Player Matchup

Anubis
Anubis
Taumes
Anubis
Level 29
God Stats
28W - 23L
1,662 SR
Queue Stats
181W - 211L
1,370 Elo+
Party 1
Fenrir
Fenrir
Tincho760
Fenrir
Level 29
God Stats
13W - 10L
1,740 SR
Queue Stats
297W - 279L
1,686 Elo+
Party 1
Izanami
Izanami
VentiscaF
Izanami
Level 92
God Stats
8W - 7L
1,397 SR
Queue Stats
235W - 174L
1,664 Elo+
Party 1
Team Averages
Level 50
1,600 SR
1,574 Elo+

VS

Team Averages
Level 27
1,694 SR
1,387 Elo+
Neith
Neith
GABRIELL T20
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,326 Elo+
Solo
Raijin
Raijin
Nicoacc10
Raijin
Level 29
God Stats
7W - 5L
1,621 SR
Queue Stats
306W - 372L
1,393 Elo+
Solo
Osiris
Osiris
Panamasado
Osiris
Level 26
God Stats
2W - 1L
1,960 SR
Queue Stats
27W - 37L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Taumes
Anubis
14
9 / 3 / 11
10,182
926
13,102
9,972
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Tincho760
Fenrir
13
7 / 5 / 9
10,188
926
6,412
10,737
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
VentiscaF
Izanami
13
4 / 5 / 13
9,391
854
7,377
8,495
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 8
9,075
825
6,825
9,905
2,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Nicoacc10
Raijin
12
5 / 6 / 5
9,137
831
7,391
10,956
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Panamasado
Osiris
12
5 / 6 / 5
9,202
837
7,384
10,830
4,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
13
13
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
8
8
0.88
L
Raijin
Nicoacc10
Raijin
5
6
5
1.25
L
Osiris
Panamasado
Osiris
5
6
5
1.25
W
Anubis
Taumes
Anubis
9
3
11
4.83
W
Fenrir
Tincho760
Fenrir
7
5
9
2.3
W
Izanami
VentiscaF
Izanami
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
21,600
29,204
Taken
31,691
17,487
Mitigated
10,460
5,423
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,825
2,579
0
1,075
9,905
2,736
265
3,489
6,416
0
25,829
L
Raijin
Nicoacc10
Raijin
7,391
279
0
1,987
10,956
2,858
891
5,316
5,640
30,943
0
L
Osiris
Panamasado
Osiris
7,384
3,092
0
250
10,830
4,866
0
4,329
6,501
0
25,195
W
Anubis
Taumes
Anubis
13,102
556
0
3,402
9,972
4,660
443
3,492
6,266
35,990
0
W
Fenrir
Tincho760
Fenrir
6,412
793
0
1,265
10,737
9,184
538
2,284
8,067
0
11,770
W
Izanami
VentiscaF
Izanami
7,377
4,879
0
756
8,495
3,643
1,442
904
7,455
0
55,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,761
Gold Earned
27,414
153
Minions Killed
119
0
Camps Cleared
0
599,850
Distance Traveled
538,961
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,075
825
51
5
0
157,991
0
L
Raijin
9,137
831
40
4
0
175,020
2
L
Osiris
9,202
837
28
3
0
205,950
2
W
Anubis
10,182
926
53
5
0
180,693
0
W
Fenrir
10,188
926
10
1
0
223,704
2
W
Izanami
9,391
854
90
8
0
195,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role