Player Matchup

Janus
Janus
AyaneButterfly
Janus
Level 16
God Stats
9W - 3L
1,500 SR
Queue Stats
86W - 26L
1,846 Elo+
Party 2
Danzaburou
Danzaburou
Go-Go_Mumbo
Danzaburou
Level 160
God Stats
151W - 134L
1,544 SR
Queue Stats
609W - 590L
1,504 Elo+
Party 2
Achilles
Achilles
Quirky_Jit
Achilles
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Team Averages
Level 71
1,515 SR
1,617 Elo+

VS

Team Averages
Level 65
1,719 SR
1,582 Elo+
Tiamat
Tiamat
ConscriptBug
Tiamat
Level 22
God Stats
10W - 8L
1,607 SR
Queue Stats
89W - 69L
1,576 Elo+
Party 1
King Arthur
King Arthur
SettFiber
King Arthur
Level 101
God Stats
13W - 9L
1,644 SR
Queue Stats
229W - 227L
1,571 Elo+
Party 1
Rama
Rama
ThunderFiber
Rama
Level 73
God Stats
7W - 7L
1,906 SR
Queue Stats
72W - 55L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
9,493
791
14,494
5,860
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Go-Go_Mumbo
Danzaburou
12
3 / 3 / 10
8,958
747
7,671
7,811
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Quirky_Jit
Achilles
12
6 / 1 / 9
9,254
771
9,461
13,224
8,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 3 / 4
7,419
618
7,121
9,902
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SettFiber
King Arthur
10
3 / 4 / 2
8,046
671
7,516
14,072
10,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 9 / 4
7,742
645
4,690
13,728
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
5
5
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Tiamat
1
3
4
1
W
Danzaburou
Go-Go_Mumbo
Danzaburou
3
3
10
2.67
W
Achilles
Quirky_Jit
Achilles
6
1
9
10.5
L
King Arthur
SettFiber
King Arthur
3
4
2
1
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,626
Damage
19,327
26,895
Taken
37,702
13,199
Mitigated
20,916
9,961
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,494
1,253
0
1,941
5,860
1,793
779
1,256
4,394
40,012
0
L
Tiamat
7,121
605
0
2,558
9,902
5,542
0
2,606
7,108
22,117
0
W
Danzaburou
Go-Go_Mumbo
Danzaburou
7,671
3,477
0
2,423
7,811
2,797
1,948
2,016
5,581
0
36,486
W
Achilles
Quirky_Jit
Achilles
9,461
2,048
0
5,597
13,224
8,609
686
3,121
9,726
0
34,131
L
King Arthur
SettFiber
King Arthur
7,516
743
0
1,790
14,072
10,073
0
5,087
8,710
0
32,354
L
4,690
3,132
429
2,497
13,728
5,301
33
6,042
7,372
0
16,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
23,207
154
Minions Killed
111
0
Camps Cleared
0
694,875
Distance Traveled
616,247
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,493
791
62
5
0
233,765
3
L
Tiamat
7,419
618
40
3
0
213,698
3
W
Danzaburou
8,958
747
48
4
0
183,105
1
W
Achilles
9,254
771
44
4
0
278,005
5
L
King Arthur
8,046
671
42
4
0
235,687
6
L
Rama
7,742
645
29
2
0
166,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role