Player Matchup

Neith
Neith
DraKeDusthoof
Neith
Level 55
God Stats
3W - 7L
1,345 SR
Queue Stats
904W - 913L
1,485 Elo+
Solo
Loki
Loki
FeralVtech
Loki
Level 119
God Stats
35W - 26L
1,580 SR
Queue Stats
611W - 587L
1,600 Elo+
Party 1
Chaac
Chaac
ImmortileGod
Chaac
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 42L
1,544 Elo+
Party 2
Cerberus
Cerberus
Plusheverything
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Sil3ntSniper777
Ra
Level 129
God Stats
13W - 5L
1,606 SR
Queue Stats
284W - 260L
1,475 Elo+
Party 1
Team Averages
Level 103
1,506 SR
1,521 Elo+

VS

Team Averages
Level 108
1,614 SR
1,551 Elo+
Heimdallr
Heimdallr
Velocity_2_Win
Heimdallr
Level 81
God Stats
4W - 6L
1,541 SR
Queue Stats
120W - 102L
1,550 Elo+
Party 3
Hera
Hera
Yanitsu
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
377W - 329L
1,632 Elo+
Solo
Geb
Geb
cristiankill99
Geb
Level 159
God Stats
1W - 2L
1,681 SR
Queue Stats
85W - 89L
1,545 Elo+
Solo
Arachne
Arachne
smokeytech13
Arachne
Level 125
God Stats
36W - 28L
1,718 SR
Queue Stats
363W - 358L
1,508 Elo+
Party 3
Bellona
Bellona
twiggboss12
Bellona
Level 97
God Stats
7W - 6L
1,630 SR
Queue Stats
154W - 158L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,581
542
4,279
6,601
2,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 0 / 2
9,107
651
8,321
9,552
3,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 6
7,933
567
7,127
8,504
7,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
12
2 / 2 / 3
7,645
546
3,151
7,298
3,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 3
8,621
616
4,555
7,551
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Velocity_2_Win
Heimdallr
12
0 / 3 / 3
6,989
499
4,146
8,241
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Yanitsu
Hera
11
0 / 6 / 1
6,503
465
4,880
7,145
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 2 / 0
6,035
431
1,550
7,075
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
smokeytech13
Arachne
11
2 / 4 / 2
6,658
476
4,062
11,180
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
twiggboss12
Bellona
11
1 / 3 / 0
6,325
452
5,171
9,150
6,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
5
5
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
8
0
2
9
W
2
1
6
5
W
Cerberus
2
2
3
1.75
W
4
1
3
5.5
L
Heimdallr
Velocity_2_Win
Heimdallr
0
3
3
0.5
L
Hera
Yanitsu
Hera
0
6
1
0.08
L
2
2
0
1
L
Arachne
smokeytech13
Arachne
2
4
2
0.75
L
Bellona
twiggboss12
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
19,809
39,506
Taken
42,791
18,500
Mitigated
18,907
12,711
Healing
9,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,279
1,657
0
3,271
6,601
2,039
16
576
6,000
0
44,031
W
8,321
2,598
0
944
9,552
3,431
0
1,409
7,987
0
68,110
W
7,127
1,893
0
2,804
8,504
7,112
415
884
7,281
0
43,379
W
Cerberus
3,151
155
246
1,493
7,298
3,089
0
563
6,735
32,316
0
W
4,555
959
132
3,821
7,551
2,829
839
2,587
4,675
62,482
0
L
Heimdallr
Velocity_2_Win
Heimdallr
4,146
1,509
0
2,108
8,241
2,749
0
2,011
6,230
0
48,568
L
Hera
Yanitsu
Hera
4,880
746
0
500
7,145
2,678
0
2,191
4,860
39,122
0
L
1,550
137
0
1,341
7,075
2,841
0
1,904
5,135
11,842
0
L
Arachne
smokeytech13
Arachne
4,062
3,342
0
4,033
11,180
3,819
0
806
10,350
0
31,923
L
Bellona
twiggboss12
Bellona
5,171
540
0
1,750
9,150
6,820
0
570
8,510
0
29,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
32,510
507
Minions Killed
326
0
Camps Cleared
0
1,516,897
Distance Traveled
1,363,900
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,581
542
81
6
0
337,080
0
W
Loki
9,107
651
130
9
0
316,856
3
W
Chaac
7,933
567
89
6
0
280,086
0
W
Cerberus
7,645
546
67
5
0
280,695
3
W
Ra
8,621
616
140
10
0
302,180
1
L
Heimdallr
6,989
499
93
7
0
245,596
2
L
Hera
6,503
465
82
6
0
236,550
7
L
Geb
6,035
431
13
1
0
298,147
1
L
Arachne
6,658
476
74
5
0
307,503
4
L
Bellona
6,325
452
64
5
0
276,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role