,530
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 2
8,624
539
9,145
12,168
3,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
bad_ass_Timoshka
Sun Wukong
16
11 / 2 / 3
10,151
634
11,750
9,992
5,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
15
8 / 2 / 5
9,855
616
13,366
13,751
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
22
Kills
23
23
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
KMOUCK88
Neith
12
2
5
7.25
W
Fenrir
3
7
2
0.57
L
0
6
0
0
L
0
5
1
0.1
W
1
9
1
0.17
L
4
7
2
0.71
W
Ymir
2
1
11
7.5
W
4
4
9
2.13
L
Sun Wukong
bad_ass_Timoshka
Sun Wukong
11
2
3
6.25
L
Thanatos
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,671
Damage
37,809
55,774
Taken
55,290
20,476
Mitigated
24,995
16,587
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
KMOUCK88
Neith
10,603
4,799
0
2,835
6,708
2,071
691
1,541
5,050
0
49,770
W
Fenrir
6,665
2,357
111
5,058
16,547
6,213
1,081
2,075
14,374
0
54,565
L
1,454
981
0
4
8,849
2,391
743
2,900
5,943
0
14,920
L
2,094
259
0
1,711
10,530
8,219
0
4,429
5,995
15,043
0
W
1,909
469
0
385
10,885
3,078
304
0
10,885
0
16,156
L
9,145
1,484
0
3,023
12,168
3,830
1,405
3,653
8,219
48,939
0
W
Ymir
7,981
1,686
58
5,520
13,267
6,279
142
2,835
10,392
23,232
0
W
7,513
1,045
0
2,620
8,367
2,835
119
4,242
3,834
32,976
0
L
Sun Wukong
bad_ass_Timoshka
Sun Wukong
11,750
2,836
0
3,330
9,992
5,368
42
936
9,016
0
53,362
L
Thanatos
13,366
5,379
330
12,478
13,751
5,187
10
3,026
10,623
0
58,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
41,282
319
Minions Killed
332
0
Camps Cleared
0
1,328,733
Distance Traveled
1,448,672
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,555
597
82
5
0
266,989
0
W
Fenrir
9,046
565
103
6
0
230,800
0
L
Ullr
5,855
366
28
2
0
234,118
0
L
Sobek
6,797
425
23
1
0
303,955
0
W
Thor
6,526
408
32
2
0
279,722
0
L
Sol
8,624
539
83
5
0
243,202
6
W
Ymir
7,448
466
31
2
0
254,116
1
W
Nox
8,607
538
71
4
0
297,106
1
L
Sun Wukong
10,151
634
96
6
0
326,832
3
L
Thanatos
9,855
616
102
6
0
340,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role