Player Matchup

Cu Chulainn
Cu Chulainn
JG10000
Cu Chulainn
Level 86
God Stats
6W - 5L
1,603 SR
Queue Stats
20W - 11L
1,807 Elo+
Party 1
Zhong Kui
Zhong Kui
ZxUmbrella
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,705 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bzone9
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 126L
1,552 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,688 Elo+

VS

Team Averages
Level 113
1,506 SR
1,581 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
RyderFord
Kukulkan
Level 116
God Stats
6W - 4L
1,661 SR
Queue Stats
197W - 147L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
beak bama
Sylvanus
Level 120
God Stats
6W - 1L
1,357 SR
Queue Stats
88W - 73L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JG10000
Cu Chulainn
15
1 / 5 / 2
11,936
519
6,942
16,376
15,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
ZxUmbrella
Zhong Kui
17
5 / 4 / 2
13,345
580
19,523
22,474
14,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
bzone9
Ah Muzen Cab
17
1 / 4 / 4
13,151
572
14,972
13,407
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 0 / 7
15,071
655
20,959
14,276
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
RyderFord
Kukulkan
18
3 / 4 / 9
14,374
625
17,850
14,272
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
beak bama
Sylvanus
17
4 / 3 / 9
14,250
620
7,293
17,783
21,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
13
13
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
7
9.5
L
Cu Chulainn
JG10000
Cu Chulainn
1
5
2
0.4
W
Kukulkan
RyderFord
Kukulkan
3
4
9
1.88
L
Zhong Kui
ZxUmbrella
Zhong Kui
5
4
2
1.5
W
Sylvanus
beak bama
Sylvanus
4
3
9
2.83
L
Ah Muzen Cab
bzone9
Ah Muzen Cab
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,437
Damage
46,102
52,257
Taken
46,331
35,280
Mitigated
35,589
12,303
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,959
7,204
0
3,922
14,276
7,050
2,391
4,877
9,143
0
101,309
L
Cu Chulainn
JG10000
Cu Chulainn
6,942
943
0
1,200
16,376
15,661
0
10,821
5,555
263
35,361
W
Kukulkan
RyderFord
Kukulkan
17,850
471
0
672
14,272
6,825
770
7,156
6,746
109,992
0
L
Zhong Kui
ZxUmbrella
Zhong Kui
19,523
766
0
8,391
22,474
14,864
0
9,227
13,247
75,974
0
W
Sylvanus
beak bama
Sylvanus
7,293
1,265
4,097
5,384
17,783
21,714
178
6,889
10,530
22,925
4,276
L
Ah Muzen Cab
bzone9
Ah Muzen Cab
14,972
1,049
0
2,712
13,407
4,755
0
4,960
8,447
0
89,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
43,695
318
Minions Killed
338
0
Camps Cleared
0
1,211,330
Distance Traveled
1,210,761
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,071
655
132
6
0
410,796
1
L
Cu Chulainn
11,936
519
42
2
0
415,306
2
W
Kukulkan
14,374
625
184
8
0
416,158
2
L
Zhong Kui
13,345
580
125
5
0
385,018
4
W
Sylvanus
14,250
620
22
1
0
383,807
2
L
Ah Muzen Cab
13,151
572
151
7
0
411,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role