Player Matchup

Gilgamesh
Gilgamesh
Angel875trs
Gilgamesh
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 29L
1,285 Elo+
Solo
Bellona
Bellona
COUX87
Bellona
Level 6
God Stats
3W - 0L
1,163 SR
Queue Stats
28W - 32L
1,076 Elo+
Party 1
Da Ji
Da Ji
SenJu_TOQUIMA
Da Ji
Level 29
God Stats
4W - 6L
1,328 SR
Queue Stats
146W - 202L
1,063 Elo+
Party 1
Hel
Hel
SenJu_Tachito
Hel
Level 20
God Stats
6W - 9L
1,161 SR
Queue Stats
71W - 114L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
Va_Laa
Cthulhu
Level 13
God Stats
16W - 13L
1,300 SR
Queue Stats
33W - 50L
1,049 Elo+
Party 1
Team Averages
Level 19
1,291 SR
1,109 Elo+

VS

Team Averages
Level 18
1,379 SR
1,287 Elo+
Sun Wukong
Sun Wukong
Mancieri
Sun Wukong
Level 14
God Stats
9W - 23L
1,040 SR
Queue Stats
10W - 30L
1,038 Elo+
Party 2
Yemoja
Yemoja
STA_fedemugzab
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 54L
1,170 Elo+
Party 2
Bellona
Bellona
YaBoii_Ace
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 3
Anubis
Anubis
blitz_killer180
Anubis
Level 27
God Stats
1W - 2L
1,354 SR
Queue Stats
30W - 32L
1,311 Elo+
Solo
Fenrir
Fenrir
oiinz
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel875trs
Gilgamesh
20
9 / 9 / 6
16,326
510
27,077
30,009
32,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
COUX87
Bellona
20
12 / 4 / 13
15,903
497
31,817
28,791
35,671
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 10 / 4
16,242
508
20,145
31,717
12,256
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 17
14,640
458
16,509
21,451
17,978
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
Va_Laa
Cthulhu
20
9 / 3 / 10
14,026
438
14,801
26,042
21,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mancieri
Sun Wukong
16
2 / 14 / 1
11,468
358
13,381
30,897
31,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 10 / 1
11,342
354
9,127
24,977
27,156
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
YaBoii_Ace
Bellona
20
3 / 8 / 6
14,318
447
16,865
29,129
22,648
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
13 / 7 / 0
18,074
565
34,912
25,886
14,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
oiinz
Fenrir
20
9 / 8 / 3
15,294
478
19,581
32,058
21,798
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
38
47
Kills
27
27
Deaths
47
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angel875trs
Gilgamesh
9
9
6
1.33
W
Bellona
COUX87
Bellona
12
4
13
4.63
L
Sun Wukong
Mancieri
Sun Wukong
2
14
1
0.18
L
0
10
1
0.05
W
9
10
4
1.1
W
8
1
17
16.5
W
Cthulhu
Va_Laa
Cthulhu
9
3
10
4.67
L
Bellona
YaBoii_Ace
Bellona
3
8
6
0.75
L
13
7
0
1.86
L
Fenrir
oiinz
Fenrir
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,349
Damage
93,866
138,010
Taken
142,947
119,692
Mitigated
117,184
40,395
Healing
35,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angel875trs
Gilgamesh
27,077
8,386
0
1,542
30,009
32,325
2,198
5,889
23,860
0
113,887
W
Bellona
COUX87
Bellona
31,817
14,583
0
2,256
28,791
35,671
294
6,065
22,511
0
116,892
L
Sun Wukong
Mancieri
Sun Wukong
13,381
2,659
0
2,134
30,897
31,079
895
12,896
17,776
0
63,392
L
9,127
2,752
3,868
1,481
24,977
27,156
246
9,262
15,540
46,559
0
W
20,145
4,507
524
8,609
31,717
12,256
3,602
13,280
18,437
0
96,023
W
16,509
4,350
10,217
13,751
21,451
17,978
1,077
5,323
15,973
49,523
0
W
Cthulhu
Va_Laa
Cthulhu
14,801
2,001
99
3,397
26,042
21,462
477
13,482
12,311
61,381
0
L
Bellona
YaBoii_Ace
Bellona
16,865
6,162
0
3,935
29,129
22,648
1,178
3,083
25,941
0
69,069
L
34,912
628
0
13,074
25,886
14,503
5,184
1,694
24,192
122,908
0
L
Fenrir
oiinz
Fenrir
19,581
6,999
0
10,549
32,058
21,798
0
3,950
28,108
0
117,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,137
Gold Earned
70,496
582
Minions Killed
610
0
Camps Cleared
0
2,715,046
Distance Traveled
2,471,380
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,326
510
142
4
0
489,138
0
W
Bellona
15,903
497
141
4
0
585,158
6
L
Sun Wukong
11,468
358
81
3
0
480,853
0
L
Yemoja
11,342
354
88
3
0
421,698
2
W
Da Ji
16,242
508
144
5
0
569,235
1
W
Hel
14,640
458
62
2
0
552,547
3
W
Cthulhu
14,026
438
93
3
0
518,968
1
L
Bellona
14,318
447
105
3
0
477,389
0
L
Anubis
18,074
565
184
6
0
482,468
3
L
Fenrir
15,294
478
152
5
0
608,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role