Player Matchup

Osiris
Osiris
KommissarBauker
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,319 Elo+
Party 2
Danzaburou
Danzaburou
PanConManjar1
Danzaburou
Level 16
God Stats
0W - 3L
1,277 SR
Queue Stats
13W - 13L
1,279 Elo+
Party 2
Zeus
Zeus
Tilfdir
Zeus
Level 26
God Stats
3W - 4L
1,582 SR
Queue Stats
562W - 539L
1,353 Elo+
Solo
Tiamat
Tiamat
maTsi0
Tiamat
Level 17
God Stats
2W - 3L
1,375 SR
Queue Stats
15W - 13L
1,294 Elo+
Party 2
Fenrir
Fenrir
tetrax2
Fenrir
Level 11
God Stats
4W - 4L
1,559 SR
Queue Stats
8W - 12L
1,403 Elo+
Solo
Team Averages
Level 18
1,459 SR
1,330 Elo+

VS

Team Averages
Level 22
1,469 SR
1,346 Elo+
Cthulhu
Cthulhu
CactOwOs
Cthulhu
Level 5
God Stats
1W - 0L
1,662 SR
Queue Stats
2W - 4L
1,213 Elo+
Solo
Persephone
Persephone
NaraShika
Persephone
Level 29
God Stats
3W - 4L
1,365 SR
Queue Stats
64W - 98L
1,394 Elo+
Party 1
Thanatos
Thanatos
Rhythmicjump
Thanatos
Level 26
God Stats
2W - 2L
1,324 SR
Queue Stats
84W - 113L
1,326 Elo+
Solo
Skadi
Skadi
TakumiTv124
Skadi
Level 23
God Stats
1W - 1L
1,261 SR
Queue Stats
11W - 10L
1,406 Elo+
Solo
Cabrakan
Cabrakan
ZombiePrey
Cabrakan
Level 28
God Stats
5W - 0L
1,734 SR
Queue Stats
64W - 90L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,892
393
1,046
8,160
4,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
PanConManjar1
Danzaburou
10
5 / 6 / 1
7,130
475
6,089
11,448
3,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Tilfdir
Zeus
12
2 / 5 / 3
7,227
482
8,006
11,298
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
maTsi0
Tiamat
10
3 / 7 / 5
7,056
470
5,900
10,857
5,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
tetrax2
Fenrir
11
1 / 2 / 3
6,577
438
2,801
10,860
3,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CactOwOs
Cthulhu
15
6 / 0 / 4
8,810
587
8,533
7,996
6,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
NaraShika
Persephone
14
3 / 1 / 9
8,738
583
11,577
6,405
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Rhythmicjump
Thanatos
13
5 / 4 / 3
8,212
547
4,865
9,166
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 3
8,691
579
8,873
8,565
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
ZombiePrey
Cabrakan
12
3 / 4 / 11
8,264
551
6,164
11,715
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
23
23
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CactOwOs
Cthulhu
6
0
4
8
L
0
3
0
0
W
Persephone
NaraShika
Persephone
3
1
9
7.5
L
Danzaburou
PanConManjar1
Danzaburou
5
6
1
0.92
W
Thanatos
Rhythmicjump
Thanatos
5
4
3
1.63
W
6
3
3
2.5
L
Zeus
Tilfdir
Zeus
2
5
3
0.7
W
Cabrakan
ZombiePrey
Cabrakan
3
4
11
2.13
L
Tiamat
maTsi0
Tiamat
3
7
5
0.79
L
Fenrir
tetrax2
Fenrir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,842
Damage
40,012
52,623
Taken
43,847
20,372
Mitigated
25,372
9,962
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CactOwOs
Cthulhu
8,533
694
335
2,593
7,996
6,179
597
544
7,420
45,954
0
L
1,046
29
0
256
8,160
4,429
760
5,031
3,117
0
21,737
W
Persephone
NaraShika
Persephone
11,577
800
0
2,328
6,405
2,034
476
3,156
2,827
44,631
0
L
Danzaburou
PanConManjar1
Danzaburou
6,089
2,066
0
2,017
11,448
3,514
201
4,743
6,649
0
30,365
W
Thanatos
Rhythmicjump
Thanatos
4,865
1,573
0
6,145
9,166
3,235
20
1,212
7,910
0
40,596
W
8,873
4,779
0
250
8,565
3,411
2,956
2,766
5,791
0
49,499
L
Zeus
Tilfdir
Zeus
8,006
1,076
0
3,563
11,298
3,264
49
6,170
4,542
38,153
0
W
Cabrakan
ZombiePrey
Cabrakan
6,164
788
0
2,377
11,715
10,513
99
5,600
5,993
16,611
0
L
Tiamat
maTsi0
Tiamat
5,900
631
608
2,182
10,857
5,337
0
4,249
6,536
24,072
0
L
Fenrir
tetrax2
Fenrir
2,801
503
0
1,336
10,860
3,828
0
5,181
5,505
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,882
Gold Earned
42,715
264
Minions Killed
384
0
Camps Cleared
0
1,317,731
Distance Traveled
1,329,583
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,810
587
99
7
0
258,092
0
L
Osiris
5,892
393
37
2
0
276,517
1
W
Persephone
8,738
583
86
6
0
271,226
5
L
Danzaburou
7,130
475
53
4
0
249,644
3
W
Thanatos
8,212
547
79
5
0
266,830
3
W
Skadi
8,691
579
93
6
0
259,990
4
L
Zeus
7,227
482
74
5
0
260,882
2
W
Cabrakan
8,264
551
27
2
0
273,445
1
L
Tiamat
7,056
470
44
3
0
253,378
2
L
Fenrir
6,577
438
56
4
0
277,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role