Player Matchup

Tiamat
Tiamat
EL2URDO21
Tiamat
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 115L
1,816 Elo+
Party 1
Geb
Geb
alexdan1209
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,814 Elo+
Party 1
Heimdallr
Heimdallr
monstrule1
Heimdallr
Level 157
God Stats
3W - 1L
1,528 SR
Queue Stats
50W - 29L
1,767 Elo+
Party 1
Team Averages
Level 108
1,509 SR
1,799 Elo+

VS

Team Averages
Level 27
1,414 SR
1,378 Elo+
Da Ji
Da Ji
Jilra
Da Ji
Level 49
God Stats
7W - 17L
1,365 SR
Queue Stats
141W - 199L
1,274 Elo+
Solo
Sylvanus
Sylvanus
PermaBanKEKW
Sylvanus
Level 27
God Stats
8W - 9L
1,551 SR
Queue Stats
50W - 53L
1,469 Elo+
Solo
Tiamat
Tiamat
shadowy-font8
Tiamat
Level 4
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 4L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EL2URDO21
Tiamat
11
5 / 0 / 8
7,555
839
4,621
3,984
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 13
7,587
843
4,535
6,235
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
monstrule1
Heimdallr
12
9 / 0 / 6
8,446
938
10,308
6,563
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jilra
Da Ji
8
0 / 7 / 0
5,351
595
2,650
8,749
3,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
PermaBanKEKW
Sylvanus
8
0 / 4 / 0
5,784
643
1,368
10,288
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

7
0 / 4 / 0
5,221
580
2,278
5,458
2,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
EL2URDO21
Tiamat
5
0
8
9
L
Da Ji
Jilra
Da Ji
0
7
0
0
L
Sylvanus
PermaBanKEKW
Sylvanus
0
4
0
0
W
1
0
13
7.5
W
Heimdallr
monstrule1
Heimdallr
9
0
6
12
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,464
Damage
6,296
16,782
Taken
24,495
7,014
Mitigated
12,736
5,984
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
EL2URDO21
Tiamat
4,621
834
0
2,164
3,984
2,162
830
615
3,045
24,456
0
L
Da Ji
Jilra
Da Ji
2,650
516
0
277
8,749
3,049
0
3,664
5,085
0
10,203
L
Sylvanus
PermaBanKEKW
Sylvanus
1,368
110
350
1,976
10,288
7,607
0
3,309
6,973
5,819
0
W
4,535
609
0
1,716
6,235
2,446
190
1,287
4,348
9,577
0
W
Heimdallr
monstrule1
Heimdallr
10,308
5,697
0
2,104
6,563
2,406
321
1,860
4,703
0
42,969
L
2,278
533
0
664
5,458
2,080
0
2,270
3,188
11,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,588
Gold Earned
16,356
119
Minions Killed
48
0
Camps Cleared
0
485,890
Distance Traveled
552,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,555
839
26
3
0
177,717
1
L
Da Ji
5,351
595
24
3
0
153,689
0
L
Sylvanus
5,784
643
11
1
0
237,646
1
W
Geb
7,587
843
9
1
0
149,790
0
W
Heimdallr
8,446
938
84
9
0
158,383
2
L
Tiamat
5,221
580
13
1
0
160,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role