Player Matchup

Scylla
Scylla
Diamond III
Ayabusha
Scylla
Diamond III
Level 160
God Stats
30W - 30L
1,774 SR
Queue Stats
720W - 689L
2,166 MMR
Party 3
Serqet
Serqet
Diamond III
IRuleXIII
Serqet
Diamond III
Level 158
God Stats
2W - 5L
1,701 SR
Queue Stats
68W - 60L
2,321 MMR
Party 2
Tyr
Tyr
Diamond I
SolSlaw
Tyr
Diamond I
Level 154
God Stats
3W - 2L
1,627 SR
Queue Stats
134W - 131L
2,544 MMR
Party 2
Rama
Rama
Diamond V
TheSnakeEg
Rama
Diamond V
Level 137
God Stats
3W - 2L
1,677 SR
Queue Stats
104W - 90L
2,145 MMR
Solo
Ymir
Ymir
Diamond IV
savagemonk
Ymir
Diamond IV
Level 159
God Stats
12W - 9L
1,721 SR
Queue Stats
216W - 205L
2,198 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,700 SR
2,275 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,550 SR
2,183 MMR
Nemesis
Nemesis
Masters
DaCrane
Nemesis
Masters
Level 160
God Stats
2W - 3L
1,428 SR
Queue Stats
282W - 262L
2,501 MMR
Solo
Skadi
Skadi
Diamond V
FauItTolerant
Skadi
Diamond V
Level 107
God Stats
14W - 11L
1,690 SR
Queue Stats
67W - 52L
2,252 MMR
Party 1
Hachiman
Hachiman
Diamond II
IWLAkuma
Hachiman
Diamond II
Level 157
God Stats
5W - 6L
1,492 SR
Queue Stats
171W - 151L
2,401 MMR
Solo
Hercules
Hercules
Platinum III
Illusionary8
Hercules
Platinum III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond II
TheMageMaster117
Agni
Diamond II
Level 124
God Stats
2W - 1L
1,640 SR
Queue Stats
22W - 31L
2,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayabusha
Scylla
16
6 / 8 / 2
10,692
535
12,540
15,114
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
IRuleXIII
Serqet
15
5 / 5 / 1
9,489
474
9,010
14,401
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
1 / 2 / 2
11,147
557
9,815
16,159
16,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 7 / 1
10,359
518
4,342
15,992
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 8
8,960
448
7,904
20,181
17,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatSetApolloGuan YuTsukuyomi

VS

Bans
AthenaSobekYemojaAnhurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaCrane
Nemesis
19
5 / 3 / 9
12,845
642
11,776
13,368
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 8
12,451
623
13,174
13,256
8,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
IWLAkuma
Hachiman
20
10 / 1 / 3
14,605
730
15,481
14,049
5,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Illusionary8
Hercules
16
1 / 1 / 3
10,725
536
9,240
26,855
26,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 5 / 10
12,037
602
15,749
12,318
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
26
26
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ayabusha
Scylla
6
8
2
0.88
W
Nemesis
DaCrane
Nemesis
5
3
9
3.17
W
7
3
8
3.67
L
Serqet
IRuleXIII
Serqet
5
5
1
1.1
W
Hachiman
IWLAkuma
Hachiman
10
1
3
11.5
W
Hercules
Illusionary8
Hercules
1
1
3
2.5
L
Tyr
1
2
2
1
W
3
5
10
1.6
L
1
7
1
0.21
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
65,420
81,847
Taken
79,846
49,938
Mitigated
52,477
18,824
Healing
34,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ayabusha
Scylla
12,540
842
149
2,471
15,114
5,334
0
4,788
10,276
64,393
0
W
Nemesis
DaCrane
Nemesis
11,776
5,664
0
2,737
13,368
6,491
3,992
3,815
9,227
0
98,153
W
13,174
4,713
0
1,351
13,256
8,962
1,278
5,857
6,864
0
82,088
L
Serqet
IRuleXIII
Serqet
9,010
2,295
0
3,727
14,401
5,636
0
3,526
10,800
0
53,781
W
Hachiman
IWLAkuma
Hachiman
15,481
10,994
0
8,625
14,049
5,955
5,167
3,746
10,303
0
129,500
W
Hercules
Illusionary8
Hercules
9,240
3,985
0
18,008
26,855
26,551
996
2,962
23,893
0
41,851
L
Tyr
9,815
1,566
0
4,860
16,159
16,098
0
1,282
14,527
0
70,824
W
15,749
2,051
0
4,085
12,318
4,518
1,202
5,054
7,264
90,818
0
L
4,342
3,506
0
3,728
15,992
5,385
2,704
2,828
13,114
0
65,192
L
7,904
1,186
0
3,889
20,181
17,485
0
3,325
16,760
29,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,647
Gold Earned
62,663
551
Minions Killed
695
0
Camps Cleared
0
1,909,813
Distance Traveled
2,075,674
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,692
535
130
7
0
354,134
2
W
Nemesis
12,845
642
152
8
0
473,961
0
W
Skadi
12,451
623
115
6
0
436,642
4
L
Serqet
9,489
474
89
4
0
433,521
3
W
Hachiman
14,605
730
188
9
0
377,569
3
W
Hercules
10,725
536
90
5
0
407,376
2
L
Tyr
11,147
557
157
8
0
422,074
9
W
Agni
12,037
602
150
8
0
380,126
6
L
Rama
10,359
518
136
7
0
323,827
3
L
Ymir
8,960
448
39
2
0
376,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role