Player Matchup

Bastet
Bastet
Enginekrazy
Bastet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Sorgklaan
Cabrakan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 18L
1,749 Elo+
Party 1
King Arthur
King Arthur
putridamoeba
King Arthur
Level 49
God Stats
16W - 9L
1,693 SR
Queue Stats
39W - 20L
1,721 Elo+
Party 1
Team Averages
Level 48
1,564 SR
1,657 Elo+

VS

Team Averages
Level 17
1,625 SR
1,583 Elo+
Kuzenbo
Kuzenbo
Aunivo
Kuzenbo
Level 24
God Stats
5W - 2L
1,630 SR
Queue Stats
102W - 72L
1,545 Elo+
Party 2
Fenrir
Fenrir
CactOwOs
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,492 Elo+
Solo
Chang'e
Chang'e
sekkinene
Chang'e
Level 23
God Stats
2W - 0L
1,743 SR
Queue Stats
27W - 7L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 5 / 4
7,382
615
5,497
9,156
3,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Sorgklaan
Cabrakan
9
0 / 9 / 4
7,968
664
6,879
15,483
13,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
putridamoeba
King Arthur
12
4 / 6 / 0
8,956
746
9,389
15,308
8,468
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aunivo
Kuzenbo
13
7 / 1 / 13
10,661
888
7,347
12,239
10,928
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
CactOwOs
Fenrir
13
5 / 3 / 15
9,613
801
10,416
11,482
4,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
sekkinene
Chang'e
14
8 / 0 / 11
10,775
898
16,441
9,349
3,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
20
20
Deaths
4
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aunivo
Kuzenbo
7
1
13
13.5
W
Fenrir
CactOwOs
Fenrir
5
3
15
4.17
L
Bastet
0
5
4
0.4
L
Cabrakan
Sorgklaan
Cabrakan
0
9
4
0.22
L
King Arthur
putridamoeba
King Arthur
4
6
0
0.67
W
Chang'e
sekkinene
Chang'e
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
34,204
39,947
Taken
33,070
25,592
Mitigated
18,370
3,565
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aunivo
Kuzenbo
7,347
1,735
0
2,759
12,239
10,928
1,123
2,413
9,826
23,913
0
W
Fenrir
CactOwOs
Fenrir
10,416
3,843
0
3,206
11,482
4,290
674
3,266
8,216
0
33,847
L
Bastet
5,497
1,982
0
355
9,156
3,369
123
5,430
3,726
0
17,834
L
Cabrakan
Sorgklaan
Cabrakan
6,879
100
0
1,520
15,483
13,755
34
8,490
6,993
15,125
0
L
King Arthur
putridamoeba
King Arthur
9,389
465
0
1,690
15,308
8,468
70
9,952
5,356
0
49,292
W
Chang'e
sekkinene
Chang'e
16,441
1,296
6,628
5,699
9,349
3,152
921
1,637
7,712
54,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
31,049
124
Minions Killed
130
0
Camps Cleared
0
677,561
Distance Traveled
743,270
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,661
888
21
2
0
255,613
0
W
Fenrir
9,613
801
46
4
0
238,080
2
L
Bastet
7,382
615
36
3
0
234,974
3
L
Cabrakan
7,968
664
19
2
0
202,050
0
L
King Arthur
8,956
746
69
6
0
240,537
0
W
Chang'e
10,775
898
63
5
0
249,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role