Player Matchup

Mercury
Mercury
Diamond III
DoppelgangerH
Mercury
Diamond III
Level 158
God Stats
7W - 1L
2,021 SR
Queue Stats
934W - 951L
2,171 MMR
Solo
Skadi
Skadi
Masters
Emispyjapo2
Skadi
Masters
Level 127
God Stats
100W - 75L
1,706 SR
Queue Stats
132W - 100L
2,476 MMR
Solo
Tiamat
Tiamat
Masters
IronG00SE
Tiamat
Masters
Level 159
God Stats
5W - 7L
1,759 SR
Queue Stats
575W - 545L
2,557 MMR
Party 1
Neith
Neith
Masters
Nezydon
Neith
Masters
Level 157
God Stats
20W - 21L
1,753 SR
Queue Stats
625W - 566L
2,606 MMR
Party 1
Sobek
Sobek
Diamond II
l am Scary
Sobek
Diamond II
Level 136
God Stats
7W - 6L
1,712 SR
Queue Stats
131W - 102L
2,474 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,790 SR
2,457 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,692 SR
2,459 MMR
Ymir
Ymir
Masters
Hebephrenia
Ymir
Masters
Level 159
God Stats
3W - 2L
2,081 SR
Queue Stats
182W - 146L
2,693 MMR
Solo
Set
Set
Diamond III
Kiinng_I
Set
Diamond III
Level 103
God Stats
0W - 3L
1,362 SR
Queue Stats
63W - 51L
2,269 MMR
Solo
Guan Yu
Guan Yu
Masters
PaVeL_aWeSoMe
Guan Yu
Masters
Level 156
God Stats
7W - 6L
1,649 SR
Queue Stats
261W - 241L
2,620 MMR
Solo
Odin
Odin
Platinum I
XxNightmareslxX
Odin
Platinum I
Level 132
God Stats
7W - 9L
1,678 SR
Queue Stats
114W - 101L
2,154 MMR
Solo
Aphrodite
Aphrodite
Masters
jmcg2810
Aphrodite
Masters
Level 141
God Stats
394W - 318L
1,689 SR
Queue Stats
529W - 519L
2,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 0 / 8
9,023
564
3,999
10,028
3,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 2 / 0
10,216
639
15,311
8,917
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
IronG00SE
Tiamat
14
3 / 0 / 6
8,779
549
10,959
6,650
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Nezydon
Neith
16
2 / 1 / 3
10,015
626
5,462
8,879
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
3 / 0 / 5
8,804
550
5,854
10,422
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans

VS

Bans
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,831
427
4,708
14,391
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,971
436
5,009
7,413
3,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
15
2 / 4 / 0
8,581
536
4,566
16,287
11,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 1
7,127
445
3,611
11,348
4,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
jmcg2810
Aphrodite
12
0 / 3 / 0
7,210
451
4,445
10,136
4,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
3
0
8
7
W
6
2
0
3
L
0
4
1
0.13
W
Tiamat
IronG00SE
Tiamat
3
0
6
6
L
1
3
0
0.33
W
Neith
Nezydon
Neith
2
1
3
3.5
L
Guan Yu
2
4
0
0.5
L
0
3
1
0.17
L
Aphrodite
jmcg2810
Aphrodite
0
3
0
0
W
Sobek
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,585
Damage
22,339
44,896
Taken
59,575
22,464
Mitigated
30,056
22,159
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
3,999
1,882
0
5,095
10,028
3,937
0
2,006
8,022
0
61,543
W
15,311
8,812
0
3,941
8,917
2,784
1,976
86
8,831
0
73,484
L
4,708
646
0
3,083
14,391
7,328
0
8,276
5,819
22,871
0
W
Tiamat
IronG00SE
Tiamat
10,959
1,242
0
2,700
6,650
4,049
215
3,280
3,370
64,354
0
L
5,009
2,113
0
828
7,413
3,204
0
795
6,598
0
38,218
W
Neith
Nezydon
Neith
5,462
2,850
0
5,794
8,879
3,271
1,382
408
8,471
0
78,654
L
Guan Yu
4,566
477
60
6,730
16,287
11,383
456
0
16,287
86
45,954
L
3,611
591
0
250
11,348
4,027
0
1,709
9,538
0
49,317
L
Aphrodite
jmcg2810
Aphrodite
4,445
161
2,968
5,525
10,136
4,114
0
5,364
4,520
56,764
0
W
Sobek
5,854
750
0
4,629
10,422
8,423
0
3,459
6,963
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
36,720
528
Minions Killed
440
0
Camps Cleared
0
1,553,452
Distance Traveled
1,411,770
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,023
564
104
7
0
380,504
1
W
Skadi
10,216
639
115
7
0
278,660
2
L
Ymir
6,831
427
39
2
0
256,026
2
W
Tiamat
8,779
549
123
8
0
304,456
1
L
Set
6,971
436
75
5
0
251,610
4
W
Neith
10,015
626
146
9
0
280,232
6
L
Guan Yu
8,581
536
99
6
0
306,416
6
L
Odin
7,127
445
83
5
0
331,368
2
L
Aphrodite
7,210
451
144
9
0
266,350
8
W
Sobek
8,804
550
40
3
0
309,600
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role