Player Matchup

Tiamat
Tiamat
Dark Ken GT 54
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 56L
1,272 Elo+
Solo
Neith
Neith
Eli5h4
Neith
Level 18
God Stats
62W - 43L
1,546 SR
Queue Stats
137W - 115L
1,496 Elo+
Solo
Nemesis
Nemesis
Supreme_Sync_YT
Nemesis
Level 7
God Stats
3W - 5L
1,382 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Chaac
Chaac
iLessThan3You-
Chaac
Level 28
God Stats
3W - 0L
1,725 SR
Queue Stats
4W - 4L
1,407 Elo+
Solo
Cthulhu
Cthulhu
ninjawither01
Cthulhu
Level 20
God Stats
5W - 4L
1,629 SR
Queue Stats
22W - 33L
1,411 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,416 Elo+

VS

Team Averages
Level 29
1,481 SR
1,438 Elo+
Bakasura
Bakasura
ADRASTOSl-_-l
Bakasura
Level 23
God Stats
11W - 7L
1,557 SR
Queue Stats
27W - 15L
1,493 Elo+
Party 1
Loki
Loki
Gram_Milky
Loki
Level 16
God Stats
8W - 14L
1,230 SR
Queue Stats
9W - 15L
1,226 Elo+
Solo
Ymir
Ymir
YaBoyVeLo
Ymir
Level 15
God Stats
1W - 2L
1,467 SR
Queue Stats
42W - 39L
1,405 Elo+
Party 1
Bastet
Bastet
decarmel
Bastet
Level 5
God Stats
3W - 3L
1,712 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gotchabloodshot
Ah Muzen Cab
Level 87
God Stats
2W - 4L
1,440 SR
Queue Stats
30W - 23L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 18
12,655
973
4,716
12,764
9,618
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Eli5h4
Neith
20
7 / 3 / 14
13,592
1,046
21,021
13,579
6,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
9 / 1 / 7
13,187
1,014
16,999
13,263
6,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 6 / 14
15,122
1,163
23,289
17,985
11,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
20
7 / 0 / 20
14,114
1,086
19,104
17,914
24,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ADRASTOSl-_-l
Bakasura
18
4 / 15 / 3
12,556
966
17,170
24,707
9,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 7 / 3
13,246
1,019
12,629
21,662
6,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
19
1 / 4 / 10
12,603
969
12,308
21,283
24,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
decarmel
Bastet
17
0 / 6 / 2
11,966
920
3,582
11,787
9,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
gotchabloodshot
Ah Muzen Cab
19
2 / 4 / 7
12,751
981
23,037
12,528
4,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
38
36
Kills
13
13
Deaths
36
73
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ADRASTOSl-_-l
Bakasura
4
15
3
0.37
W
1
3
18
3.33
W
Neith
Eli5h4
Neith
7
3
14
4.67
L
6
7
3
1.07
W
9
1
7
12.5
L
Ymir
1
4
10
1.5
L
Bastet
decarmel
Bastet
0
6
2
0.17
L
Ah Muzen Cab
gotchabloodshot
Ah Muzen Cab
2
4
7
1.38
W
12
6
14
3.17
W
Cthulhu
7
0
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,129
Damage
68,726
75,505
Taken
91,967
58,350
Mitigated
54,983
19,576
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ADRASTOSl-_-l
Bakasura
17,170
13,502
0
1,675
24,707
9,689
0
7,091
17,616
0
27,466
W
4,716
1,738
0
2,448
12,764
9,618
0
2,850
9,686
26,369
0
W
Neith
Eli5h4
Neith
21,021
13,762
534
5,509
13,579
6,276
0
2,791
10,298
0
39,067
L
12,629
5,205
0
466
21,662
6,674
0
5,501
16,161
0
24,111
W
16,999
9,421
0
1,863
13,263
6,189
0
3,292
9,896
0
20,760
L
Ymir
12,308
1,652
570
1,178
21,283
24,077
0
5,402
15,881
21,270
0
L
Bastet
decarmel
Bastet
3,582
553
0
0
11,787
9,877
0
1,869
9,918
0
14,487
L
Ah Muzen Cab
gotchabloodshot
Ah Muzen Cab
23,037
5,827
878
3,508
12,528
4,666
0
3,957
8,571
0
63,163
W
23,289
7,001
0
3,470
17,985
11,381
0
1,669
15,566
0
51,273
W
Cthulhu
19,104
1,575
690
5,062
17,914
24,886
0
1,706
14,937
39,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,670
Gold Earned
63,122
270
Minions Killed
202
5
Camps Cleared
4
1,176,892
Distance Traveled
1,033,536
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,556
966
33
3
4
208,301
0
W
Tiamat
12,655
973
39
3
0
199,712
2
W
Neith
13,592
1,046
55
4
4
182,496
0
L
Loki
13,246
1,019
17
1
0
268,197
0
W
Nemesis
13,187
1,014
11
1
0
331,509
0
L
Ymir
12,603
969
14
1
0
136,664
0
L
Bastet
11,966
920
35
3
0
186,295
2
L
Ah Muzen Cab
12,751
981
103
8
0
234,079
0
W
Chaac
15,122
1,163
107
8
1
207,078
0
W
Cthulhu
14,114
1,086
58
4
0
256,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role