Player Matchup

Tsukuyomi
Tsukuyomi
ATG Phoenix
Tsukuyomi
Level 8
God Stats
6W - 5L
1,775 SR
Queue Stats
73W - 61L
1,523 Elo+
Solo
Anhur
Anhur
Aurorxs
Anhur
Level 28
God Stats
7W - 4L
1,493 SR
Queue Stats
49W - 33L
1,562 Elo+
Solo
Anubis
Anubis
AzulDos
Anubis
Level 12
God Stats
36W - 15L
1,435 SR
Queue Stats
42W - 32L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
KentuckyFriedPhD
Cthulhu
Level 6
God Stats
5W - 6L
1,457 SR
Queue Stats
34W - 30L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
rlb6801
Sun Wukong
Level 16
God Stats
38W - 27L
1,565 SR
Queue Stats
41W - 29L
1,412 Elo+
Party 1
Team Averages
Level 14
1,545 SR
1,465 Elo+

VS

Team Averages
Level 17
1,667 SR
1,527 Elo+
Nemesis
Nemesis
NeonXeo
Nemesis
Level 5
God Stats
1W - 1L
1,740 SR
Queue Stats
3W - 3L
1,390 Elo+
Solo
Chaac
Chaac
SaintAlston
Chaac
Level 26
God Stats
26W - 22L
1,753 SR
Queue Stats
134W - 144L
1,533 Elo+
Solo
Jormungandr
Jormungandr
Toritizz
Jormungandr
Level 2
God Stats
6W - 2L
1,735 SR
Queue Stats
6W - 3L
1,689 Elo+
Party 2
Izanami
Izanami
stoneman146
Izanami
Level 26
God Stats
19W - 15L
1,608 SR
Queue Stats
211W - 175L
1,480 Elo+
Party 2
Scylla
Scylla
xFallen312
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 116L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATG Phoenix
Tsukuyomi
15
11 / 0 / 4
9,235
577
11,920
10,089
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Aurorxs
Anhur
13
5 / 0 / 5
8,514
532
8,377
8,984
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
AzulDos
Anubis
16
6 / 1 / 2
9,089
568
5,495
8,215
3,908
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 4
6,836
427
3,190
6,868
3,322
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
rlb6801
Sun Wukong
16
5 / 3 / 0
9,365
585
9,865
12,119
10,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NeonXeo
Nemesis
13
2 / 4 / 2
8,071
504
3,782
11,085
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 2
8,218
514
6,552
15,607
7,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Toritizz
Jormungandr
10
1 / 5 / 0
6,192
387
2,572
10,570
4,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
stoneman146
Izanami
11
1 / 6 / 1
6,861
429
5,080
11,354
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
xFallen312
Scylla
12
0 / 7 / 0
7,203
450
3,375
9,955
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
27
Kills
6
6
Deaths
28
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ATG Phoenix
Tsukuyomi
11
0
4
13
W
Anhur
Aurorxs
Anhur
5
0
5
7.5
W
Anubis
AzulDos
Anubis
6
1
2
7
W
0
2
4
1
L
Nemesis
NeonXeo
Nemesis
2
4
2
0.75
L
2
6
2
0.5
L
Jormungandr
Toritizz
Jormungandr
1
5
0
0.2
W
Sun Wukong
rlb6801
Sun Wukong
5
3
0
1.67
L
Izanami
stoneman146
Izanami
1
6
1
0.25
L
Scylla
xFallen312
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
21,361
46,275
Taken
58,571
23,546
Mitigated
20,847
13,136
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ATG Phoenix
Tsukuyomi
11,920
3,332
0
3,823
10,089
3,684
53
615
9,406
0
54,293
W
Anhur
Aurorxs
Anhur
8,377
3,174
0
4,176
8,984
2,562
487
1,391
7,593
0
52,470
W
Anubis
AzulDos
Anubis
5,495
383
0
3,910
8,215
3,908
1,316
2,598
5,305
53,542
0
W
3,190
245
79
325
6,868
3,322
288
963
5,905
24,833
0
L
Nemesis
NeonXeo
Nemesis
3,782
1,324
0
2,873
11,085
3,622
0
964
10,096
0
30,418
L
6,552
1,504
0
4,494
15,607
7,496
0
529
15,078
0
44,416
L
Jormungandr
Toritizz
Jormungandr
2,572
426
300
445
10,570
4,399
132
1,753
8,611
23,394
0
W
Sun Wukong
rlb6801
Sun Wukong
9,865
2,784
0
823
12,119
10,070
119
0
12,119
0
56,474
L
Izanami
stoneman146
Izanami
5,080
2,282
0
3,159
11,354
2,903
348
1,034
10,195
0
43,190
L
Scylla
xFallen312
Scylla
3,375
194
0
967
9,955
2,427
482
4,049
5,906
37,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
36,545
392
Minions Killed
344
0
Camps Cleared
0
1,547,778
Distance Traveled
1,439,213
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,235
577
69
4
0
399,643
2
W
Anhur
8,514
532
74
5
0
277,946
4
W
Anubis
9,089
568
96
6
0
260,560
2
W
Cthulhu
6,836
427
37
2
0
290,071
4
L
Nemesis
8,071
504
58
4
0
337,127
0
L
Chaac
8,218
514
80
5
0
271,186
0
L
Jormungandr
6,192
387
44
3
0
301,581
1
W
Sun Wukong
9,365
585
116
7
0
319,558
2
L
Izanami
6,861
429
81
5
0
285,910
4
L
Scylla
7,203
450
81
5
0
243,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role