Player Matchup

Anhur
Anhur
BecauseNO101
Anhur
Level 107
God Stats
18W - 21L
1,472 SR
Queue Stats
664W - 689L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GalaticLily240
Cu Chulainn
Level 107
God Stats
3W - 2L
1,447 SR
Queue Stats
109W - 106L
1,517 Elo+
Party 2
Chernobog
Chernobog
Malichi2
Chernobog
Level 158
God Stats
6W - 3L
1,550 SR
Queue Stats
147W - 172L
1,358 Elo+
Party 2
Ra
Ra
ReaKtz_864
Ra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,400 Elo+
Party 4
Bacchus
Bacchus
Superîor
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,208 Elo+
Party 4
Team Averages
Level 108
1,494 SR
1,389 Elo+

VS

Team Averages
Level 79
1,518 SR
1,456 Elo+
Nu Wa
Nu Wa
AndresFelipe31
Nu Wa
Level 147
God Stats
5W - 4L
1,534 SR
Queue Stats
329W - 316L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
Bruudz
Heimdallr
Level 68
God Stats
11W - 17L
1,549 SR
Queue Stats
647W - 668L
1,460 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CAMyth
Cu Chulainn
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GreenTeaM0chi
Khepri
Level 61
God Stats
27W - 23L
1,445 SR
Queue Stats
423W - 459L
1,442 Elo+
Party 3
Hun Batz
Hun Batz
Luginho21
Hun Batz
Level 69
God Stats
15W - 19L
1,562 SR
Queue Stats
430W - 475L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,145
691
1,863
2,950
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
GalaticLily240
Cu Chulainn
7
3 / 1 / 0
4,705
784
3,457
5,168
1,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Malichi2
Chernobog
6
0 / 0 / 0
3,866
644
638
3,762
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 0
4,197
700
749
2,768
812
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
Superîor
Bacchus
6
0 / 0 / 2
3,816
636
1,794
2,411
1,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,072
679
3,953
2,476
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Bruudz
Heimdallr
5
0 / 1 / 0
3,381
564
1,512
2,963
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
CAMyth
Cu Chulainn
2
0 / 1 / 0
2,965
494
579
1,258
274
6
0 / 1 / 0
3,789
632
613
3,265
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Luginho21
Hun Batz
5
0 / 2 / 1
3,653
609
866
3,777
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
0
0
2
L
Heimdallr
Bruudz
Heimdallr
0
1
0
0
L
Cu Chulainn
CAMyth
Cu Chulainn
0
1
0
0
W
Cu Chulainn
GalaticLily240
Cu Chulainn
3
1
0
3
L
0
1
0
0
L
Hun Batz
Luginho21
Hun Batz
0
2
1
0.25
W
Chernobog
Malichi2
Chernobog
0
0
0
0
W
0
0
0
0
W
Bacchus
Superîor
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,501
Damage
7,523
17,059
Taken
13,739
5,502
Mitigated
3,635
4,849
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,953
737
0
454
2,476
635
0
708
1,768
20,344
0
W
1,863
424
0
941
2,950
651
0
495
2,455
0
15,638
L
Heimdallr
Bruudz
Heimdallr
1,512
564
0
1,131
2,963
720
0
839
2,124
0
13,450
L
Cu Chulainn
CAMyth
Cu Chulainn
579
282
0
288
1,258
274
0
0
1,258
0
2,612
W
Cu Chulainn
GalaticLily240
Cu Chulainn
3,457
590
0
1,227
5,168
1,789
197
1,081
4,087
0
22,052
L
613
56
0
845
3,265
1,088
0
955
2,310
7,063
0
L
Hun Batz
Luginho21
Hun Batz
866
230
0
1,302
3,777
918
0
41
3,736
0
8,635
W
Chernobog
Malichi2
Chernobog
638
292
0
811
3,762
1,048
0
1,065
2,697
0
16,590
W
749
281
0
1,152
2,768
812
0
1,465
1,303
22,023
0
W
Bacchus
Superîor
Bacchus
1,794
175
0
718
2,411
1,202
0
460
1,951
8,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,729
Gold Earned
17,860
194
Minions Killed
124
0
Camps Cleared
0
602,033
Distance Traveled
494,394
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,072
679
45
8
0
122,771
0
W
Anhur
4,145
691
31
5
0
103,527
0
L
Heimdallr
3,381
564
28
5
0
95,714
1
L
Cu Chulainn
2,965
494
8
1
0
29,550
0
W
Cu Chulainn
4,705
784
49
8
0
120,978
0
L
Khepri
3,789
632
12
2
0
113,822
1
L
Hun Batz
3,653
609
31
5
0
132,537
1
W
Chernobog
3,866
644
49
8
0
109,967
0
W
Ra
4,197
700
49
8
0
118,066
0
W
Bacchus
3,816
636
16
3
0
149,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role